Player Matchup

Ymir
Ymir
SageZeus9024056
Ymir
Level 21
God Stats
10W - 12L
1,403 SR
Queue Stats
10W - 15L
1,330 Elo+
Party 2
Hercules
Hercules
mauri3141
Hercules
Level 109
God Stats
11W - 6L
1,547 SR
Queue Stats
28W - 31L
1,463 Elo+
Party 2
Cernunnos
Cernunnos
presiado14
Cernunnos
Level 96
God Stats
3W - 4L
1,326 SR
Queue Stats
31W - 36L
1,376 Elo+
Party 2
Team Averages
Level 75
1,425 SR
1,389 Elo+

VS

Team Averages
Level 52
1,530 SR
1,343 Elo+
Hercules
Hercules
GuyDebord
Hercules
Level 39
God Stats
8W - 10L
1,395 SR
Queue Stats
122W - 113L
1,317 Elo+
Solo
Neith
Neith
NINE01_Trell
Neith
Level 27
God Stats
2W - 1L
1,731 SR
Queue Stats
14W - 24L
1,308 Elo+
Party 1
Scylla
Scylla
ShidWhoo
Scylla
Level 89
God Stats
12W - 8L
1,464 SR
Queue Stats
99W - 81L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
11,599
725
6,167
14,256
13,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hercules
mauri3141
Hercules
14
3 / 2 / 5
11,551
722
9,635
17,466
18,641
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
presiado14
Cernunnos
15
3 / 2 / 4
11,967
748
19,517
9,587
4,359
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GuyDebord
Hercules
12
0 / 3 / 2
10,030
627
5,322
16,317
15,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 3 / 4
10,317
645
6,623
14,911
6,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
ShidWhoo
Scylla
14
2 / 2 / 1
10,508
657
9,857
11,164
4,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
2
4
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
GuyDebord
Hercules
0
3
2
0.33
L
0
3
4
0.67
W
2
0
6
5
L
Scylla
ShidWhoo
Scylla
2
2
1
1.25
W
Hercules
mauri3141
Hercules
3
2
5
2.75
W
Cernunnos
presiado14
Cernunnos
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,319
Damage
21,802
41,309
Taken
42,392
36,234
Mitigated
26,606
11,575
Healing
4,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
GuyDebord
Hercules
5,322
949
0
3,692
16,317
15,498
0
3,777
12,540
266
44,200
L
6,623
2,369
0
993
14,911
6,398
0
2,175
12,736
0
26,005
W
6,167
311
158
1,440
14,256
13,234
418
4,104
8,298
25,927
0
L
Scylla
ShidWhoo
Scylla
9,857
684
0
0
11,164
4,710
0
952
10,212
38,622
0
W
Hercules
mauri3141
Hercules
9,635
1,184
368
6,083
17,466
18,641
389
3,809
12,411
0
23,899
W
Cernunnos
presiado14
Cernunnos
19,517
9,881
0
3,526
9,587
4,359
2,334
2,230
6,841
0
76,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,117
Gold Earned
30,855
138
Minions Killed
142
0
Camps Cleared
0
945,691
Distance Traveled
719,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,030
627
49
3
0
254,002
0
L
Neith
10,317
645
34
2
0
218,115
0
W
Ymir
11,599
725
23
1
0
325,482
0
L
Scylla
10,508
657
59
4
0
246,959
0
W
Hercules
11,551
722
20
1
0
327,603
0
W
Cernunnos
11,967
748
95
6
0
292,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role