Player Matchup

Zeus
Zeus
Enzerus25
Zeus
Level 143
God Stats
10W - 10L
1,511 SR
Queue Stats
77W - 82L
1,448 Elo+
Party 1
Cerberus
Cerberus
RageDespair9945
Cerberus
Level 16
God Stats
38W - 32L
1,283 SR
Queue Stats
57W - 47L
1,191 Elo+
Party 1
Medusa
Medusa
ScarletDemon_15
Medusa
Level 141
God Stats
2W - 1L
1,746 SR
Queue Stats
176W - 185L
1,417 Elo+
Party 1
Erlang Shen
Erlang Shen
Sutoraika Ken
Erlang Shen
Level 64
God Stats
15W - 10L
1,552 SR
Queue Stats
99W - 94L
1,428 Elo+
Party 1
Anubis
Anubis
VivoDelPaco
Anubis
Level 87
God Stats
4W - 2L
1,695 SR
Queue Stats
102W - 82L
1,466 Elo+
Solo
Team Averages
Level 90
1,557 SR
1,390 Elo+

VS

Team Averages
Level 83
1,511 SR
1,431 Elo+
Mulan
Mulan
KnWin
Mulan
Level 29
God Stats
10W - 6L
1,572 SR
Queue Stats
19W - 17L
1,461 Elo+
Party 2
Yu Huang
Yu Huang
SkidFastEaTrash
Yu Huang
Level 102
God Stats
2W - 4L
1,470 SR
Queue Stats
6W - 6L
1,426 Elo+
Solo
Arachne
Arachne
ThunderF0x25
Arachne
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,461 Elo+
Party 2
Medusa
Medusa
WAKA FX
Medusa
Level 93
God Stats
2W - 2L
1,495 SR
Queue Stats
411W - 373L
1,400 Elo+
Solo
Cthulhu
Cthulhu
edible_key7
Cthulhu
Level 127
God Stats
10W - 11L
1,520 SR
Queue Stats
254W - 276L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 7 / 2
6,431
495
7,484
11,496
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
10
1 / 5 / 2
6,309
485
4,235
13,407
10,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 1
6,820
525
6,149
11,686
4,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Sutoraika Ken
Erlang Shen
11
0 / 3 / 0
5,818
448
4,365
11,375
8,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
6
0 / 1 / 0
5,147
396
134
3,490
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KnWin
Mulan
13
5 / 0 / 1
8,516
655
7,292
10,630
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
12
3 / 2 / 5
7,427
571
8,961
8,385
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ThunderF0x25
Arachne
11
3 / 1 / 5
7,284
560
5,262
10,633
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
WAKA FX
Medusa
13
4 / 2 / 0
8,055
620
7,450
8,107
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
edible_key7
Cthulhu
11
4 / 0 / 5
7,079
545
6,814
8,414
7,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
19
19
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
7
2
0.43
W
Mulan
KnWin
Mulan
5
0
1
5.5
L
Cerberus
1
5
2
0.4
L
2
3
1
0.83
W
Yu Huang
3
2
5
2.75
L
Erlang Shen
Sutoraika Ken
Erlang Shen
0
3
0
0
W
Arachne
ThunderF0x25
Arachne
3
1
5
5.5
L
Anubis
0
1
0
0
W
Medusa
WAKA FX
Medusa
4
2
0
2
W
Cthulhu
edible_key7
Cthulhu
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,367
Damage
35,779
51,454
Taken
46,169
28,437
Mitigated
24,786
10,932
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,484
933
234
2,276
11,496
3,868
0
6,284
5,115
43,370
0
W
Mulan
KnWin
Mulan
7,292
1,670
0
5,083
10,630
6,694
655
404
10,226
0
55,206
L
Cerberus
4,235
274
132
1,926
13,407
10,196
0
6,208
7,199
23,394
0
L
6,149
1,864
0
3,019
11,686
4,242
0
2,456
9,230
0
51,078
W
Yu Huang
8,961
669
9
2,680
8,385
3,192
0
5,094
3,291
44,916
0
L
Erlang Shen
Sutoraika Ken
Erlang Shen
4,365
2,150
0
1,579
11,375
8,778
0
73
10,863
0
28,978
W
Arachne
ThunderF0x25
Arachne
5,262
3,912
0
5,771
10,633
4,574
371
1,737
8,896
0
39,935
L
Anubis
134
0
0
1,766
3,490
1,353
0
162
3,328
20,840
0
W
Medusa
WAKA FX
Medusa
7,450
2,138
0
1,968
8,107
3,134
1,780
1,576
6,531
0
66,844
W
Cthulhu
edible_key7
Cthulhu
6,814
1,021
0
613
8,414
7,192
0
3,042
5,372
26,393
592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,525
Gold Earned
38,361
309
Minions Killed
334
0
Camps Cleared
0
1,107,562
Distance Traveled
1,349,571
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,431
495
85
7
0
204,208
0
W
Mulan
8,516
655
87
7
0
254,051
0
L
Cerberus
6,309
485
48
4
0
268,525
2
L
Medusa
6,820
525
93
7
0
244,982
0
W
Yu Huang
7,427
571
59
5
0
259,615
2
L
Erlang Shen
5,818
448
42
3
0
278,488
0
W
Arachne
7,284
560
57
4
0
272,342
0
L
Anubis
5,147
396
41
3
0
111,359
0
W
Medusa
8,055
620
98
8
0
257,356
0
W
Cthulhu
7,079
545
33
3
0
306,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role