Player Matchup

Atlas
Atlas
AIG Darz
Atlas
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 78L
1,474 Elo+
Party 1
Ix Chel
Ix Chel
AIG Stone
Ix Chel
Level 82
God Stats
1W - 0L
1,282 SR
Queue Stats
95W - 101L
1,425 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ImainBowser
Ah Muzen Cab
Level 105
God Stats
3W - 5L
1,371 SR
Queue Stats
175W - 175L
1,518 Elo+
Solo
Chiron
Chiron
JvP90
Chiron
Level 159
God Stats
1W - 0L
1,528 SR
Queue Stats
69W - 76L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
iTzGuDTiMeZ
Zhong Kui
Level 140
God Stats
3W - 1L
1,546 SR
Queue Stats
119W - 116L
1,431 Elo+
Party 1
Team Averages
Level 117
1,445 SR
1,454 Elo+

VS

Team Averages
Level 103
1,465 SR
1,415 Elo+
Sylvanus
Sylvanus
BrazenBee
Sylvanus
Level 153
God Stats
1W - 2L
1,189 SR
Queue Stats
139W - 143L
1,536 Elo+
Solo
Sol
Sol
ItWuzDaWall
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,267 Elo+
Party 2
Raijin
Raijin
Peggallmennn
Raijin
Level 78
God Stats
4W - 6L
1,638 SR
Queue Stats
302W - 343L
1,485 Elo+
Solo
Anubis
Anubis
XoMEECHoX
Anubis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,281 Elo+
Party 2
Hachiman
Hachiman
vDaSmokeDogv
Hachiman
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 132L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AIG Darz
Atlas
17
5 / 3 / 11
10,656
761
9,284
14,487
15,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
AIG Stone
Ix Chel
18
2 / 3 / 14
10,933
781
7,277
10,807
5,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ImainBowser
Ah Muzen Cab
20
9 / 1 / 11
11,702
836
20,289
10,214
4,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
JvP90
Chiron
19
7 / 5 / 13
11,820
844
17,759
18,099
8,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
iTzGuDTiMeZ
Zhong Kui
16
3 / 4 / 10
9,778
698
10,119
14,067
15,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrazenBee
Sylvanus
18
2 / 4 / 9
10,065
719
7,303
18,358
25,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
5 / 8 / 7
10,232
731
17,048
17,739
8,338
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
8
1 / 3 / 3
7,239
517
3,688
3,966
1,420
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
XoMEECHoX
Anubis
17
3 / 8 / 10
10,175
727
11,069
16,636
9,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
vDaSmokeDogv
Hachiman
18
5 / 4 / 4
10,247
732
11,338
13,919
7,233
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
49
26
Kills
16
16
Deaths
27
59
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Atlas
AIG Darz
Atlas
5
3
11
3.5
W
Ix Chel
AIG Stone
Ix Chel
2
3
14
3
L
Sylvanus
BrazenBee
Sylvanus
2
4
9
1.63
W
Ah Muzen Cab
ImainBowser
Ah Muzen Cab
9
1
11
14.5
L
5
8
7
1.06
W
Chiron
JvP90
Chiron
7
5
13
2.7
L
Raijin
1
3
3
0.83
L
Anubis
XoMEECHoX
Anubis
3
8
10
1
W
Zhong Kui
iTzGuDTiMeZ
Zhong Kui
3
4
10
2
L
Hachiman
vDaSmokeDogv
Hachiman
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,728
Damage
50,446
67,674
Taken
70,618
48,628
Mitigated
51,781
27,554
Healing
20,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AIG Darz
Atlas
9,284
2,653
969
1,613
14,487
15,299
481
6,612
7,654
16,815
0
W
Ix Chel
AIG Stone
Ix Chel
7,277
1,088
6,796
2,999
10,807
5,007
201
6,928
3,691
19,649
0
L
Sylvanus
BrazenBee
Sylvanus
7,303
567
4,936
5,425
18,358
25,064
0
7,923
10,435
12,551
0
W
Ah Muzen Cab
ImainBowser
Ah Muzen Cab
20,289
6,092
1,485
1,163
10,214
4,860
3,213
6,349
3,701
0
46,519
L
17,048
5,132
1,776
2,845
17,739
8,338
0
6,198
11,541
30,692
0
W
Chiron
JvP90
Chiron
17,759
5,329
3,209
5,156
18,099
8,190
2,222
10,558
7,333
0
42,143
L
Raijin
3,688
0
535
245
3,966
1,420
0
1,205
2,761
7,210
0
L
Anubis
XoMEECHoX
Anubis
11,069
123
0
1,245
16,636
9,726
0
7,353
9,283
19,239
0
W
Zhong Kui
iTzGuDTiMeZ
Zhong Kui
10,119
331
1,243
2,921
14,067
15,272
1,914
7,705
6,187
18,346
0
L
Hachiman
vDaSmokeDogv
Hachiman
11,338
6,501
718
3,052
13,919
7,233
0
4,001
9,918
0
33,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,889
Gold Earned
47,958
177
Minions Killed
151
0
Camps Cleared
0
1,295,035
Distance Traveled
977,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,656
761
31
2
0
226,980
0
W
Ix Chel
10,933
781
42
3
0
267,240
0
L
Sylvanus
10,065
719
25
2
0
211,264
0
W
Ah Muzen Cab
11,702
836
54
4
0
303,391
0
L
Sol
10,232
731
37
3
0
224,730
0
W
Chiron
11,820
844
35
3
0
253,050
0
L
Raijin
7,239
517
5
0
0
90,384
0
L
Anubis
10,175
727
21
2
0
213,990
0
W
Zhong Kui
9,778
698
15
1
0
244,374
0
L
Hachiman
10,247
732
63
5
0
236,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role