Player Matchup

Loki
Loki
 
Loki
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ECKOxx7
Cthulhu
Level 84
God Stats
1W - 1L
1,476 SR
Queue Stats
42W - 52L
1,445 Elo+
Solo
Artio
Artio
LegendaryBlunt
Artio
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 72L
1,683 Elo+
Party 3
Osiris
Osiris
SejlaIsGay
Osiris
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 231L
1,486 Elo+
Party 1
Team Averages
Level 66
1,495 SR
1,523 Elo+

VS

Team Averages
Level 89
1,475 SR
1,508 Elo+
Charybdis
Charybdis
Ahadiel
Charybdis
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,510 Elo+
Party 2
Yu Huang
Yu Huang
Nankuronaisa
Yu Huang
Level 88
God Stats
6W - 4L
1,618 SR
Queue Stats
152W - 133L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
VolatileKuma
Baron Samedi
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 63L
1,544 Elo+
Party 2
Ares
Ares
lider_rojo_2
Ares
Level 54
God Stats
2W - 0L
1,256 SR
Queue Stats
123W - 144L
1,395 Elo+
Solo
Anubis
Anubis
thegeneraltomo
Anubis
Level 102
God Stats
3W - 1L
1,503 SR
Queue Stats
42W - 52L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 7 / 8
9,735
749
6,063
11,741
4,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ao Kuang
 
Ao Kuang
17
4 / 5 / 8
9,527
733
7,659
13,834
6,432
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ECKOxx7
Cthulhu
17
2 / 7 / 8
10,212
786
8,587
18,713
17,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 9 / 4
8,983
691
5,119
19,796
19,191
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
SejlaIsGay
Osiris
19
7 / 6 / 7
10,855
835
21,253
21,687
21,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ahadiel
Charybdis
16
4 / 5 / 17
10,486
807
15,017
14,079
6,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Nankuronaisa
Yu Huang
20
10 / 2 / 19
12,117
932
19,260
13,093
7,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
VolatileKuma
Baron Samedi
16
6 / 5 / 19
10,985
845
14,384
17,511
11,089
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
5 / 3 / 23
11,053
850
8,211
15,697
16,501
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
9 / 3 / 16
11,453
881
18,747
14,108
8,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
128
17
Kills
34
34
Deaths
18
35
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
7
8
0.86
L
Ao Kuang
 
Ao Kuang
4
5
8
1.6
W
Charybdis
Ahadiel
Charybdis
4
5
17
2.5
L
Cthulhu
ECKOxx7
Cthulhu
2
7
8
0.86
L
2
9
4
0.44
W
Yu Huang
Nankuronaisa
Yu Huang
10
2
19
9.75
L
Osiris
SejlaIsGay
Osiris
7
6
7
1.75
W
Baron Samedi
VolatileKuma
Baron Samedi
6
5
19
3.1
W
5
3
23
5.5
W
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,681
Damage
75,619
85,771
Taken
74,488
69,665
Mitigated
50,708
9,005
Healing
23,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,063
912
0
183
11,741
4,890
0
8,274
3,467
0
11,908
L
Ao Kuang
 
Ao Kuang
7,659
842
479
3,605
13,834
6,432
0
9,269
4,565
20,204
0
W
Charybdis
Ahadiel
Charybdis
15,017
7,656
448
2,337
14,079
6,809
2,871
2,689
10,912
0
33,810
L
Cthulhu
ECKOxx7
Cthulhu
8,587
297
657
1,060
18,713
17,566
0
14,539
4,174
22,336
281
L
5,119
192
75
533
19,796
19,191
243
13,896
5,900
7,713
0
W
Yu Huang
Nankuronaisa
Yu Huang
19,260
2,545
1,363
2,939
13,093
7,520
1,739
3,649
9,099
38,387
0
L
Osiris
SejlaIsGay
Osiris
21,253
7,247
452
1,961
21,687
21,586
1,339
14,624
7,063
0
31,587
W
Baron Samedi
VolatileKuma
Baron Samedi
14,384
342
5,287
3,870
17,511
11,089
1,198
5,034
12,014
21,623
0
W
8,211
551
610
929
15,697
16,501
1,198
5,243
10,152
12,575
0
W
18,747
522
1,434
4,090
14,108
8,789
1,412
4,469
9,453
42,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,312
Gold Earned
56,094
80
Minions Killed
134
0
Camps Cleared
0
1,038,484
Distance Traveled
1,180,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,735
749
17
1
0
166,897
0
L
Ao Kuang
9,527
733
19
1
0
259,210
0
W
Charybdis
10,486
807
30
2
0
198,273
0
L
Cthulhu
10,212
786
26
2
0
198,725
0
L
Artio
8,983
691
5
0
0
182,591
0
W
Yu Huang
12,117
932
39
3
0
250,262
0
L
Osiris
10,855
835
13
1
0
231,061
0
W
Baron Samedi
10,985
845
13
1
0
232,322
0
W
Ares
11,053
850
12
1
0
266,427
0
W
Anubis
11,453
881
40
3
0
233,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role