Player Matchup

Nox
Nox
DecadeGundam
Nox
Level 64
God Stats
8W - 15L
1,242 SR
Queue Stats
246W - 238L
1,453 Elo+
Party 2
Arachne
Arachne
NaCl Player
Arachne
Level 141
God Stats
6W - 4L
1,695 SR
Queue Stats
343W - 343L
1,447 Elo+
Party 2
Jing Wei
Jing Wei
PrinceVegeta590
Jing Wei
Level 102
God Stats
2W - 2L
1,118 SR
Queue Stats
448W - 446L
1,435 Elo+
Party 2
Team Averages
Level 102
1,352 SR
1,445 Elo+

VS

Team Averages
Level 92
1,441 SR
1,433 Elo+
Loki
Loki
Chromologic
Loki
Level 106
God Stats
0W - 1L
1,295 SR
Queue Stats
58W - 48L
1,576 Elo+
Solo
Chang'e
Chang'e
Smurfette4573
Chang'e
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,212 Elo+
Party 1
Bacchus
Bacchus
xForbidden1x
Bacchus
Level 158
God Stats
26W - 29L
1,528 SR
Queue Stats
611W - 609L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
7,395
740
4,305
4,094
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
NaCl Player
Arachne
11
7 / 0 / 1
8,485
849
7,293
6,315
2,863
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
9
0 / 1 / 6
7,232
723
2,916
8,420
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,589
659
3,429
7,526
2,561
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
10
0 / 1 / 0
7,053
705
3,774
3,865
1,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
xForbidden1x
Bacchus
10
1 / 2 / 0
7,118
712
6,546
8,478
9,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
8
Kills
1
1
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
1
0
5
3.5
W
Arachne
NaCl Player
Arachne
7
0
1
7.5
W
Jing Wei
0
1
6
3
L
Chang'e
0
1
0
0
L
Bacchus
xForbidden1x
Bacchus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,514
Damage
13,749
18,829
Taken
19,869
7,358
Mitigated
13,495
2,080
Healing
4,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,429
444
0
274
7,526
2,561
0
868
6,658
0
23,405
W
4,305
348
0
0
4,094
1,642
210
3,270
824
24,171
0
W
Arachne
NaCl Player
Arachne
7,293
5,893
0
668
6,315
2,863
93
2,897
3,418
0
16,038
W
Jing Wei
2,916
2,235
0
1,412
8,420
2,853
358
4,848
3,572
0
26,077
L
Chang'e
3,774
423
1,354
958
3,865
1,412
0
988
2,877
29,040
0
L
Bacchus
xForbidden1x
Bacchus
6,546
228
227
1,452
8,478
9,522
0
3,096
5,382
23,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,112
Gold Earned
20,760
104
Minions Killed
121
0
Camps Cleared
0
545,947
Distance Traveled
525,831
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,589
659
29
3
0
177,888
0
W
Nox
7,395
740
38
4
0
149,388
0
W
Arachne
8,485
849
23
2
0
218,417
0
W
Jing Wei
7,232
723
43
4
0
178,142
0
L
Chang'e
7,053
705
63
6
0
172,087
0
L
Bacchus
7,118
712
29
3
0
175,856
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role