Player Matchup

Cthulhu
Cthulhu
Masters
Dalkom
Cthulhu
Masters
Level 190
God Stats
1W - 2L
1,661 SR
Queue Stats
286W - 238L
2,588 MMR
Solo
Chernobog
Chernobog
Diamond V
Haileous
Chernobog
Diamond V
Level 162
God Stats
10W - 7L
1,764 SR
Queue Stats
296W - 276L
2,029 MMR
Solo
Yemoja
Yemoja
Diamond V
KingerKhan
Yemoja
Diamond V
Level 165
God Stats
6W - 5L
1,685 SR
Queue Stats
198W - 193L
2,127 MMR
Solo
Susano
Susano
Diamond V
RapzboneTV
Susano
Diamond V
Level 152
God Stats
4W - 11L
1,548 SR
Queue Stats
296W - 287L
2,161 MMR
Solo
Hera
Hera
Diamond IV
SharkDoggoMike
Hera
Diamond IV
Level 201
God Stats
1W - 4L
1,663 SR
Queue Stats
394W - 412L
2,072 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 174
1,664 SR
2,195 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 115
1,635 SR
1,992 MMR
Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Platinum II
Balatsu
Bellona
Platinum II
Level 149
God Stats
1W - 0L
1,693 SR
Queue Stats
81W - 62L
1,925 MMR
Solo
Ra
Ra
Platinum II
HerpieFarm
Ra
Platinum II
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 45L
1,752 MMR
Solo
Ymir
Ymir
Diamond III
JuanStomach
Ymir
Diamond III
Level 51
God Stats
12W - 7L
1,810 SR
Queue Stats
90W - 62L
2,063 MMR
Solo
Rama
Rama
Masters
TulsaKing
Rama
Masters
Level 129
God Stats
10W - 6L
1,671 SR
Queue Stats
239W - 200L
2,721 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dalkom
Cthulhu
13
2 / 2 / 0
7,972
613
11,080
13,491
10,339
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chernobog
Haileous
Chernobog
12
0 / 1 / 0
6,921
532
2,520
6,929
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
KingerKhan
Yemoja
9
0 / 1 / 1
5,965
459
1,752
7,573
4,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Susano
RapzboneTV
Susano
9
0 / 4 / 1
5,805
447
3,341
10,167
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 0
6,638
511
2,647
8,227
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GebAo KuangPeleAthena

VS

Bans
RaijinThorSetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
7 / 0 / 2
8,431
649
10,529
8,481
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Balatsu
Bellona
12
0 / 2 / 1
7,241
557
6,789
14,629
12,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 0 / 2
8,559
658
7,362
7,167
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 0 / 7
7,846
604
2,348
5,378
4,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
14
0 / 0 / 1
8,289
638
4,236
4,479
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
11
11
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
0
2
8
W
Bellona
Balatsu
Bellona
0
2
1
0.25
L
Cthulhu
Dalkom
Cthulhu
2
2
0
1
L
Chernobog
Haileous
Chernobog
0
1
0
0
W
3
0
2
4
W
1
0
7
4.5
L
Yemoja
KingerKhan
Yemoja
0
1
1
0.5
L
Susano
RapzboneTV
Susano
0
4
1
0.13
L
0
3
0
0
W
Rama
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,340
Damage
31,264
46,387
Taken
40,134
23,188
Mitigated
25,201
15,625
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,529
4,127
0
830
8,481
3,804
0
1,132
7,349
0
74,228
W
Bellona
Balatsu
Bellona
6,789
3,104
0
5,673
14,629
12,551
0
10,311
4,318
0
50,300
L
Cthulhu
Dalkom
Cthulhu
11,080
2,079
70
7,803
13,491
10,339
0
1,680
11,763
66,247
0
L
Chernobog
Haileous
Chernobog
2,520
1,452
0
2,141
6,929
2,235
0
210
6,719
0
61,535
W
7,362
537
764
3,573
7,167
3,025
543
2,756
4,411
79,665
0
W
2,348
610
0
1,601
5,378
4,041
120
1,609
3,769
13,091
0
L
Yemoja
KingerKhan
Yemoja
1,752
323
1,840
1,908
7,573
4,774
0
2,713
4,738
13,959
0
L
Susano
RapzboneTV
Susano
3,341
703
0
861
10,167
3,208
0
1,659
8,412
0
36,050
L
2,647
692
0
1,002
8,227
2,632
0
2,851
5,045
59,645
0
W
Rama
4,236
3,591
0
2,325
4,479
1,780
684
301
4,178
0
79,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,301
Gold Earned
40,366
428
Minions Killed
485
0
Camps Cleared
0
1,200,536
Distance Traveled
1,366,851
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,431
649
95
7
0
294,464
0
W
Bellona
7,241
557
89
7
0
284,144
0
L
Cthulhu
7,972
613
116
9
0
269,684
1
L
Chernobog
6,921
532
133
10
0
246,688
4
W
Ra
8,559
658
133
10
0
287,097
0
W
Ymir
7,846
604
21
2
0
262,037
4
L
Yemoja
5,965
459
15
1
0
240,948
1
L
Susano
5,805
447
52
4
0
199,252
0
L
Hera
6,638
511
112
9
0
243,964
2
W
Rama
8,289
638
147
11
0
239,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role