Player Matchup

Agni
Agni
BeckoningMouse2
Agni
Level 143
God Stats
1W - 2L
1,266 SR
Queue Stats
179W - 244L
1,471 Elo+
Party 1
Izanami
Izanami
LilMcmuffin
Izanami
Level 129
God Stats
16W - 19L
1,600 SR
Queue Stats
323W - 384L
1,462 Elo+
Party 1
King Arthur
King Arthur
Lucky953
King Arthur
Level 82
God Stats
5W - 13L
1,327 SR
Queue Stats
312W - 374L
1,470 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Matterburner
Maman Brigitte
Level 150
God Stats
9W - 10L
1,724 SR
Queue Stats
140W - 98L
1,600 Elo+
Solo
Geb
Geb
ThePinaColada
Geb
Level 45
God Stats
34W - 46L
1,519 SR
Queue Stats
199W - 264L
1,458 Elo+
Party 1
Team Averages
Level 110
1,487 SR
1,492 Elo+

VS

Team Averages
Level 134
1,558 SR
1,558 Elo+
Thor
Thor
ArtooDeetoo
Thor
Level 233
God Stats
3W - 4L
1,476 SR
Queue Stats
154W - 135L
1,623 Elo+
Solo
Agni
Agni
Coraje_el_perroo
Agni
Level 128
God Stats
2W - 0L
1,558 SR
Queue Stats
19W - 13L
1,572 Elo+
Solo
Hachiman
Hachiman
PannaSan
Hachiman
Level 116
God Stats
2W - 1L
1,607 SR
Queue Stats
148W - 123L
1,541 Elo+
Solo
Tyr
Tyr
Reddrommed
Tyr
Level 129
God Stats
42W - 26L
1,648 SR
Queue Stats
121W - 100L
1,575 Elo+
Solo
Bakasura
Bakasura
ScapeBot
Bakasura
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 209L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,939
552
13,598
12,901
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
LilMcmuffin
Izanami
15
2 / 7 / 2
9,690
538
10,541
16,198
6,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Lucky953
King Arthur
12
1 / 7 / 0
7,879
438
6,960
19,261
19,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Maman Brigitte
Matterburner
Maman Brigitte
15
3 / 5 / 6
9,110
506
16,682
18,390
8,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 3 / 2
8,283
460
4,140
14,540
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 13
9,319
518
10,940
17,599
13,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
5 / 3 / 9
10,380
577
10,971
9,638
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
PannaSan
Hachiman
18
6 / 2 / 4
11,283
627
14,940
16,283
6,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

17
5 / 1 / 12
11,293
627
14,955
18,163
17,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
ScapeBot
Bakasura
19
7 / 3 / 6
11,649
647
11,154
20,918
10,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
12
Kills
27
27
Deaths
13
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
4
13
2.63
L
3
5
4
1
W
5
3
9
3.17
L
Izanami
LilMcmuffin
Izanami
2
7
2
0.43
L
King Arthur
Lucky953
King Arthur
1
7
0
0.14
L
Maman Brigitte
Matterburner
Maman Brigitte
3
5
6
1.2
W
Hachiman
PannaSan
Hachiman
6
2
4
4
W
5
1
12
11
W
Bakasura
ScapeBot
Bakasura
7
3
6
3.33
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,921
Damage
62,960
81,290
Taken
82,601
52,552
Mitigated
51,906
14,202
Healing
23,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,940
1,866
307
1,488
17,599
13,440
0
9,328
8,271
0
44,733
L
13,598
707
0
1,205
12,901
5,596
0
3,343
9,296
88,280
0
W
10,971
572
0
2,955
9,638
3,817
195
6,813
2,825
73,620
0
L
Izanami
LilMcmuffin
Izanami
10,541
6,693
0
3,063
16,198
6,647
719
1,185
14,524
0
87,514
L
King Arthur
Lucky953
King Arthur
6,960
1,238
0
1,815
19,261
19,789
0
1,765
16,354
935
53,740
L
Maman Brigitte
Matterburner
Maman Brigitte
16,682
539
0
6,642
18,390
8,118
0
2,540
15,238
70,314
1,686
W
Hachiman
PannaSan
Hachiman
14,940
10,797
0
7,420
16,283
6,428
257
5,449
10,834
0
102,194
W
14,955
913
0
4,262
18,163
17,982
424
5,109
13,054
0
79,808
W
Bakasura
ScapeBot
Bakasura
11,154
7,342
0
7,264
20,918
10,239
0
8,102
12,816
0
112,004
L
4,140
483
0
1,477
14,540
12,402
0
1,887
11,900
15,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,901
Gold Earned
53,924
490
Minions Killed
642
0
Camps Cleared
0
1,763,395
Distance Traveled
1,833,514
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,319
518
68
4
0
347,512
0
L
Agni
9,939
552
148
8
0
340,922
1
W
Agni
10,380
577
122
7
0
352,022
5
L
Izanami
9,690
538
148
8
0
333,324
7
L
King Arthur
7,879
438
79
4
0
315,531
2
L
Maman Brigitte
9,110
506
97
5
0
401,401
0
W
Hachiman
11,283
627
156
9
0
347,090
5
W
Tyr
11,293
627
134
7
0
371,419
2
W
Bakasura
11,649
647
162
9
0
415,471
2
L
Geb
8,283
460
18
1
0
372,217
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role