Player Matchup

Cerberus
Cerberus
Flint_297
Cerberus
Level 82
God Stats
1W - 2L
1,332 SR
Queue Stats
29W - 30L
1,336 Elo+
Solo
Artemis
Artemis
KuruKinaar
Artemis
Level 102
God Stats
4W - 3L
1,479 SR
Queue Stats
305W - 274L
1,519 Elo+
Party 1
Skadi
Skadi
Robotdude5
Skadi
Level 128
God Stats
0W - 3L
1,193 SR
Queue Stats
79W - 76L
1,495 Elo+
Party 1
Amaterasu
Amaterasu
TGP1234
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 92L
1,545 Elo+
Party 1
Charon
Charon
fera1juggernaut
Charon
Level 152
God Stats
1W - 3L
1,491 SR
Queue Stats
186W - 171L
1,462 Elo+
Party 1
Team Averages
Level 115
1,399 SR
1,471 Elo+

VS

Team Averages
Level 108
1,717 SR
1,490 Elo+
Bellona
Bellona
HeADLezZ_ViPER
Bellona
Level 128
God Stats
3W - 0L
1,706 SR
Queue Stats
275W - 278L
1,487 Elo+
Solo
Hou Yi
Hou Yi
LoKii_33
Hou Yi
Level 63
God Stats
5W - 3L
1,778 SR
Queue Stats
132W - 137L
1,415 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MochaQuarantini
Tsukuyomi
Level 129
God Stats
16W - 8L
1,750 SR
Queue Stats
433W - 414L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
R3dHotQuarantini
Gilgamesh
Level 95
God Stats
3W - 0L
1,849 SR
Queue Stats
11W - 5L
1,580 Elo+
Party 2
Jormungandr
Jormungandr
il duche5401
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Flint_297
Cerberus
14
3 / 6 / 13
8,759
674
9,452
19,529
24,578
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
KuruKinaar
Artemis
18
6 / 5 / 12
10,931
841
14,868
11,699
5,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
17
6 / 5 / 9
10,511
809
14,611
13,210
6,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TGP1234
Amaterasu
15
3 / 8 / 12
9,651
742
14,637
22,800
24,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 4 / 16
10,675
821
16,150
17,684
22,181
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 19
10,038
772
13,004
21,019
27,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
LoKii_33
Hou Yi
18
5 / 3 / 18
10,218
786
17,349
10,273
6,145
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
MochaQuarantini
Tsukuyomi
18
6 / 4 / 18
11,071
852
18,369
14,708
7,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
17
6 / 5 / 15
10,716
824
10,357
18,783
18,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
il duche5401
Jormungandr
17
8 / 5 / 17
10,976
844
18,332
16,899
23,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
115
22
Kills
28
28
Deaths
22
62
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Flint_297
Cerberus
3
6
13
1.58
W
3
5
19
2.5
L
Artemis
KuruKinaar
Artemis
6
5
12
2.4
W
Hou Yi
LoKii_33
Hou Yi
5
3
18
4.67
W
Tsukuyomi
MochaQuarantini
Tsukuyomi
6
4
18
3.75
W
Gilgamesh
6
5
15
2.7
L
Skadi
6
5
9
2.1
L
Amaterasu
TGP1234
Amaterasu
3
8
12
1.13
L
4
4
16
3
W
Jormungandr
il duche5401
Jormungandr
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,718
Damage
77,411
84,922
Taken
81,682
83,077
Mitigated
83,992
17,440
Healing
24,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Flint_297
Cerberus
9,452
272
1,149
3,569
19,529
24,578
135
2,650
16,298
11,475
986
W
13,004
3,556
1,920
4,736
21,019
27,517
568
4,995
16,024
0
18,017
L
Artemis
KuruKinaar
Artemis
14,868
6,698
341
1,120
11,699
5,686
1,591
1,427
10,029
0
32,352
W
Hou Yi
LoKii_33
Hou Yi
17,349
8,473
3,018
2,258
10,273
6,145
2,131
3,387
6,886
0
36,620
W
Tsukuyomi
MochaQuarantini
Tsukuyomi
18,369
3,374
1,549
4,570
14,708
7,763
3,435
3,681
11,027
0
42,479
W
Gilgamesh
10,357
2,627
798
2,346
18,783
18,733
440
6,076
12,181
0
19,397
L
Skadi
14,611
5,794
212
1,116
13,210
6,113
405
3,001
9,774
0
33,928
L
Amaterasu
TGP1234
Amaterasu
14,637
4,481
1,323
2,848
22,800
24,519
0
3,993
17,895
0
20,552
L
16,150
1,899
1,206
4,556
17,684
22,181
213
4,180
12,815
22,911
1,404
W
Jormungandr
il duche5401
Jormungandr
18,332
3,263
1,442
2,052
16,899
23,834
669
5,073
11,695
25,619
1,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,527
Gold Earned
53,019
141
Minions Killed
127
0
Camps Cleared
0
1,060,983
Distance Traveled
1,199,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,759
674
14
1
0
226,272
0
W
Bellona
10,038
772
13
1
0
257,294
0
L
Artemis
10,931
841
38
3
0
186,551
0
W
Hou Yi
10,218
786
33
3
0
220,947
0
W
Tsukuyomi
11,071
852
45
3
0
247,931
0
W
Gilgamesh
10,716
824
21
2
0
244,967
0
L
Skadi
10,511
809
43
3
0
206,082
0
L
Amaterasu
9,651
742
20
2
0
221,967
0
L
Charon
10,675
821
26
2
0
220,111
0
W
Jormungandr
10,976
844
15
1
0
228,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role