Player Matchup

Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Cerveza37
Artemis
Level 123
God Stats
1W - 0L
1,580 SR
Queue Stats
9W - 9L
1,469 Elo+
Party 1
Nemesis
Nemesis
Danielle1213
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
ssilvblake
Bacchus
Level 27
God Stats
1W - 0L
1,671 SR
Queue Stats
4W - 1L
1,627 Elo+
Party 1
Discordia
Discordia
wKingPandaw
Discordia
Level 117
God Stats
1W - 0L
1,535 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 76
1,557 SR
1,519 Elo+

VS

Team Averages
Level 120
1,372 SR
1,351 Elo+
Xing Tian
Xing Tian
DaintyHippo
Xing Tian
Level 139
God Stats
1W - 9L
1,141 SR
Queue Stats
12W - 44L
1,334 Elo+
Party 2
Cernunnos
Cernunnos
DaintyJimbo
Cernunnos
Level 139
God Stats
95W - 94L
1,488 SR
Queue Stats
171W - 185L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
OldFashionedTMD
Sun Wukong
Level 157
God Stats
8W - 6L
1,661 SR
Queue Stats
46W - 56L
1,367 Elo+
Party 2
Chang'e
Chang'e
Yummar
Chang'e
Level 123
God Stats
2W - 9L
1,295 SR
Queue Stats
5W - 32L
1,270 Elo+
Party 2
Bakasura
Bakasura
jjhlkjbnlkj
Bakasura
Level 42
God Stats
0W - 2L
1,274 SR
Queue Stats
22W - 44L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
3 / 3 / 1
7,105
547
6,223
9,890
6,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Cerveza37
Artemis
14
3 / 0 / 1
8,555
658
5,999
5,423
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Danielle1213
Nemesis
12
3 / 1 / 6
7,591
584
6,730
11,353
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
ssilvblake
Bacchus
10
1 / 0 / 5
6,742
519
4,659
6,643
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
wKingPandaw
Discordia
13
4 / 0 / 4
7,989
615
11,273
5,518
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaintyHippo
Xing Tian
9
0 / 3 / 1
5,792
446
949
9,489
5,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
DaintyJimbo
Cernunnos
11
1 / 2 / 0
5,967
459
4,161
10,226
3,372
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
OldFashionedTMD
Sun Wukong
11
1 / 3 / 1
6,598
508
4,841
13,166
9,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Yummar
Chang'e
10
0 / 4 / 0
5,589
430
3,661
8,992
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
jjhlkjbnlkj
Bakasura
9
1 / 2 / 0
5,878
452
2,937
11,258
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
3
4
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
3
1
1.17
W
Artemis
Cerveza37
Artemis
3
0
1
3.5
L
Xing Tian
DaintyHippo
Xing Tian
0
3
1
0.17
L
Cernunnos
DaintyJimbo
Cernunnos
1
2
0
0.5
W
Nemesis
Danielle1213
Nemesis
3
1
6
6
L
Sun Wukong
OldFashionedTMD
Sun Wukong
1
3
1
0.5
L
Chang'e
Yummar
Chang'e
0
4
0
0
L
Bakasura
jjhlkjbnlkj
Bakasura
1
2
0
0.5
W
Bacchus
ssilvblake
Bacchus
1
0
5
3.5
W
Discordia
wKingPandaw
Discordia
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,884
Damage
16,549
38,827
Taken
53,131
20,555
Mitigated
25,835
11,127
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,223
1,949
237
2,979
9,890
6,751
0
1,156
8,569
0
33,185
W
Artemis
Cerveza37
Artemis
5,999
3,559
0
3,538
5,423
2,181
2,844
55
5,308
0
80,316
L
Xing Tian
DaintyHippo
Xing Tian
949
67
221
1,156
9,489
5,614
0
4,769
4,720
10,129
0
L
Cernunnos
DaintyJimbo
Cernunnos
4,161
1,678
0
2,763
10,226
3,372
0
3,291
6,935
0
42,495
W
Nemesis
Danielle1213
Nemesis
6,730
2,875
0
1,875
11,353
4,129
666
873
10,050
0
57,285
L
Sun Wukong
OldFashionedTMD
Sun Wukong
4,841
440
0
2,601
13,166
9,927
143
746
11,731
0
42,407
L
Chang'e
Yummar
Chang'e
3,661
79
480
2,951
8,992
3,137
117
4,551
4,394
37,051
0
L
Bakasura
jjhlkjbnlkj
Bakasura
2,937
1,710
74
1,158
11,258
3,785
0
2,575
8,638
0
30,384
W
Bacchus
ssilvblake
Bacchus
4,659
429
0
1,473
6,643
5,670
148
1,542
5,060
21,775
0
W
Discordia
wKingPandaw
Discordia
11,273
318
0
1,025
5,518
1,824
218
984
4,509
62,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
29,824
380
Minions Killed
296
0
Camps Cleared
0
1,323,821
Distance Traveled
1,204,683
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,105
547
58
4
0
236,073
0
W
Artemis
8,555
658
141
11
0
230,878
0
L
Xing Tian
5,792
446
16
1
0
244,038
7
L
Cernunnos
5,967
459
75
6
0
230,068
1
W
Nemesis
7,591
584
72
6
0
308,263
0
L
Sun Wukong
6,598
508
69
5
0
237,348
1
L
Chang'e
5,589
430
71
5
0
231,766
0
L
Bakasura
5,878
452
65
5
0
261,463
0
W
Bacchus
6,742
519
20
2
0
292,813
2
W
Discordia
7,989
615
89
7
0
255,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role