Player Matchup

Ganesha
Ganesha
DaBigCheese97
Ganesha
Level 44
God Stats
0W - 4L
1,392 SR
Queue Stats
31W - 60L
1,168 Elo+
Party 2
Ra
Ra
GP pollo
Ra
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 25L
1,273 Elo+
Solo
Fenrir
Fenrir
LlamaDrama2hiii
Fenrir
Level 14
God Stats
1W - 4L
1,206 SR
Queue Stats
6W - 23L
1,102 Elo+
Party 2
Team Averages
Level 41
1,366 SR
1,181 Elo+

VS

Team Averages
Level 26
1,533 SR
1,305 Elo+
Ah Puch
Ah Puch
Testickler2213
Ah Puch
Level 15
God Stats
34W - 21L
1,510 SR
Queue Stats
85W - 98L
1,406 Elo+
Party 1
Bellona
Bellona
TheyLoveMikey-
Bellona
Level 31
God Stats
16W - 20L
1,402 SR
Queue Stats
235W - 268L
1,285 Elo+
Solo
Xbalanque
Xbalanque
reddeath1993
Xbalanque
Level 31
God Stats
9W - 8L
1,688 SR
Queue Stats
42W - 35L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
1 / 7 / 6
8,003
800
5,518
16,336
12,965
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
5 / 5 / 2
9,724
972
10,127
9,880
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 6 / 2
8,292
829
6,960
11,359
4,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 3 / 5
9,906
991
12,121
8,020
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 11
9,154
915
6,763
10,315
9,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
reddeath1993
Xbalanque
11
4 / 5 / 7
8,667
867
11,913
9,344
3,693
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
18
18
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
7
6
0.57
L
5
5
2
1.2
L
2
6
2
0.5
W
10
3
5
4.17
W
4
0
11
9.5
W
Xbalanque
reddeath1993
Xbalanque
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,605
Damage
30,797
37,575
Taken
27,679
22,293
Mitigated
16,522
2,967
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
5,518
743
102
489
16,336
12,965
0
5,992
9,773
13,830
0
L
10,127
624
650
1,524
9,880
4,531
0
2,212
7,506
44,540
0
L
6,960
1,891
0
202
11,359
4,797
0
3,449
7,702
0
14,701
W
12,121
801
87
2,330
8,020
3,125
437
3,967
3,919
30,665
0
W
6,763
1,662
0
1,031
10,315
9,704
216
5,814
4,501
0
22,159
W
Xbalanque
reddeath1993
Xbalanque
11,913
5,295
0
1,562
9,344
3,693
506
5,880
3,464
0
32,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,019
Gold Earned
27,727
95
Minions Killed
96
0
Camps Cleared
0
533,277
Distance Traveled
533,841
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,003
800
0
0
0
173,607
0
L
Ra
9,724
972
81
8
0
178,734
0
L
Fenrir
8,292
829
14
1
0
180,936
0
W
Ah Puch
9,906
991
31
3
0
177,280
2
W
Bellona
9,154
915
20
2
0
179,491
0
W
Xbalanque
8,667
867
45
5
0
177,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role