Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
L1-_-S-A-L-T
Kukulkan
Level 105
God Stats
3W - 3L
1,499 SR
Queue Stats
335W - 336L
1,395 Elo+
Party 1
Arachne
Arachne
MsShxrty
Arachne
Level 113
God Stats
6W - 4L
1,263 SR
Queue Stats
222W - 236L
1,382 Elo+
Party 1
Anubis
Anubis
NoRagretsXD
Anubis
Level 104
God Stats
7W - 4L
1,580 SR
Queue Stats
69W - 74L
1,440 Elo+
Party 1
Surtr
Surtr
iWillTbAgYoU00
Surtr
Level 124
God Stats
10W - 14L
1,512 SR
Queue Stats
227W - 227L
1,469 Elo+
Solo
Team Averages
Level 100
1,471 SR
1,437 Elo+

VS

Team Averages
Level 135
1,519 SR
1,426 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ISmoke lol8283
Medusa
Level 117
God Stats
1W - 5L
1,128 SR
Queue Stats
39W - 29L
1,412 Elo+
Party 2
Ganesha
Ganesha
TGH Teemo
Ganesha
Level 155
God Stats
5W - 2L
1,922 SR
Queue Stats
163W - 173L
1,400 Elo+
Party 2
Surtr
Surtr
ToxicMarMar
Surtr
Level 66
God Stats
26W - 27L
1,604 SR
Queue Stats
211W - 225L
1,344 Elo+
Solo
Sylvanus
Sylvanus
wolfieloyal
Sylvanus
Level 213
God Stats
3W - 3L
1,443 SR
Queue Stats
106W - 97L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 5 / 3
7,376
434
5,388
11,113
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
L1-_-S-A-L-T
Kukulkan
16
2 / 4 / 2
9,623
566
9,165
11,059
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MsShxrty
Arachne
14
2 / 1 / 3
8,524
501
6,445
8,990
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
17
4 / 0 / 3
11,072
651
10,445
10,036
5,562
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 1
7,618
448
6,519
17,407
10,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 2 / 0
9,497
559
7,815
13,236
7,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 2 / 1
9,961
586
14,319
13,546
5,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
TGH Teemo
Ganesha
16
2 / 0 / 4
9,580
564
3,260
14,352
7,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 0
7,600
447
3,811
9,646
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
wolfieloyal
Sylvanus
14
1 / 2 / 4
9,101
535
7,110
15,595
15,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
9
Kills
12
13
Deaths
9
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
5
3
0.3
L
Baron Samedi
 
Baron Samedi
1
2
0
0.5
L
8
2
1
4.25
W
Kukulkan
L1-_-S-A-L-T
Kukulkan
2
4
2
0.75
W
Arachne
MsShxrty
Arachne
2
1
3
3.5
W
Anubis
4
0
3
5.5
L
Ganesha
TGH Teemo
Ganesha
2
0
4
4
L
0
3
0
0
W
1
3
1
0.5
L
Sylvanus
wolfieloyal
Sylvanus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,962
Damage
36,315
58,605
Taken
66,375
28,175
Mitigated
39,382
15,317
Healing
26,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,388
2,317
0
2,588
11,113
3,735
805
4,522
6,591
0
34,536
L
Baron Samedi
 
Baron Samedi
7,815
134
32
3,328
13,236
7,592
315
7,214
6,022
84,531
0
L
14,319
7,073
0
5,075
13,546
5,467
527
1,375
12,171
0
88,328
W
Kukulkan
L1-_-S-A-L-T
Kukulkan
9,165
587
0
1,770
11,059
4,581
1,157
6,481
4,578
77,027
0
W
Arachne
MsShxrty
Arachne
6,445
4,747
0
1,777
8,990
3,480
24
2,122
6,868
0
62,813
W
Anubis
10,445
980
0
5,918
10,036
5,562
1,440
1,226
8,810
88,258
0
L
Ganesha
TGH Teemo
Ganesha
3,260
111
0
7,838
14,352
7,969
0
3,738
10,614
89,577
0
L
3,811
1,887
0
2,647
9,646
3,314
0
6,430
3,216
962
39,351
W
6,519
2,929
230
3,034
17,407
10,817
72
3,952
13,455
4,317
43,395
L
Sylvanus
wolfieloyal
Sylvanus
7,110
1,769
1,652
6,403
15,595
15,040
334
2,463
13,132
50,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,213
Gold Earned
45,739
520
Minions Killed
578
0
Camps Cleared
0
1,682,349
Distance Traveled
1,447,830
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,376
434
49
3
0
300,844
4
L
Baron Samedi
9,497
559
167
10
0
320,521
2
L
Medusa
9,961
586
143
8
0
319,849
5
W
Kukulkan
9,623
566
147
9
0
316,427
2
W
Arachne
8,524
501
85
5
0
421,535
0
W
Anubis
11,072
651
168
10
0
307,528
0
L
Ganesha
9,580
564
115
7
0
382,833
0
L
Surtr
7,600
447
74
4
0
171,426
0
W
Surtr
7,618
448
71
4
0
336,015
0
L
Sylvanus
9,101
535
79
5
0
253,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role