Player Matchup

Pele
Pele
GiveThx19
Pele
Level 143
God Stats
12W - 16L
1,377 SR
Queue Stats
200W - 177L
1,474 Elo+
Solo
Surtr
Surtr
MRAWESOME1476
Surtr
Level 86
God Stats
5W - 5L
1,518 SR
Queue Stats
166W - 147L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
MRP1CKLEJR
Kumbhakarna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 315L
1,485 Elo+
Party 1
Chang'e
Chang'e
Pullinaces
Chang'e
Level 67
God Stats
13W - 18L
1,300 SR
Queue Stats
278W - 297L
1,471 Elo+
Party 1
Skadi
Skadi
beznu
Skadi
Level 28
God Stats
13W - 18L
1,518 SR
Queue Stats
100W - 135L
1,344 Elo+
Party 1
Team Averages
Level 90
1,443 SR
1,461 Elo+

VS

Team Averages
Level 116
1,534 SR
1,442 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Convoluted_Dan
Anubis
Level 109
God Stats
39W - 17L
1,686 SR
Queue Stats
281W - 259L
1,493 Elo+
Party 2
Ganesha
Ganesha
HannibalHec28
Ganesha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 88L
1,417 Elo+
Party 2
Neith
Neith
Lucky_P24
Neith
Level 87
God Stats
122W - 127L
1,447 SR
Queue Stats
186W - 191L
1,372 Elo+
Party 2
Discordia
Discordia
cStine999
Discordia
Level 157
God Stats
5W - 1L
1,539 SR
Queue Stats
360W - 354L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 4 / 1
5,599
560
3,071
8,431
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 1
5,205
521
5,584
9,568
5,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
MRP1CKLEJR
Kumbhakarna
8
3 / 2 / 0
5,661
566
1,976
9,472
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Pullinaces
Chang'e
9
0 / 4 / 1
4,805
481
2,985
8,362
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
beznu
Skadi
8
0 / 4 / 3
4,887
489
4,132
7,498
2,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 1 / 0
6,802
680
5,509
8,987
5,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
8 / 2 / 5
7,002
700
9,574
6,921
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
8
0 / 0 / 6
5,587
559
2,017
5,429
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Lucky_P24
Neith
9
1 / 2 / 5
5,474
547
5,336
5,703
1,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
cStine999
Discordia
12
5 / 0 / 2
7,336
734
7,208
3,834
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
15
16
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
0
1
W
8
2
5
5.25
L
Pele
2
4
1
0.63
W
Ganesha
0
0
6
3
W
Neith
Lucky_P24
Neith
1
2
5
1.75
L
0
2
1
0.25
L
Kumbhakarna
MRP1CKLEJR
Kumbhakarna
3
2
0
1.5
L
Chang'e
Pullinaces
Chang'e
0
4
1
0.13
L
Skadi
beznu
Skadi
0
4
3
0.38
W
Discordia
cStine999
Discordia
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,748
Damage
29,644
43,331
Taken
30,874
18,191
Mitigated
15,857
11,303
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,509
1,418
0
3,346
8,987
5,318
0
150
8,837
0
57,312
W
9,574
49
0
2,744
6,921
3,425
244
1,964
4,957
47,632
0
L
Pele
3,071
633
0
633
8,431
2,442
0
3,925
4,367
0
32,975
W
Ganesha
2,017
233
195
1,712
5,429
3,888
0
752
4,677
15,316
0
W
Neith
Lucky_P24
Neith
5,336
2,416
0
805
5,703
1,899
176
1,236
4,467
0
27,825
L
5,584
3,107
0
4,469
9,568
5,310
0
350
9,218
240
35,078
L
Kumbhakarna
MRP1CKLEJR
Kumbhakarna
1,976
311
0
1,734
9,472
6,006
0
3,949
5,471
8,450
0
L
Chang'e
Pullinaces
Chang'e
2,985
180
600
2,760
8,362
2,392
0
5,187
2,851
23,199
0
L
Skadi
beznu
Skadi
4,132
1,267
0
1,107
7,498
2,041
0
4,829
2,625
0
25,659
W
Discordia
cStine999
Discordia
7,208
395
0
889
3,834
1,327
278
1,009
2,825
48,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,157
Gold Earned
32,201
189
Minions Killed
327
0
Camps Cleared
0
1,046,224
Distance Traveled
1,028,566
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,802
680
106
11
0
209,792
2
W
Anubis
7,002
700
72
7
0
210,766
0
L
Pele
5,599
560
54
5
0
230,398
0
W
Ganesha
5,587
559
6
1
0
209,825
3
W
Neith
5,474
547
56
6
0
181,356
0
L
Surtr
5,205
521
48
5
0
199,867
0
L
Kumbhakarna
5,661
566
11
1
0
203,720
6
L
Chang'e
4,805
481
42
4
0
222,618
2
L
Skadi
4,887
489
34
3
0
189,621
0
W
Discordia
7,336
734
87
9
0
216,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role