Player Matchup

Bastet
Bastet
 
Bastet
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Dragan_Kovy
Ishtar
Level 38
God Stats
1W - 1L
1,360 SR
Queue Stats
14W - 11L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
JuanDotCom-_-
Kuzenbo
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 26L
1,446 Elo+
Party 1
Cernunnos
Cernunnos
NotFurious__
Cernunnos
Level 67
God Stats
18W - 12L
1,571 SR
Queue Stats
28W - 26L
1,446 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sayeahyeahyeah
Morgan Le Fay
Level 82
God Stats
20W - 14L
1,483 SR
Queue Stats
282W - 306L
1,478 Elo+
Solo
Team Averages
Level 87
1,483 SR
1,473 Elo+

VS

Team Averages
Level 64
1,464 SR
1,472 Elo+
Cthulhu
Cthulhu
BlkCupid1033
Cthulhu
Level 118
God Stats
1W - 1L
1,105 SR
Queue Stats
244W - 232L
1,490 Elo+
Party 2
Artemis
Artemis
DaCowAlien
Artemis
Level 121
God Stats
1W - 1L
1,532 SR
Queue Stats
74W - 84L
1,460 Elo+
Solo
Pele
Pele
Meko2883
Pele
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 152L
1,462 Elo+
Solo
Izanami
Izanami
iirusukan
Izanami
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
sinofblack
Maman Brigitte
Level 44
God Stats
9W - 5L
1,681 SR
Queue Stats
88W - 120L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
7 / 0 / 7
10,802
1,350
7,143
6,421
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
16
2 / 2 / 15
9,830
1,229
11,668
9,196
4,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
16
4 / 2 / 14
9,991
1,249
9,110
12,446
18,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
NotFurious__
Cernunnos
16
4 / 2 / 10
9,747
1,218
8,360
9,720
4,746
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Sayeahyeahyeah
Morgan Le Fay
16
6 / 0 / 9
10,799
1,350
16,820
5,047
3,006
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

327

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlkCupid1033
Cthulhu
14
2 / 5 / 3
9,079
1,135
13,004
14,572
16,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
DaCowAlien
Artemis
14
2 / 6 / 3
8,943
1,118
11,306
15,511
6,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
13
0 / 1 / 0
7,506
938
126
1,378
427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
iirusukan
Izanami
14
1 / 8 / 4
8,853
1,107
3,427
13,852
5,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
sinofblack
Maman Brigitte
14
1 / 3 / 4
8,814
1,102
8,985
12,289
4,689
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
23
Kills
6
6
Deaths
23
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
7
10.5
L
Cthulhu
BlkCupid1033
Cthulhu
2
5
3
0.7
L
Artemis
DaCowAlien
Artemis
2
6
3
0.58
W
Ishtar
2
2
15
4.75
W
Kuzenbo
4
2
14
5.5
L
Pele
0
1
0
0
W
Cernunnos
NotFurious__
Cernunnos
4
2
10
4.5
W
Morgan Le Fay
Sayeahyeahyeah
Morgan Le Fay
6
0
9
10.5
L
Izanami
iirusukan
Izanami
1
8
4
0.38
L
Maman Brigitte
sinofblack
Maman Brigitte
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,101
Damage
36,848
42,830
Taken
57,602
33,548
Mitigated
33,238
8,169
Healing
3,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,143
2,095
0
1,965
6,421
3,035
0
2,361
3,470
0
18,536
L
Cthulhu
BlkCupid1033
Cthulhu
13,004
243
133
578
14,572
16,003
0
5,191
8,586
21,689
1,073
L
Artemis
DaCowAlien
Artemis
11,306
5,455
0
850
15,511
6,423
0
6,830
8,289
0
22,948
W
Ishtar
11,668
9,043
0
2,537
9,196
4,446
0
5,751
2,925
0
21,575
W
Kuzenbo
9,110
2,908
0
2,083
12,446
18,315
0
5,355
6,808
12,439
0
L
Pele
126
0
0
18
1,378
427
0
52
1,326
0
3,029
W
Cernunnos
NotFurious__
Cernunnos
8,360
4,785
0
1,000
9,720
4,746
0
5,257
4,157
0
21,567
W
Morgan Le Fay
Sayeahyeahyeah
Morgan Le Fay
16,820
2,258
0
584
5,047
3,006
0
2,838
2,065
35,549
0
L
Izanami
iirusukan
Izanami
3,427
2,503
0
770
13,852
5,696
0
6,484
6,700
0
18,700
L
Maman Brigitte
sinofblack
Maman Brigitte
8,985
883
0
836
12,289
4,689
0
6,841
4,889
24,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,169
Gold Earned
43,195
167
Minions Killed
152
8
Camps Cleared
4
805,877
Distance Traveled
601,505
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,802
1,350
17
2
4
177,238
0
L
Cthulhu
9,079
1,135
21
3
1
164,383
0
L
Artemis
8,943
1,118
31
4
0
128,570
0
W
Ishtar
9,830
1,229
35
4
1
157,527
1
W
Kuzenbo
9,991
1,249
9
1
1
173,867
0
L
Pele
7,506
938
6
1
1
26,340
0
W
Cernunnos
9,747
1,218
39
5
2
135,878
0
W
Morgan Le Fay
10,799
1,350
67
8
0
161,367
0
L
Izanami
8,853
1,107
43
5
0
127,891
0
L
Maman Brigitte
8,814
1,102
51
6
2
154,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role