Player Matchup

Rama
Rama
DeathStalker389
Rama
Level 108
God Stats
6W - 9L
1,367 SR
Queue Stats
128W - 118L
1,424 Elo+
Party 1
Charon
Charon
MillieBBSwag
Charon
Level 107
God Stats
6W - 3L
1,541 SR
Queue Stats
319W - 297L
1,466 Elo+
Party 1
Ganesha
Ganesha
MoistHapy
Ganesha
Level 87
God Stats
6W - 8L
1,387 SR
Queue Stats
189W - 204L
1,442 Elo+
Party 1
Heimdallr
Heimdallr
Rizzillionaire
Heimdallr
Level 64
God Stats
0W - 4L
1,214 SR
Queue Stats
274W - 298L
1,476 Elo+
Party 1
Nemesis
Nemesis
Tall_asian_boiV2
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,517 Elo+
Party 1
Team Averages
Level 79
1,402 SR
1,465 Elo+

VS

Team Averages
Level 124
1,524 SR
1,509 Elo+
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Canis13Dirus
Ares
Level 160
God Stats
1W - 2L
1,607 SR
Queue Stats
142W - 155L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
LazyFoal4835784
Sun Wukong
Level 133
God Stats
3W - 0L
1,563 SR
Queue Stats
104W - 121L
1,566 Elo+
Solo
Tiamat
Tiamat
OvertALUCARD
Tiamat
Level 60
God Stats
8W - 9L
1,451 SR
Queue Stats
252W - 244L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
8,124
812
12,732
11,004
5,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
15
0 / 4 / 8
8,193
819
12,197
13,564
14,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
MoistHapy
Ganesha
13
1 / 6 / 9
7,856
786
9,409
16,554
19,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Rizzillionaire
Heimdallr
16
5 / 3 / 4
9,005
901
18,659
8,494
4,647
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 9 / 2
6,858
686
5,790
13,604
9,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
5 / 3 / 12
8,667
867
11,906
15,279
19,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
 
Cabrakan
13
1 / 4 / 16
7,849
785
8,784
16,625
22,456
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
6 / 4 / 10
8,068
807
8,121
15,471
18,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
LazyFoal4835784
Sun Wukong
16
8 / 1 / 15
9,420
942
14,041
14,682
13,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
18
6 / 0 / 18
9,954
995
13,177
8,431
8,358
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
97
12
Kills
26
26
Deaths
12
25
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
3
12
3.67
W
Cabrakan
 
Cabrakan
1
4
16
2.25
W
6
4
10
2.75
L
5
4
2
1.5
W
Sun Wukong
LazyFoal4835784
Sun Wukong
8
1
15
15.5
L
Charon
0
4
8
1
L
Ganesha
MoistHapy
Ganesha
1
6
9
0.92
W
Tiamat
6
0
18
15
L
Heimdallr
Rizzillionaire
Heimdallr
5
3
4
2.33
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,787
Damage
56,029
63,220
Taken
70,488
54,447
Mitigated
82,253
10,888
Healing
22,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,906
1,420
1,307
2,268
15,279
19,870
351
3,908
11,241
0
16,615
W
Cabrakan
 
Cabrakan
8,784
1,379
3,008
1,471
16,625
22,456
0
6,783
9,671
11,317
1,610
W
8,121
437
1,756
1,456
15,471
18,074
49
3,375
11,933
10,121
0
L
12,732
10,399
644
2,274
11,004
5,732
688
2,944
7,885
0
21,451
W
Sun Wukong
LazyFoal4835784
Sun Wukong
14,041
2,587
1,965
4,342
14,682
13,495
574
4,400
10,115
0
28,205
L
Charon
12,197
1,511
836
2,650
13,564
14,661
0
7,368
6,068
22,748
0
L
Ganesha
MoistHapy
Ganesha
9,409
1,034
272
1,251
16,554
19,744
0
8,980
7,192
11,737
0
W
Tiamat
13,177
1,216
2,289
3,007
8,431
8,358
0
3,140
5,260
30,576
0
L
Heimdallr
Rizzillionaire
Heimdallr
18,659
9,839
300
1,649
8,494
4,647
616
3,872
4,540
0
40,948
L
5,790
2,161
0
1,012
13,604
9,663
0
5,308
8,040
0
9,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,036
Gold Earned
43,958
111
Minions Killed
103
0
Camps Cleared
0
842,913
Distance Traveled
1,066,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,667
867
16
2
0
205,738
0
W
Cabrakan
7,849
785
15
2
0
172,508
0
W
Ares
8,068
807
3
0
0
227,317
0
L
Rama
8,124
812
26
3
0
162,600
0
W
Sun Wukong
9,420
942
27
3
0
228,383
0
L
Charon
8,193
819
18
2
0
184,043
0
L
Ganesha
7,856
786
2
0
0
157,844
0
W
Tiamat
9,954
995
42
4
0
232,975
0
L
Heimdallr
9,005
901
50
5
0
193,301
0
L
Nemesis
6,858
686
15
2
0
145,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role