Player Matchup

Sobek
Sobek
BASj15
Sobek
Level 76
God Stats
1W - 1L
1,249 SR
Queue Stats
92W - 85L
1,433 Elo+
Party 2
Anubis
Anubis
DJ slippyy
Anubis
Level 119
God Stats
4W - 0L
1,900 SR
Queue Stats
222W - 209L
1,461 Elo+
Party 2
Ullr
Ullr
YouClapNoBunz
Ullr
Level 106
God Stats
2W - 1L
1,508 SR
Queue Stats
50W - 50L
1,479 Elo+
Party 2
Hades
Hades
diablomog
Hades
Level 53
God Stats
8W - 2L
1,655 SR
Queue Stats
270W - 290L
1,480 Elo+
Solo
Hou Yi
Hou Yi
swiftpineapples
Hou Yi
Level 119
God Stats
10W - 2L
1,737 SR
Queue Stats
159W - 135L
1,493 Elo+
Party 2
Team Averages
Level 95
1,610 SR
1,469 Elo+

VS

Team Averages
Level 95
1,521 SR
1,498 Elo+
Ullr
Ullr
Noruusk
Ullr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,469 Elo+
Party 1
Maui
Maui
Thulhuu
Maui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,458 Elo+
Party 1
Ao Kuang
Ao Kuang
ZedzDead5
Ao Kuang
Level 126
God Stats
0W - 2L
1,469 SR
Queue Stats
253W - 287L
1,397 Elo+
Solo
Cu Chulainn
Cu Chulainn
mintsan
Cu Chulainn
Level 98
God Stats
0W - 2L
1,733 SR
Queue Stats
120W - 109L
1,523 Elo+
Party 1
Fenrir
Fenrir
ninjaspy21
Fenrir
Level 159
God Stats
0W - 1L
1,401 SR
Queue Stats
9W - 7L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BASj15
Sobek
16
2 / 5 / 16
10,027
836
9,089
16,266
19,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
DJ slippyy
Anubis
17
4 / 3 / 18
10,084
840
13,257
7,871
4,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
8 / 2 / 14
10,602
884
12,743
12,134
6,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
diablomog
Hades
17
5 / 3 / 16
10,391
866
14,643
12,502
10,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
10 / 2 / 17
11,052
921
19,126
8,642
4,584
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Noruusk
Ullr
16
2 / 5 / 9
8,833
736
8,559
13,059
6,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
Thulhuu
Maui
15
0 / 6 / 14
8,987
749
8,201
19,737
21,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ao Kuang
ZedzDead5
Ao Kuang
16
7 / 6 / 8
10,342
862
13,022
15,094
7,588
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
mintsan
Cu Chulainn
16
3 / 7 / 9
9,628
802
14,492
19,636
22,840
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
ninjaspy21
Fenrir
14
3 / 6 / 5
8,442
704
5,301
12,506
12,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
60
29
Kills
15
15
Deaths
30
81
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sobek
BASj15
Sobek
2
5
16
2
W
Anubis
DJ slippyy
Anubis
4
3
18
4.33
L
Ullr
Noruusk
Ullr
2
5
9
1.3
L
Maui
Thulhuu
Maui
0
6
14
1.17
W
8
2
14
7.5
L
Ao Kuang
ZedzDead5
Ao Kuang
7
6
8
1.83
W
Hades
diablomog
Hades
5
3
16
4.33
L
Cu Chulainn
mintsan
Cu Chulainn
3
7
9
1.07
L
Fenrir
ninjaspy21
Fenrir
3
6
5
0.92
W
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,858
Damage
49,575
57,415
Taken
80,032
46,166
Mitigated
70,586
16,397
Healing
17,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BASj15
Sobek
9,089
742
585
2,374
16,266
19,675
100
7,300
8,966
15,072
0
W
Anubis
DJ slippyy
Anubis
13,257
149
0
2,338
7,871
4,761
88
3,677
4,194
30,588
0
L
Ullr
Noruusk
Ullr
8,559
4,570
970
2,464
13,059
6,680
124
7,046
6,013
0
18,901
L
Maui
Thulhuu
Maui
8,201
1,957
1,521
2,791
19,737
21,472
0
10,201
9,536
13,184
0
W
12,743
6,172
781
2,213
12,134
6,862
1,703
4,439
7,606
0
27,434
L
Ao Kuang
ZedzDead5
Ao Kuang
13,022
2,679
539
4,507
15,094
7,588
0
7,151
7,943
21,321
0
W
Hades
diablomog
Hades
14,643
511
1,366
4,962
12,502
10,284
834
3,540
8,846
25,069
0
L
Cu Chulainn
mintsan
Cu Chulainn
14,492
2,326
209
2,839
19,636
22,840
0
8,422
11,214
1,676
28,536
L
Fenrir
ninjaspy21
Fenrir
5,301
597
0
1,343
12,506
12,006
0
4,169
8,337
0
11,360
W
19,126
10,377
402
1,376
8,642
4,584
1,699
3,423
5,104
0
30,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,156
Gold Earned
46,232
150
Minions Killed
99
0
Camps Cleared
0
1,011,036
Distance Traveled
1,020,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,027
836
14
1
0
210,037
0
W
Anubis
10,084
840
40
3
0
201,575
0
L
Ullr
8,833
736
23
2
0
196,624
0
L
Maui
8,987
749
16
1
0
212,611
0
W
Ullr
10,602
884
40
3
0
210,561
0
L
Ao Kuang
10,342
862
21
2
0
198,261
0
W
Hades
10,391
866
29
2
0
194,915
0
L
Cu Chulainn
9,628
802
31
3
0
202,184
0
L
Fenrir
8,442
704
8
1
0
211,105
0
W
Hou Yi
11,052
921
27
2
0
193,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role