Player Matchup

Maui
Maui
 
Maui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Conciliation
Heimdallr
Level 159
God Stats
2W - 1L
1,804 SR
Queue Stats
132W - 86L
1,661 Elo+
Party 2
Ah Puch
Ah Puch
Mamba
Ah Puch
Level 198
God Stats
4W - 2L
1,334 SR
Queue Stats
148W - 108L
1,660 Elo+
Party 2
Loki
Loki
MunchoSkillz
Loki
Level 32
God Stats
2W - 0L
1,787 SR
Queue Stats
58W - 29L
1,689 Elo+
Party 2
Nemesis
Nemesis
gropethem
Nemesis
Level 102
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 9L
1,869 Elo+
Party 2
Team Averages
Level 123
1,585 SR
1,676 Elo+

VS

Team Averages
Level 91
1,607 SR
1,486 Elo+
Hera
Hera
CRAZZY M0NKEY64
Hera
Level 155
God Stats
7W - 2L
1,661 SR
Queue Stats
118W - 93L
1,517 Elo+
Party 1
Thor
Thor
CaptAwesomeMG13
Thor
Level 45
God Stats
6W - 4L
1,738 SR
Queue Stats
51W - 54L
1,476 Elo+
Party 1
Osiris
Osiris
Gear5thJinbei
Osiris
Level 86
God Stats
1W - 4L
1,260 SR
Queue Stats
84W - 76L
1,503 Elo+
Party 1
Artio
Artio
Lukester2904
Artio
Level 109
God Stats
1W - 1L
1,704 SR
Queue Stats
192W - 204L
1,457 Elo+
Solo
Izanami
Izanami
xCarver4x
Izanami
Level 62
God Stats
2W - 1L
1,674 SR
Queue Stats
91W - 93L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 1 / 8
7,084
590
4,700
7,580
4,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Conciliation
Heimdallr
13
0 / 0 / 1
6,988
582
3,047
5,836
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Mamba
Ah Puch
14
4 / 0 / 0
8,947
746
6,998
4,200
2,695
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 2 / 2
7,347
612
7,321
10,228
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
gropethem
Nemesis
14
6 / 1 / 1
8,262
689
6,434
8,180
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
6,965
580
2,821
6,999
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 1
6,441
537
2,599
9,360
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
5,824
485
1,077
9,034
6,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 4 / 3
5,896
491
4,361
11,276
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
xCarver4x
Izanami
10
0 / 4 / 1
5,990
499
4,230
7,629
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
4
4
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
1
8
4
L
1
2
1
0.75
L
2
2
1
1.25
W
Heimdallr
Conciliation
Heimdallr
0
0
1
0.5
L
0
3
0
0
L
1
4
3
0.63
W
Ah Puch
Mamba
Ah Puch
4
0
0
4
W
5
2
2
3
W
Nemesis
gropethem
Nemesis
6
1
1
6.5
L
Izanami
xCarver4x
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,500
Damage
15,088
36,024
Taken
44,298
17,009
Mitigated
23,124
18,640
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,700
1,445
1,675
2,144
7,580
4,825
0
2,687
4,893
22,983
0
L
2,821
442
0
1,329
6,999
2,455
0
1,031
5,968
58,131
0
L
2,599
802
0
210
9,360
3,584
0
828
8,532
0
46,439
W
Heimdallr
Conciliation
Heimdallr
3,047
2,085
0
3,838
5,836
2,529
0
2,435
3,401
0
60,514
L
1,077
604
0
2,297
9,034
6,898
0
6,465
2,569
0
29,563
L
4,361
220
454
2,930
11,276
7,988
0
2,360
8,916
15,695
0
W
Ah Puch
Mamba
Ah Puch
6,998
725
0
3,738
4,200
2,695
96
0
4,200
68,353
0
W
7,321
3,796
0
3,710
10,228
3,509
0
426
9,802
0
51,112
W
Nemesis
gropethem
Nemesis
6,434
3,770
0
3,535
8,180
3,451
814
1,634
6,546
0
57,704
L
Izanami
xCarver4x
Izanami
4,230
2,738
0
1,109
7,629
2,199
117
1,014
6,615
0
41,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,628
Gold Earned
31,116
451
Minions Killed
330
0
Camps Cleared
0
1,297,602
Distance Traveled
1,201,249
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,084
590
32
3
0
264,234
2
L
Hera
6,965
580
112
9
0
234,860
0
L
Thor
6,441
537
76
6
0
245,875
0
W
Heimdallr
6,988
582
104
9
0
235,833
0
L
Osiris
5,824
485
53
4
0
225,560
0
L
Artio
5,896
491
21
2
0
268,477
4
W
Ah Puch
8,947
746
129
11
0
232,366
0
W
Loki
7,347
612
73
6
0
285,835
0
W
Nemesis
8,262
689
113
9
0
279,334
1
L
Izanami
5,990
499
68
6
0
226,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role