Player Matchup

Tiamat
Tiamat
CruelEagle73222
Tiamat
Level 105
God Stats
11W - 14L
1,360 SR
Queue Stats
114W - 87L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
SoftWine
Ao Kuang
Level 108
God Stats
18W - 20L
1,395 SR
Queue Stats
292W - 277L
1,507 Elo+
Solo
Loki
Loki
WolfofWar7
Loki
Level 92
God Stats
9W - 1L
1,746 SR
Queue Stats
152W - 143L
1,500 Elo+
Party 2
Charon
Charon
Zandroid13
Charon
Level 99
God Stats
38W - 29L
1,480 SR
Queue Stats
253W - 239L
1,474 Elo+
Party 2
Hou Yi
Hou Yi
jrh20
Hou Yi
Level 101
God Stats
6W - 13L
1,352 SR
Queue Stats
285W - 281L
1,482 Elo+
Party 2
Team Averages
Level 101
1,467 SR
1,503 Elo+

VS

Team Averages
Level 130
1,618 SR
1,494 Elo+
Janus
Janus
Carlile
Janus
Level 158
God Stats
5W - 4L
1,630 SR
Queue Stats
277W - 266L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
DxJD
Baron Samedi
Level 136
God Stats
8W - 5L
1,673 SR
Queue Stats
144W - 134L
1,538 Elo+
Party 1
Pele
Pele
Hundredth GSR
Pele
Level 143
God Stats
5W - 2L
1,743 SR
Queue Stats
98W - 86L
1,507 Elo+
Party 1
Tyr
Tyr
Mayopocalypse
Tyr
Level 125
God Stats
2W - 1L
1,618 SR
Queue Stats
153W - 145L
1,523 Elo+
Party 1
Rama
Rama
jusDAFOX
Rama
Level 89
God Stats
4W - 8L
1,426 SR
Queue Stats
514W - 516L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,545
561
10,448
11,872
8,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
SoftWine
Ao Kuang
14
3 / 2 / 0
9,225
543
7,119
12,032
7,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 2 / 1
9,630
566
6,844
13,288
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Zandroid13
Charon
12
0 / 1 / 3
8,169
481
3,048
12,067
9,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
jrh20
Hou Yi
14
0 / 3 / 2
8,124
478
3,063
6,521
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Carlile
Janus
15
0 / 2 / 2
8,642
508
6,867
10,205
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
DxJD
Baron Samedi
10
2 / 1 / 0
7,716
454
4,170
8,513
6,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 2 / 4
9,146
538
7,494
15,583
6,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 3 / 0
8,000
471
2,857
10,931
7,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
8
2 / 2 / 0
6,338
373
3,573
5,801
2,018
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
9
Kills
9
10
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
Carlile
Janus
0
2
2
0.5
W
2
2
1
1.25
L
Baron Samedi
DxJD
Baron Samedi
2
1
0
2
L
3
2
4
2.5
L
2
3
0
0.67
W
Ao Kuang
SoftWine
Ao Kuang
3
2
0
1.5
W
4
2
1
2.25
W
Charon
Zandroid13
Charon
0
1
3
1.5
W
Hou Yi
jrh20
Hou Yi
0
3
2
0.33
L
Rama
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,522
Damage
24,961
55,780
Taken
51,033
32,346
Mitigated
26,603
18,334
Healing
14,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Carlile
Janus
6,867
439
0
1,844
10,205
4,067
0
5,776
3,903
76,155
0
W
10,448
681
0
2,905
11,872
8,093
240
4,421
7,182
64,160
0
L
Baron Samedi
DxJD
Baron Samedi
4,170
341
534
3,461
8,513
6,888
186
2,301
6,130
30,848
0
L
7,494
2,213
0
5,457
15,583
6,396
0
4,792
10,485
0
80,296
L
2,857
485
0
1,578
10,931
7,234
0
5,705
5,226
0
41,113
W
Ao Kuang
SoftWine
Ao Kuang
7,119
2,308
0
6,148
12,032
7,207
655
479
11,553
69,405
0
W
6,844
1,887
0
6,740
13,288
5,314
0
2,410
10,758
0
77,299
W
Charon
Zandroid13
Charon
3,048
497
0
1,673
12,067
9,595
556
2,361
9,624
32,528
0
W
Hou Yi
jrh20
Hou Yi
3,063
1,212
0
868
6,521
2,137
2,865
885
5,626
0
54,083
L
Rama
3,573
3,085
74
1,489
5,801
2,018
277
1,127
4,674
0
26,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,693
Gold Earned
39,842
474
Minions Killed
404
0
Camps Cleared
0
1,613,592
Distance Traveled
1,507,463
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,642
508
126
7
0
334,545
2
W
Tiamat
9,545
561
129
8
0
345,780
2
L
Baron Samedi
7,716
454
37
2
0
294,721
0
L
Pele
9,146
538
126
7
0
371,636
0
L
Tyr
8,000
471
72
4
0
277,576
0
W
Ao Kuang
9,225
543
100
6
0
272,580
0
W
Loki
9,630
566
110
6
0
370,619
0
W
Charon
8,169
481
48
3
0
317,129
8
W
Hou Yi
8,124
478
87
5
0
307,484
0
L
Rama
6,338
373
43
3
0
228,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role