Player Matchup

Mercury
Mercury
 
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
HakaishinZoldyk
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,335 Elo+
Party 1
Xbalanque
Xbalanque
SenpaiSukehiro
Xbalanque
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,326 Elo+
Party 1
Arachne
Arachne
TheWrathofGohan
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,392 Elo+
Party 1
Izanami
Izanami
jesskw06
Izanami
Level 97
God Stats
1W - 1L
1,770 SR
Queue Stats
54W - 47L
1,498 Elo+
Solo
Team Averages
Level 81
1,554 SR
1,410 Elo+

VS

Team Averages
Level 105
1,424 SR
1,508 Elo+
Nu Wa
Nu Wa
Braduh Man
Nu Wa
Level 88
God Stats
8W - 1L
1,643 SR
Queue Stats
315W - 316L
1,488 Elo+
Party 2
Chernobog
Chernobog
BrotherBean
Chernobog
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 75L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
SmooveKriminal
Baron Samedi
Level 74
God Stats
4W - 6L
1,374 SR
Queue Stats
408W - 408L
1,472 Elo+
Party 2
Surtr
Surtr
mercksmodz2
Surtr
Level 109
God Stats
3W - 1L
1,201 SR
Queue Stats
58W - 43L
1,535 Elo+
Party 2
Da Ji
Da Ji
ogMASTER B
Da Ji
Level 176
God Stats
13W - 14L
1,401 SR
Queue Stats
1,267W - 1,329L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 5 / 4
7,960
724
9,758
10,952
4,424
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 4
8,213
747
5,169
18,081
19,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
SenpaiSukehiro
Xbalanque
13
1 / 7 / 5
7,638
694
8,278
13,611
7,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 7 / 5
7,508
683
2,502
11,590
5,707
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
jesskw06
Izanami
15
3 / 5 / 6
8,296
754
12,739
12,233
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
8 / 1 / 21
10,781
980
15,860
9,831
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
BrotherBean
Chernobog
15
5 / 2 / 15
9,699
882
11,740
11,016
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SmooveKriminal
Baron Samedi
15
5 / 2 / 17
9,464
860
12,118
7,525
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
6 / 3 / 12
9,920
902
11,308
13,511
17,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
16
8 / 3 / 16
10,043
913
10,813
12,693
12,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
113
9
Kills
32
32
Deaths
11
24
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
5
4
1
W
Nu Wa
8
1
21
18.5
W
Chernobog
BrotherBean
Chernobog
5
2
15
6.25
L
1
8
4
0.38
L
Xbalanque
SenpaiSukehiro
Xbalanque
1
7
5
0.5
W
Baron Samedi
SmooveKriminal
Baron Samedi
5
2
17
6.75
L
1
7
5
0.5
L
Izanami
jesskw06
Izanami
3
5
6
1.2
W
6
3
12
4
W
Da Ji
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,446
Damage
61,839
66,467
Taken
54,576
42,079
Mitigated
44,190
11,619
Healing
21,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,758
491
0
1,708
10,952
4,424
0
5,468
5,484
0
20,003
W
Nu Wa
15,860
7,255
361
3,018
9,831
4,654
1,601
1,105
8,726
33,519
0
W
Chernobog
BrotherBean
Chernobog
11,740
7,789
504
3,370
11,016
5,786
3,928
911
10,105
0
26,866
L
5,169
471
2,146
1,988
18,081
19,731
0
9,154
8,927
12,211
0
L
Xbalanque
SenpaiSukehiro
Xbalanque
8,278
2,656
453
1,488
13,611
7,209
0
5,252
8,359
0
25,956
W
Baron Samedi
SmooveKriminal
Baron Samedi
12,118
519
3,302
2,665
7,525
3,909
370
781
6,744
19,880
0
L
2,502
1,637
423
1,245
11,590
5,707
0
3,749
7,841
0
6,112
L
Izanami
jesskw06
Izanami
12,739
7,378
271
1,897
12,233
5,008
0
4,781
7,452
0
40,928
W
11,308
3,166
1,200
2,799
13,511
17,206
748
1,383
12,128
514
18,294
W
Da Ji
10,813
1,637
1,104
2,708
12,693
12,635
592
989
11,704
0
16,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,615
Gold Earned
49,907
135
Minions Killed
149
0
Camps Cleared
0
921,531
Distance Traveled
1,067,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,960
724
13
1
0
225,352
0
W
Nu Wa
10,781
980
37
3
0
229,053
0
W
Chernobog
9,699
882
43
4
0
185,770
0
L
Artio
8,213
747
9
1
0
184,034
0
L
Xbalanque
7,638
694
40
4
0
144,498
0
W
Baron Samedi
9,464
860
20
2
0
215,418
0
L
Arachne
7,508
683
10
1
0
202,381
0
L
Izanami
8,296
754
63
6
0
165,266
0
W
Surtr
9,920
902
34
3
0
230,476
0
W
Da Ji
10,043
913
15
1
0
207,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role