Player Matchup

Athena
Athena
DingOhh
Athena
Level 69
God Stats
18W - 12L
1,648 SR
Queue Stats
176W - 214L
1,504 Elo+
Party 1
Thanatos
Thanatos
Sarrk
Thanatos
Level 135
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 15L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
SirCrunchalot
Kukulkan
Level 145
God Stats
1W - 0L
1,326 SR
Queue Stats
21W - 14L
1,622 Elo+
Party 1
Izanami
Izanami
ThDarkness
Izanami
Level 47
God Stats
2W - 1L
1,286 SR
Queue Stats
15W - 11L
1,496 Elo+
Party 1
Ra
Ra
x3clipse
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,567 Elo+
Party 1
Team Averages
Level 100
1,452 SR
1,531 Elo+

VS

Team Averages
Level 137
1,588 SR
1,512 Elo+
Scylla
Scylla
Cryommancer
Scylla
Level 154
God Stats
3W - 4L
1,519 SR
Queue Stats
481W - 482L
1,579 Elo+
Solo
Jormungandr
Jormungandr
Kelenken
Jormungandr
Level 84
God Stats
5W - 12L
1,566 SR
Queue Stats
54W - 69L
1,513 Elo+
Party 2
Izanami
Izanami
Killerbobo14
Izanami
Level 145
God Stats
1W - 1L
1,718 SR
Queue Stats
8W - 13L
1,327 Elo+
Party 2
Anhur
Anhur
KyouSama
Anhur
Level 157
God Stats
5W - 5L
1,578 SR
Queue Stats
109W - 107L
1,595 Elo+
Party 2
Awilix
Awilix
Tabletopdragon
Awilix
Level 143
God Stats
0W - 3L
1,557 SR
Queue Stats
52W - 54L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DingOhh
Athena
11
2 / 2 / 7
7,521
537
5,561
16,460
13,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Sarrk
Thanatos
14
7 / 4 / 6
8,596
614
12,531
14,533
6,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SirCrunchalot
Kukulkan
15
2 / 1 / 1
9,545
682
4,123
7,040
3,049
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
ThDarkness
Izanami
13
2 / 0 / 0
8,544
610
6,140
6,466
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 4
8,551
611
8,555
8,533
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 6 / 4
7,372
527
4,439
11,068
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Kelenken
Jormungandr
12
2 / 0 / 2
7,516
537
4,168
9,323
7,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Killerbobo14
Izanami
11
1 / 5 / 1
7,357
526
6,245
10,020
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
KyouSama
Anhur
13
1 / 3 / 1
8,118
580
4,465
9,485
5,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 4 / 5
8,013
572
11,152
13,692
4,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
18
Kills
10
10
Deaths
18
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
6
4
0.67
W
Athena
DingOhh
Athena
2
2
7
2.75
L
Jormungandr
Kelenken
Jormungandr
2
0
2
3
L
Izanami
Killerbobo14
Izanami
1
5
1
0.3
L
Anhur
KyouSama
Anhur
1
3
1
0.5
W
Thanatos
Sarrk
Thanatos
7
4
6
2.5
W
Kukulkan
SirCrunchalot
Kukulkan
2
1
1
2.5
L
4
4
5
1.63
W
Izanami
ThDarkness
Izanami
2
0
0
2
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,910
Damage
30,469
53,032
Taken
53,588
28,765
Mitigated
24,895
19,289
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,439
676
0
2,092
11,068
4,162
0
5,083
5,652
44,768
0
W
Athena
DingOhh
Athena
5,561
1,776
0
3,234
16,460
13,923
109
2,474
13,978
16,272
0
L
Jormungandr
Kelenken
Jormungandr
4,168
1,621
0
1,924
9,323
7,287
0
2,294
6,763
28,596
0
L
Izanami
Killerbobo14
Izanami
6,245
4,707
0
1,556
10,020
3,061
56
2,265
7,676
0
52,835
L
Anhur
KyouSama
Anhur
4,465
1,890
0
1,867
9,485
5,577
0
4,479
5,006
0
50,594
W
Thanatos
Sarrk
Thanatos
12,531
3,901
0
8,961
14,533
6,073
0
1,863
12,604
0
70,514
W
Kukulkan
SirCrunchalot
Kukulkan
4,123
388
0
2,436
7,040
3,049
533
0
7,040
81,662
0
L
11,152
4,679
0
2,635
13,692
4,808
0
3,302
10,252
0
56,626
W
Izanami
ThDarkness
Izanami
6,140
4,202
0
3,168
6,466
2,122
2,483
464
6,002
0
72,571
W
8,555
1,008
341
1,149
8,533
3,598
0
3,584
4,801
59,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,757
Gold Earned
38,376
479
Minions Killed
359
0
Camps Cleared
0
1,495,861
Distance Traveled
1,354,077
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,372
527
74
5
0
245,265
3
W
Athena
7,521
537
12
1
0
322,659
4
L
Jormungandr
7,516
537
28
2
0
269,150
3
L
Izanami
7,357
526
97
7
0
259,396
2
L
Anhur
8,118
580
81
6
0
260,003
0
W
Thanatos
8,596
614
83
6
0
332,628
1
W
Kukulkan
9,545
682
146
10
0
284,069
5
L
Awilix
8,013
572
79
6
0
320,263
0
W
Izanami
8,544
610
130
9
0
255,542
0
W
Ra
8,551
611
108
8
0
300,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role