Player Matchup

Nox
Nox
JARHead48031
Nox
Level 128
God Stats
6W - 4L
1,690 SR
Queue Stats
217W - 199L
1,439 Elo+
Solo
Jing Wei
Jing Wei
LoKii_33
Jing Wei
Level 63
God Stats
2W - 3L
1,302 SR
Queue Stats
132W - 137L
1,427 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MochaQuarantini
Tsukuyomi
Level 129
God Stats
16W - 8L
1,764 SR
Queue Stats
433W - 414L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
R3dHotQuarantini
Gilgamesh
Level 96
God Stats
3W - 0L
1,885 SR
Queue Stats
11W - 5L
1,599 Elo+
Party 2
Nike
Nike
xGearZx
Nike
Level 109
God Stats
8W - 1L
1,629 SR
Queue Stats
113W - 91L
1,502 Elo+
Solo
Team Averages
Level 105
1,654 SR
1,491 Elo+

VS

Team Averages
Level 91
1,519 SR
1,497 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DEFALTFOX
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
MilhouseBDC
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Geb
Geb
MrsGiskyl
Geb
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,556 Elo+
Party 1
Fenrir
Fenrir
Tragedy671
Fenrir
Level 162
God Stats
2W - 9L
1,597 SR
Queue Stats
546W - 551L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 16
10,376
943
9,774
9,386
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
LoKii_33
Jing Wei
14
3 / 3 / 13
9,247
841
9,139
7,594
3,164
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
MochaQuarantini
Tsukuyomi
17
7 / 4 / 12
10,620
965
18,382
13,128
6,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
16
6 / 2 / 19
9,813
892
7,798
12,797
12,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
xGearZx
Nike
15
8 / 2 / 14
9,689
881
13,161
12,504
6,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 6 / 5
7,824
711
10,588
10,479
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
DEFALTFOX
Apollo
12
0 / 7 / 3
6,809
619
3,202
11,721
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
MilhouseBDC
Izanami
13
3 / 6 / 2
8,059
733
4,688
9,647
3,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 8
8,326
757
5,508
15,958
12,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Tragedy671
Fenrir
15
7 / 6 / 5
9,082
826
11,717
14,563
8,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
30
Kills
13
14
Deaths
30
74
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
6
5
0.75
L
Apollo
DEFALTFOX
Apollo
0
7
3
0.21
W
6
3
16
4.67
W
Jing Wei
LoKii_33
Jing Wei
3
3
13
3.17
L
Izanami
MilhouseBDC
Izanami
3
6
2
0.67
W
Tsukuyomi
MochaQuarantini
Tsukuyomi
7
4
12
3.25
L
1
5
8
1
W
Gilgamesh
6
2
19
7.75
L
Fenrir
Tragedy671
Fenrir
7
6
5
1.58
W
Nike
xGearZx
Nike
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,254
Damage
35,703
55,409
Taken
62,368
32,518
Mitigated
32,105
17,773
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,588
324
396
1,441
10,479
2,997
0
1,392
9,087
20,618
0
L
Apollo
DEFALTFOX
Apollo
3,202
1,145
0
605
11,721
3,949
0
3,018
8,703
0
6,522
W
9,774
871
1,258
2,297
9,386
4,439
1,367
3,403
5,983
24,309
0
W
Jing Wei
LoKii_33
Jing Wei
9,139
7,984
489
1,366
7,594
3,164
996
1,726
5,868
0
18,827
L
Izanami
MilhouseBDC
Izanami
4,688
2,379
0
382
9,647
3,736
0
1,066
8,581
0
13,504
W
Tsukuyomi
MochaQuarantini
Tsukuyomi
18,382
4,240
958
3,412
13,128
6,205
3,185
3,711
9,417
0
35,626
L
5,508
265
1,735
2,878
15,958
12,841
0
2,589
13,369
15,236
0
W
Gilgamesh
7,798
1,793
1,892
1,615
12,797
12,072
1,292
4,306
8,491
0
9,480
L
Fenrir
Tragedy671
Fenrir
11,717
1,377
883
2,667
14,563
8,582
0
1,709
12,854
534
18,486
W
Nike
xGearZx
Nike
13,161
871
1,593
2,893
12,504
6,638
752
3,304
9,200
0
21,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,745
Gold Earned
40,100
127
Minions Killed
83
0
Camps Cleared
0
1,067,027
Distance Traveled
850,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,824
711
28
3
0
153,071
0
L
Apollo
6,809
619
8
1
0
180,691
0
W
Nox
10,376
943
33
3
0
191,539
0
W
Jing Wei
9,247
841
33
3
0
202,057
0
L
Izanami
8,059
733
22
2
0
120,050
0
W
Tsukuyomi
10,620
965
36
3
0
211,968
0
L
Geb
8,326
757
7
1
0
203,542
0
W
Gilgamesh
9,813
892
11
1
0
232,853
0
L
Fenrir
9,082
826
18
2
0
193,173
0
W
Nike
9,689
881
14
1
0
228,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role