Player Matchup

Charon
Charon
Imperious212
Charon
Level 158
God Stats
1W - 0L
1,596 SR
Queue Stats
22W - 22L
1,428 Elo+
Party 1
Neith
Neith
TheUnexisted
Neith
Level 204
God Stats
3W - 1L
1,482 SR
Queue Stats
29W - 27L
1,451 Elo+
Party 1
Chang'e
Chang'e
Zetto7
Chang'e
Level 157
God Stats
73W - 66L
1,529 SR
Queue Stats
118W - 102L
1,514 Elo+
Party 3
Thanatos
Thanatos
daxvi1493
Thanatos
Level 145
God Stats
15W - 11L
1,597 SR
Queue Stats
179W - 182L
1,464 Elo+
Party 3
Xbalanque
Xbalanque
madamlagalot
Xbalanque
Level 84
God Stats
3W - 0L
1,731 SR
Queue Stats
22W - 22L
1,428 Elo+
Party 1
Team Averages
Level 150
1,587 SR
1,457 Elo+

VS

Team Averages
Level 41
1,561 SR
1,458 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
Amex_Blaster
Chaac
Level 42
God Stats
3W - 7L
1,432 SR
Queue Stats
104W - 117L
1,376 Elo+
Party 2
Mercury
Mercury
Coby1100
Mercury
Level 21
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
Iycit
Izanami
Level 43
God Stats
1W - 3L
1,724 SR
Queue Stats
7W - 15L
1,359 Elo+
Party 4
Baron Samedi
Baron Samedi
thatADDkid
Baron Samedi
Level 96
God Stats
2W - 1L
1,651 SR
Queue Stats
80W - 61L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
1 / 0 / 3
6,463
588
3,223
4,456
3,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 2
6,595
600
3,326
4,880
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Zetto7
Chang'e
12
2 / 0 / 2
7,270
661
6,337
6,467
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
daxvi1493
Thanatos
12
3 / 0 / 1
6,566
597
2,382
9,253
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
madamlagalot
Xbalanque
10
6 / 1 / 1
7,110
646
7,353
5,477
1,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 4 / 1
4,872
443
779
5,619
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 3 / 0
4,797
436
2,224
8,861
4,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Coby1100
Mercury
9
0 / 1 / 1
5,117
465
2,453
7,560
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Iycit
Izanami
9
1 / 4 / 0
5,578
507
2,050
7,508
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
thatADDkid
Baron Samedi
11
0 / 0 / 0
6,086
553
1,988
5,210
2,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
1
1
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
1
0.13
L
0
3
0
0
L
Mercury
Coby1100
Mercury
0
1
1
0.5
W
Charon
1
0
3
2.5
L
Izanami
Iycit
Izanami
1
4
0
0.25
W
0
0
2
1
W
Chang'e
Zetto7
Chang'e
2
0
2
3
W
Thanatos
daxvi1493
Thanatos
3
0
1
3.5
W
Xbalanque
madamlagalot
Xbalanque
6
1
1
6.5
L
Baron Samedi
thatADDkid
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,621
Damage
9,494
30,533
Taken
34,758
12,797
Mitigated
17,358
19,498
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
779
512
567
1,146
5,619
4,686
0
671
4,948
6,085
0
L
2,224
32
0
1,251
8,861
4,852
0
4,856
4,005
0
24,721
L
Mercury
Coby1100
Mercury
2,453
1,218
0
2,293
7,560
2,477
0
1,481
6,079
0
32,176
W
Charon
3,223
323
0
1,934
4,456
3,637
469
867
3,589
22,893
0
L
Izanami
Iycit
Izanami
2,050
1,477
0
2,268
7,508
2,581
0
1,099
6,409
0
34,822
W
3,326
428
0
2,204
4,880
1,820
700
1,204
3,676
0
54,308
W
Chang'e
Zetto7
Chang'e
6,337
448
810
5,179
6,467
2,153
0
0
6,467
52,033
0
W
Thanatos
daxvi1493
Thanatos
2,382
225
0
7,462
9,253
3,353
0
323
8,930
0
51,977
W
Xbalanque
madamlagalot
Xbalanque
7,353
4,062
0
1,909
5,477
1,834
1,133
373
5,104
0
44,700
L
Baron Samedi
thatADDkid
Baron Samedi
1,988
53
274
1,712
5,210
2,762
0
1,453
3,757
39,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,004
Gold Earned
26,450
377
Minions Killed
246
0
Camps Cleared
0
1,022,944
Distance Traveled
1,027,826
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,872
443
14
1
0
159,125
0
L
Chaac
4,797
436
31
3
0
209,625
0
L
Mercury
5,117
465
58
5
0
279,596
0
W
Charon
6,463
588
19
2
0
213,106
5
L
Izanami
5,578
507
65
6
0
180,613
4
W
Neith
6,595
600
104
9
0
175,388
0
W
Chang'e
7,270
661
87
8
0
206,424
1
W
Thanatos
6,566
597
84
8
0
220,784
0
W
Xbalanque
7,110
646
83
8
0
207,242
0
L
Baron Samedi
6,086
553
78
7
0
198,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role