Player Matchup

Tiamat
Tiamat
DONIPAPSS
Tiamat
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 55L
1,446 Elo+
Party 2
Anhur
Anhur
DimmerCreator39
Anhur
Level 107
God Stats
2W - 0L
1,636 SR
Queue Stats
132W - 126L
1,491 Elo+
Party 2
Sun Wukong
Sun Wukong
Spicy_Deflects
Sun Wukong
Level 135
God Stats
2W - 0L
1,899 SR
Queue Stats
85W - 76L
1,443 Elo+
Party 3
Artio
Artio
lexiasaurusrex
Artio
Level 106
God Stats
2W - 0L
1,471 SR
Queue Stats
85W - 76L
1,443 Elo+
Party 3
Ah Puch
Ah Puch
oneblacktophat_1
Ah Puch
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 87L
1,428 Elo+
Party 3
Team Averages
Level 93
1,601 SR
1,450 Elo+

VS

Team Averages
Level 74
1,526 SR
1,448 Elo+
Xing Tian
Xing Tian
Bockyumu
Xing Tian
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 275L
1,370 Elo+
Solo
Da Ji
Da Ji
Cornvid19
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,510 Elo+
Party 4
Neith
Neith
LovelyxAngel
Neith
Level 122
God Stats
0W - 2L
1,178 SR
Queue Stats
51W - 64L
1,415 Elo+
Party 1
Cupid
Cupid
QueenxxUndead
Cupid
Level 105
God Stats
3W - 3L
1,527 SR
Queue Stats
275W - 249L
1,444 Elo+
Party 1
Ganesha
Ganesha
UrMomsDadsCousin
Ganesha
Level 99
God Stats
5W - 1L
1,923 SR
Queue Stats
400W - 408L
1,501 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DONIPAPSS
Tiamat
17
3 / 3 / 22
10,140
724
8,447
10,658
8,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 2 / 16
11,259
804
21,176
13,568
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Spicy_Deflects
Sun Wukong
18
7 / 0 / 18
11,035
788
12,112
16,854
18,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
4 / 2 / 16
11,015
787
6,971
17,173
23,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

19
7 / 0 / 19
11,378
813
20,931
6,470
3,582
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bockyumu
Xing Tian
16
0 / 1 / 5
8,885
635
4,018
10,518
9,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Cornvid19
Da Ji
15
3 / 11 / 3
8,794
628
14,400
17,859
11,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 5 / 2
8,407
601
7,373
11,547
5,827
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 2
8,968
641
9,333
13,331
8,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 9 / 4
8,882
634
12,436
22,204
24,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
23
29
Kills
7
7
Deaths
29
91
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bockyumu
Xing Tian
0
1
5
2.5
L
Da Ji
Cornvid19
Da Ji
3
11
3
0.41
W
Tiamat
DONIPAPSS
Tiamat
3
3
22
4.67
W
8
2
16
8
L
2
5
2
0.6
L
2
3
2
1
W
Sun Wukong
Spicy_Deflects
Sun Wukong
7
0
18
16
L
0
9
4
0.22
W
4
2
16
6
W
7
0
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,637
Damage
47,560
64,723
Taken
75,459
60,890
Mitigated
59,347
32,388
Healing
19,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bockyumu
Xing Tian
4,018
179
2,989
4,014
10,518
9,969
0
6,532
3,986
7,456
0
L
Da Ji
Cornvid19
Da Ji
14,400
2,053
636
625
17,859
11,104
0
9,838
8,021
0
18,950
W
Tiamat
DONIPAPSS
Tiamat
8,447
1,407
901
2,080
10,658
8,850
2,001
3,031
7,627
22,555
0
W
21,176
9,602
664
3,572
13,568
6,855
1,597
4,265
9,303
0
42,151
L
7,373
1,773
290
1,352
11,547
5,827
0
6,393
5,154
0
18,852
L
9,333
3,443
2,454
5,184
13,331
8,079
0
5,035
8,296
0
27,554
W
Sun Wukong
Spicy_Deflects
Sun Wukong
12,112
1,318
1,921
4,021
16,854
18,391
542
3,341
13,513
0
20,529
L
12,436
250
308
1,584
22,204
24,368
0
8,551
13,653
24,279
0
W
6,971
563
7,726
5,279
17,173
23,212
591
3,861
13,312
10,423
0
W
20,931
1,985
2,504
3,720
6,470
3,582
1,352
1,956
4,514
42,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,827
Gold Earned
43,936
159
Minions Killed
130
0
Camps Cleared
0
1,280,380
Distance Traveled
1,100,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,885
635
13
1
0
304,089
0
L
Da Ji
8,794
628
11
1
0
191,222
0
W
Tiamat
10,140
724
25
2
0
242,707
0
W
Anhur
11,259
804
58
4
0
220,604
0
L
Neith
8,407
601
36
3
0
155,952
0
L
Cupid
8,968
641
66
5
0
226,476
0
W
Sun Wukong
11,035
788
13
1
0
317,398
0
L
Ganesha
8,882
634
4
0
0
222,630
0
W
Artio
11,015
787
10
1
0
251,157
0
W
Ah Puch
11,378
813
53
4
0
248,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role