Player Matchup

Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Plastictauris19
Cliodhna
Level 42
God Stats
2W - 0L
1,733 SR
Queue Stats
42W - 39L
1,417 Elo+
Party 1
Hades
Hades
ReiTTv
Hades
Level 48
God Stats
4W - 4L
1,433 SR
Queue Stats
73W - 61L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
levi678
Danzaburou
Level 43
God Stats
11W - 9L
1,731 SR
Queue Stats
53W - 27L
1,626 Elo+
Party 2
Kuzenbo
Kuzenbo
natsu269
Kuzenbo
Level 31
God Stats
26W - 12L
1,776 SR
Queue Stats
41W - 24L
1,624 Elo+
Party 2
Team Averages
Level 62
1,634 SR
1,526 Elo+

VS

Team Averages
Level 51
1,553 SR
1,446 Elo+
Ymir
Ymir
Bigbalmcgee
Ymir
Level 2
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KoRnyKitten
Cu Chulainn
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,257 Elo+
Solo
Raijin
Raijin
Takahashiwo
Raijin
Level 81
God Stats
43W - 23L
1,689 SR
Queue Stats
103W - 76L
1,596 Elo+
Party 3
Izanami
Izanami
Taro00000
Izanami
Level 14
God Stats
18W - 14L
1,591 SR
Queue Stats
19W - 16L
1,534 Elo+
Party 3
Pele
Pele
ssuano
Pele
Level 126
God Stats
11W - 8L
1,670 SR
Queue Stats
103W - 76L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 1 / 2
7,715
643
3,849
6,649
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
12
1 / 2 / 1
6,988
582
3,799
10,510
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
ReiTTv
Hades
14
3 / 1 / 0
8,629
719
5,517
6,400
4,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
levi678
Danzaburou
12
7 / 0 / 3
8,384
699
10,797
7,049
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
natsu269
Kuzenbo
9
3 / 1 / 5
6,913
576
4,735
7,603
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,439
453
1,059
9,679
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
KoRnyKitten
Cu Chulainn
10
1 / 3 / 1
5,788
482
3,832
10,584
5,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
12
1 / 2 / 2
6,459
538
4,014
5,305
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Taro00000
Izanami
8
0 / 6 / 0
5,485
457
4,465
8,926
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
ssuano
Pele
12
3 / 0 / 2
6,910
576
5,450
8,352
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
16
Kills
5
5
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
1
2
3
L
0
5
0
0
L
Cu Chulainn
KoRnyKitten
Cu Chulainn
1
3
1
0.5
W
Cliodhna
1
2
1
0.75
W
Hades
ReiTTv
Hades
3
1
0
3
L
Raijin
1
2
2
1
L
Izanami
Taro00000
Izanami
0
6
0
0
W
Danzaburou
levi678
Danzaburou
7
0
3
8.5
W
Kuzenbo
natsu269
Kuzenbo
3
1
5
5.5
L
Pele
ssuano
Pele
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,697
Damage
18,820
38,211
Taken
42,846
21,828
Mitigated
19,669
15,270
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,849
437
0
805
6,649
2,291
508
1,472
5,177
58,681
0
L
1,059
510
0
2,072
9,679
5,955
0
1,639
8,040
11,616
0
L
Cu Chulainn
KoRnyKitten
Cu Chulainn
3,832
583
0
540
10,584
5,888
0
5,999
4,585
0
33,448
W
Cliodhna
3,799
0
0
5,222
10,510
4,206
0
1,323
9,187
0
53,683
W
Hades
ReiTTv
Hades
5,517
1,271
219
3,970
6,400
4,002
2,399
0
6,400
62,330
0
L
Raijin
4,014
507
0
509
5,305
1,917
0
3,513
1,792
47,544
0
L
Izanami
Taro00000
Izanami
4,465
3,118
0
1,898
8,926
2,671
0
1,346
7,580
0
37,507
W
Danzaburou
levi678
Danzaburou
10,797
6,026
0
3,705
7,049
2,643
892
297
6,752
0
58,966
W
Kuzenbo
natsu269
Kuzenbo
4,735
1,939
88
1,261
7,603
8,686
108
1,981
5,622
10,245
0
L
Pele
ssuano
Pele
5,450
1,357
0
2,961
8,352
3,238
0
1,604
6,748
0
53,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,629
Gold Earned
30,081
412
Minions Killed
307
0
Camps Cleared
0
1,168,751
Distance Traveled
1,191,283
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,715
643
129
11
0
224,590
5
L
Ymir
5,439
453
28
2
0
201,612
0
L
Cu Chulainn
5,788
482
40
3
0
252,242
0
W
Cliodhna
6,988
582
72
6
0
269,423
0
W
Hades
8,629
719
116
10
0
218,109
0
L
Raijin
6,459
538
83
7
0
240,901
0
L
Izanami
5,485
457
73
6
0
229,198
0
W
Danzaburou
8,384
699
86
7
0
206,705
0
W
Kuzenbo
6,913
576
9
1
0
249,924
3
L
Pele
6,910
576
83
7
0
267,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role