Player Matchup

Artemis
Artemis
BlackSkrullSKole
Artemis
Level 119
God Stats
5W - 1L
1,816 SR
Queue Stats
190W - 191L
1,459 Elo+
Solo
Ravana
Ravana
Hungieyy
Ravana
Level 61
God Stats
7W - 2L
1,687 SR
Queue Stats
160W - 142L
1,468 Elo+
Solo
Janus
Janus
THESIVILWAREKING
Janus
Level 66
God Stats
5W - 6L
1,343 SR
Queue Stats
148W - 168L
1,432 Elo+
Solo
Mulan
Mulan
YaZe1306
Mulan
Level 7
God Stats
4W - 2L
1,278 SR
Queue Stats
8W - 9L
1,339 Elo+
Party 2
Horus
Horus
iPolloi Jr
Horus
Level 86
God Stats
2W - 1L
1,286 SR
Queue Stats
18W - 20L
1,364 Elo+
Party 2
Team Averages
Level 68
1,482 SR
1,412 Elo+

VS

Team Averages
Level 91
1,560 SR
1,430 Elo+
Surtr
Surtr
BR pabl0
Surtr
Level 67
God Stats
9W - 10L
1,694 SR
Queue Stats
124W - 123L
1,512 Elo+
Party 3
Cernunnos
Cernunnos
ISOCALI
Cernunnos
Level 101
God Stats
26W - 22L
1,541 SR
Queue Stats
279W - 267L
1,405 Elo+
Party 1
Jormungandr
Jormungandr
Mengolef
Jormungandr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 83L
1,270 Elo+
Solo
Anubis
Anubis
powerplayer2k16
Anubis
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 130L
1,514 Elo+
Party 3
Thoth
Thoth
zlNF4M0US_B
Thoth
Level 123
God Stats
7W - 7L
1,564 SR
Queue Stats
528W - 526L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 3
8,658
722
14,422
10,776
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Hungieyy
Ravana
13
2 / 2 / 3
6,931
578
3,670
6,579
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 3
6,769
564
3,706
5,733
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
YaZe1306
Mulan
11
1 / 2 / 0
6,491
541
4,824
8,123
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
11
1 / 0 / 8
7,187
599
5,043
11,995
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BR pabl0
Surtr
12
1 / 0 / 2
7,027
586
5,531
8,539
9,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
ISOCALI
Cernunnos
10
0 / 3 / 0
5,796
483
3,712
8,156
2,491
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Mengolef
Jormungandr
9
1 / 5 / 0
5,949
496
4,118
12,416
9,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 4 / 3
6,255
521
9,436
10,498
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 3 / 0
6,383
532
4,462
7,836
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
6
7
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
BR pabl0
Surtr
1
0
2
2
W
9
1
3
10.5
W
Ravana
Hungieyy
Ravana
2
2
3
1.75
L
Cernunnos
ISOCALI
Cernunnos
0
3
0
0
L
Jormungandr
Mengolef
Jormungandr
1
5
0
0.2
W
2
2
3
1.75
W
Mulan
YaZe1306
Mulan
1
2
0
0.5
W
Horus
1
0
8
5
L
1
4
3
0.63
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,665
Damage
27,259
43,206
Taken
47,445
23,437
Mitigated
28,523
15,188
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
BR pabl0
Surtr
5,531
2,173
0
1,804
8,539
9,864
0
0
8,539
438
46,896
W
14,422
8,237
0
6,269
10,776
4,553
1,932
3,542
7,234
0
71,569
W
Ravana
Hungieyy
Ravana
3,670
1,250
0
941
6,579
2,419
0
3,799
2,780
0
56,393
L
Cernunnos
ISOCALI
Cernunnos
3,712
1,339
0
250
8,156
2,491
0
0
8,156
0
45,470
L
Jormungandr
Mengolef
Jormungandr
4,118
1,467
0
888
12,416
9,232
0
610
11,806
24,603
0
W
3,706
176
0
990
5,733
1,562
718
4,395
1,338
47,331
0
W
Mulan
YaZe1306
Mulan
4,824
1,317
0
2,203
8,123
4,776
0
689
7,434
0
38,007
W
Horus
5,043
2,114
834
3,951
11,995
10,127
38
5,810
6,185
0
24,173
L
9,436
465
0
4,502
10,498
4,553
0
1,280
9,218
47,203
0
L
4,462
101
0
1,788
7,836
2,383
0
1,816
6,020
39,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,036
Gold Earned
31,410
401
Minions Killed
310
0
Camps Cleared
0
1,194,734
Distance Traveled
1,065,383
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,027
586
84
7
0
185,254
0
W
Artemis
8,658
722
108
9
0
206,126
2
W
Ravana
6,931
578
82
7
0
260,869
0
L
Cernunnos
5,796
483
63
5
0
214,566
4
L
Jormungandr
5,949
496
31
3
0
221,649
0
W
Janus
6,769
564
84
7
0
226,260
1
W
Mulan
6,491
541
85
7
0
226,776
3
W
Horus
7,187
599
42
4
0
274,703
2
L
Anubis
6,255
521
74
6
0
220,159
0
L
Thoth
6,383
532
58
5
0
223,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role