Player Matchup

Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Masters
Dalkom
Cthulhu
Masters
Level 190
God Stats
1W - 2L
1,561 SR
Queue Stats
286W - 238L
2,561 MMR
Solo
Loki
Loki
Masters
PerilousPeps
Loki
Masters
Level 149
God Stats
12W - 9L
1,777 SR
Queue Stats
239W - 203L
2,444 MMR
Solo
Janus
Janus
Diamond V
RapzboneTV
Janus
Diamond V
Level 152
God Stats
14W - 12L
1,601 SR
Queue Stats
296W - 287L
2,134 MMR
Solo
Fafnir
Fafnir
Diamond III
zolllie
Fafnir
Diamond III
Level 149
God Stats
15W - 16L
1,577 SR
Queue Stats
289W - 264L
2,122 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,603 SR
2,152 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,585 SR
2,155 MMR
Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond I
Golden_debby-_-
Morgan Le Fay
Diamond I
Level 122
God Stats
49W - 49L
1,626 SR
Queue Stats
388W - 375L
2,380 MMR
Solo
Geb
Geb
Diamond V
KingerKhan
Geb
Diamond V
Level 165
God Stats
36W - 36L
1,703 SR
Queue Stats
198W - 193L
2,100 MMR
Solo
Ix Chel
Ix Chel
Diamond IV
SharkDoggoMike
Ix Chel
Diamond IV
Level 201
God Stats
12W - 10L
1,595 SR
Queue Stats
394W - 412L
2,046 MMR
Solo
Artemis
Artemis
Masters
TulsaKing
Artemis
Masters
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 200L
2,747 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 4 / 0
4,415
442
3,653
7,984
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
Dalkom
Cthulhu
11
0 / 0 / 0
6,127
613
4,635
10,748
5,830
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 0
5,790
579
3,032
7,340
2,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
10
0 / 1 / 1
5,275
528
4,046
6,245
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
zolllie
Fafnir
8
0 / 2 / 1
5,291
529
1,837
9,220
6,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
PeleAthenaSun Wukong

VS

Bans
Ao KuangBastetRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
5 / 0 / 2
6,567
657
7,141
6,385
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Golden_debby-_-
Morgan Le Fay
11
0 / 0 / 0
6,024
602
8,293
8,244
3,278
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 2
5,836
584
3,707
6,465
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 1
5,705
571
4,284
5,685
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TulsaKing
Artemis
10
1 / 0 / 3
6,151
615
4,431
5,617
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
8
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
0
0
W
Da Ji
 
Da Ji
5
0
2
6
L
Cthulhu
Dalkom
Cthulhu
0
0
0
0
W
Morgan Le Fay
Golden_debby-_-
Morgan Le Fay
0
0
0
0
W
1
0
2
2
L
2
1
0
2
L
Janus
0
1
1
0.5
W
1
2
1
0.75
W
Artemis
TulsaKing
Artemis
1
0
3
2.5
L
Fafnir
zolllie
Fafnir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,203
Damage
27,856
41,537
Taken
32,396
18,622
Mitigated
13,985
15,934
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,653
2,408
0
2,332
7,984
1,694
0
622
7,362
0
29,220
W
Da Ji
 
Da Ji
7,141
2,646
0
660
6,385
2,603
0
1,240
5,145
0
55,907
L
Cthulhu
Dalkom
Cthulhu
4,635
375
0
5,425
10,748
5,830
0
8,222
2,455
44,550
0
W
Morgan Le Fay
Golden_debby-_-
Morgan Le Fay
8,293
1,015
0
4,267
8,244
3,278
0
4,635
3,609
48,442
0
W
3,707
887
0
2,335
6,465
4,030
0
2,042
4,423
17,772
0
L
3,032
348
0
1,102
7,340
2,766
0
4,085
3,120
0
43,925
L
Janus
4,046
381
0
3,713
6,245
1,798
0
1,737
4,422
38,292
425
W
4,284
531
442
1,260
5,685
2,009
0
1,628
4,057
40,523
0
W
Artemis
TulsaKing
Artemis
4,431
1,801
0
2,588
5,617
2,065
0
882
4,735
0
45,331
L
Fafnir
zolllie
Fafnir
1,837
490
855
2,507
9,220
6,534
0
1,326
7,894
13,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,898
Gold Earned
30,283
304
Minions Killed
369
0
Camps Cleared
0
1,035,754
Distance Traveled
1,047,080
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,415
442
61
6
0
183,588
1
W
Da Ji
6,567
657
89
9
0
243,505
0
L
Cthulhu
6,127
613
89
9
0
238,252
1
W
Morgan Le Fay
6,024
602
87
9
0
184,380
2
W
Geb
5,836
584
26
3
0
232,331
2
L
Loki
5,790
579
77
8
0
204,498
0
L
Janus
5,275
528
65
7
0
218,108
0
W
Ix Chel
5,705
571
76
8
0
198,733
4
W
Artemis
6,151
615
91
9
0
188,131
2
L
Fafnir
5,291
529
12
1
0
191,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role