Player Matchup

Arachne
Arachne
Fr0stedFI4kes
Arachne
Level 45
God Stats
2W - 2L
1,497 SR
Queue Stats
44W - 46L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IWillBeGettingKu
Morgan Le Fay
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,602 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ItsYaBoiTyler
Ah Muzen Cab
Level 88
God Stats
10W - 6L
1,638 SR
Queue Stats
61W - 50L
1,531 Elo+
Party 1
Anubis
Anubis
OurMortalSin
Anubis
Level 138
God Stats
7W - 3L
1,605 SR
Queue Stats
90W - 78L
1,542 Elo+
Party 1
Cerberus
Cerberus
rtfhedtheherth
Cerberus
Level 25
God Stats
7W - 8L
1,803 SR
Queue Stats
13W - 13L
1,766 Elo+
Party 1
Team Averages
Level 72
1,609 SR
1,579 Elo+

VS

Team Averages
Level 33
1,525 SR
1,300 Elo+
Terra
Terra
DewMooKu
Terra
Level 26
God Stats
4W - 2L
1,716 SR
Queue Stats
11W - 13L
1,185 Elo+
Party 2
Cerberus
Cerberus
DoUevenRift
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 2
Yemoja
Yemoja
Gomi2435
Yemoja
Level 44
God Stats
2W - 5L
1,409 SR
Queue Stats
78W - 103L
1,444 Elo+
Solo
Hades
Hades
Losorian
Hades
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,185 Elo+
Party 2
Chernobog
Chernobog
c00n33r
Chernobog
Level 37
God Stats
5W - 3L
1,500 SR
Queue Stats
22W - 19L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
12 / 1 / 10
12,543
660
19,282
19,680
8,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
IWillBeGettingKu
Morgan Le Fay
15
5 / 5 / 4
10,384
547
11,622
12,856
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ItsYaBoiTyler
Ah Muzen Cab
17
6 / 0 / 3
10,609
558
15,198
11,437
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
19
13 / 4 / 7
13,587
715
22,660
15,358
8,166
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
14
0 / 3 / 6
8,799
463
3,175
12,853
12,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DewMooKu
Terra
14
1 / 8 / 4
8,401
442
6,708
19,511
14,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cerberus
DoUevenRift
Cerberus
16
5 / 7 / 4
10,162
535
9,790
22,042
9,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Gomi2435
Yemoja
14
1 / 3 / 2
8,510
448
6,146
15,327
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
Losorian
Hades
15
3 / 9 / 5
9,186
483
8,460
18,776
13,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
c00n33r
Chernobog
14
3 / 10 / 2
8,539
449
9,419
19,932
6,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
36
Kills
13
13
Deaths
37
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Terra
DewMooKu
Terra
1
8
4
0.38
L
Cerberus
DoUevenRift
Cerberus
5
7
4
1
W
Arachne
12
1
10
17
L
Yemoja
Gomi2435
Yemoja
1
3
2
0.67
W
Morgan Le Fay
IWillBeGettingKu
Morgan Le Fay
5
5
4
1.4
W
Ah Muzen Cab
ItsYaBoiTyler
Ah Muzen Cab
6
0
3
7.5
L
Hades
Losorian
Hades
3
9
5
0.61
W
Anubis
13
4
7
4.13
L
Chernobog
c00n33r
Chernobog
3
10
2
0.4
W
Cerberus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,937
Damage
40,523
72,184
Taken
95,588
37,495
Mitigated
57,864
23,569
Healing
16,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
DewMooKu
Terra
6,708
511
294
1,107
19,511
14,732
92
10,935
8,576
44,130
594
L
Cerberus
DoUevenRift
Cerberus
9,790
719
0
5,118
22,042
9,645
0
6,886
15,156
48,004
0
W
Arachne
19,282
14,224
0
7,079
19,680
8,539
180
5,535
14,143
0
127,676
L
Yemoja
Gomi2435
Yemoja
6,146
900
1,984
3,441
15,327
13,048
261
2,179
13,148
46,756
0
W
Morgan Le Fay
IWillBeGettingKu
Morgan Le Fay
11,622
1,886
0
2,416
12,856
4,141
410
9,046
3,615
68,010
0
W
Ah Muzen Cab
ItsYaBoiTyler
Ah Muzen Cab
15,198
8,154
0
4,862
11,437
4,490
5,275
3,363
8,022
0
97,016
L
Hades
Losorian
Hades
8,460
414
180
3,036
18,776
13,876
0
11,103
7,584
49,659
0
W
Anubis
22,660
579
0
7,119
15,358
8,166
2,177
8,527
6,418
115,598
0
L
Chernobog
c00n33r
Chernobog
9,419
5,674
0
916
19,932
6,563
570
6,265
13,667
0
38,506
W
Cerberus
3,175
115
0
2,093
12,853
12,159
936
3,377
9,476
26,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,922
Gold Earned
44,798
633
Minions Killed
361
0
Camps Cleared
0
1,831,156
Distance Traveled
1,641,903
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,401
442
69
4
0
349,242
0
L
Cerberus
10,162
535
83
4
0
341,732
0
W
Arachne
12,543
660
172
9
0
425,340
0
L
Yemoja
8,510
448
70
4
0
287,898
3
W
Morgan Le Fay
10,384
547
102
5
0
360,315
6
W
Ah Muzen Cab
10,609
558
150
8
0
356,983
0
L
Hades
9,186
483
72
4
0
318,695
0
W
Anubis
13,587
715
175
9
0
291,788
2
L
Chernobog
8,539
449
67
4
0
344,336
0
W
Cerberus
8,799
463
34
2
0
396,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role