Player Matchup

Freya
Freya
 
Freya
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Jpthebot
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Hachiman
Hachiman
mpty1212
Hachiman
Level 4
God Stats
3W - 7L
1,248 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Team Averages
Level 25
1,416 SR
1,500 Elo+

VS

Team Averages
Level 104
1,511 SR
1,508 Elo+
Cthulhu
Cthulhu
LuxuriaDemonio
Cthulhu
Level 147
God Stats
2W - 2L
1,716 SR
Queue Stats
44W - 47L
1,524 Elo+
Party 2
Neith
Neith
MooSpams
Neith
Level 152
God Stats
1W - 1L
1,319 SR
Queue Stats
41W - 32L
1,575 Elo+
Party 2
Ra
Ra
SkyYeMumGia
Ra
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
1 / 6 / 0
7,281
662
6,402
13,407
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Jpthebot
Cthulhu
10
0 / 7 / 1
7,211
656
2,603
18,064
13,540
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
mpty1212
Hachiman
9
0 / 8 / 0
6,776
616
2,026
10,620
4,106
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 15
9,024
820
7,811
9,981
8,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
MooSpams
Neith
13
9 / 0 / 12
10,644
968
17,050
5,850
2,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
9 / 1 / 11
10,453
950
13,794
5,739
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
59
1
Kills
21
21
Deaths
1
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
6
0
0.17
L
Cthulhu
Jpthebot
Cthulhu
0
7
1
0.07
W
3
0
15
10.5
W
Neith
MooSpams
Neith
9
0
12
15
W
9
1
11
14.5
L
Hachiman
mpty1212
Hachiman
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,031
Damage
38,655
42,091
Taken
21,570
23,292
Mitigated
13,275
2,635
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,402
1,852
0
1,023
13,407
5,646
0
4,886
8,521
25,386
0
L
Cthulhu
Jpthebot
Cthulhu
2,603
423
42
1,206
18,064
13,540
0
11,416
6,648
11,777
0
W
7,811
300
0
917
9,981
8,304
0
2,666
7,315
18,493
401
W
Neith
MooSpams
Neith
17,050
6,537
0
2,037
5,850
2,496
1,191
3,569
2,281
0
47,841
W
13,794
1,738
3,048
2,057
5,739
2,475
918
2,958
2,781
45,343
0
L
Hachiman
mpty1212
Hachiman
2,026
1,308
0
364
10,620
4,106
0
5,260
5,360
0
12,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,268
Gold Earned
30,121
71
Minions Killed
133
0
Camps Cleared
0
501,378
Distance Traveled
598,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,281
662
34
3
0
170,527
0
L
Cthulhu
7,211
656
20
2
0
182,269
0
W
Cthulhu
9,024
820
7
1
0
199,426
0
W
Neith
10,644
968
70
6
0
208,017
0
W
Ra
10,453
950
56
5
0
191,312
0
L
Hachiman
6,776
616
17
2
0
148,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role