Player Matchup

Yemoja
Yemoja
BigTuna7676
Yemoja
Level 28
God Stats
0W - 1L
1,692 SR
Queue Stats
66W - 155L
1,044 Elo+
Party 1
Sun Wukong
Sun Wukong
Chambo_Kujo
Sun Wukong
Level 27
God Stats
5W - 9L
1,346 SR
Queue Stats
62W - 126L
1,069 Elo+
Party 1
Thor
Thor
Dubson07
Thor
Level 22
God Stats
0W - 3L
1,225 SR
Queue Stats
39W - 93L
1,039 Elo+
Party 1
Chang'e
Chang'e
Enter42Sandman
Chang'e
Level 24
God Stats
0W - 6L
1,164 SR
Queue Stats
43W - 106L
1,065 Elo+
Party 1
Chernobog
Chernobog
Magnum71g
Chernobog
Level 34
God Stats
0W - 4L
1,500 SR
Queue Stats
111W - 203L
1,004 Elo+
Party 1
Team Averages
Level 27
1,386 SR
1,044 Elo+

VS

Team Averages
Level 72
1,487 SR
1,393 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BeAsTmOdE 394
Izanami
Level 38
God Stats
1W - 0L
1,216 SR
Queue Stats
37W - 31L
1,337 Elo+
Party 2
Cthulhu
Cthulhu
Simpdrip1
Cthulhu
Level 29
God Stats
6W - 3L
1,381 SR
Queue Stats
10W - 6L
1,235 Elo+
Party 2
Chaac
Chaac
SorosValhalla
Chaac
Level 43
God Stats
4W - 3L
1,648 SR
Queue Stats
44W - 58L
1,391 Elo+
Solo
Arachne
Arachne
Бoльшoй
Arachne
Level 125
God Stats
34W - 15L
1,689 SR
Queue Stats
58W - 54L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 4 / 0
6,047
432
2,689
9,803
5,939
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sun Wukong
Chambo_Kujo
Sun Wukong
9
1 / 6 / 1
6,017
430
6,083
14,218
9,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
9
1 / 6 / 1
6,030
431
2,803
13,740
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 6 / 0
6,137
438
2,736
11,623
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chernobog
Magnum71g
Chernobog
9
1 / 6 / 1
5,934
424
4,578
12,352
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
8 / 0 / 3
9,609
686
14,040
7,779
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
11
0 / 1 / 4
6,821
487
3,729
6,517
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
Simpdrip1
Cthulhu
11
0 / 1 / 3
6,564
469
5,494
7,854
4,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 2 / 1
8,609
615
5,638
11,260
7,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Бoльшoй
Arachne
14
15 / 1 / 4
9,496
678
13,346
16,234
6,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
26
28
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
0
3
9.5
W
Izanami
0
1
4
2
L
Yemoja
1
4
0
0.25
L
Sun Wukong
Chambo_Kujo
Sun Wukong
1
6
1
0.25
L
Thor
1
6
1
0.25
L
1
6
0
0.17
L
Chernobog
Magnum71g
Chernobog
1
6
1
0.25
W
Cthulhu
Simpdrip1
Cthulhu
0
1
3
1.5
W
3
2
1
1.75
W
Arachne
Бoльшoй
Arachne
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,889
Damage
42,247
61,736
Taken
49,644
27,803
Mitigated
25,489
12,166
Healing
16,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,040
1,807
0
291
7,779
3,855
693
855
6,854
92,619
0
W
Izanami
3,729
2,862
0
1,530
6,517
2,460
403
638
5,879
0
36,164
L
Yemoja
2,689
660
1,181
1,504
9,803
5,939
0
2,160
7,316
23,546
0
L
Sun Wukong
Chambo_Kujo
Sun Wukong
6,083
1,914
0
2,853
14,218
9,424
0
4,516
9,608
0
34,325
L
Thor
2,803
1,020
0
1,571
13,740
4,641
0
2,473
11,156
0
35,825
L
2,736
445
645
2,672
11,623
3,888
0
5,434
6,137
32,967
0
L
Chernobog
Magnum71g
Chernobog
4,578
3,750
0
1,740
12,352
3,911
0
4,004
7,985
0
35,627
W
Cthulhu
Simpdrip1
Cthulhu
5,494
69
122
4,177
7,854
4,681
140
1,657
6,197
33,441
0
W
5,638
841
0
3,022
11,260
7,891
832
410
10,829
0
53,308
W
Arachne
Бoльшoй
Arachne
13,346
9,501
0
7,280
16,234
6,602
333
2,115
14,005
0
63,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,165
Gold Earned
41,099
238
Minions Killed
406
0
Camps Cleared
0
1,225,937
Distance Traveled
1,306,078
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,609
686
140
10
0
274,733
0
W
Izanami
6,821
487
55
4
0
266,950
0
L
Yemoja
6,047
432
30
2
0
215,242
0
L
Sun Wukong
6,017
430
36
3
0
263,035
2
L
Thor
6,030
431
58
4
0
243,115
0
L
Chang'e
6,137
438
63
5
0
259,392
0
L
Chernobog
5,934
424
51
4
0
245,153
0
W
Cthulhu
6,564
469
47
3
0
212,404
2
W
Chaac
8,609
615
93
7
0
254,096
0
W
Arachne
9,496
678
71
5
0
297,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role