Player Matchup

Mercury
Mercury
Bleeds
Mercury
Level 83
God Stats
6W - 4L
1,424 SR
Queue Stats
74W - 82L
1,299 Elo+
Solo
Chernobog
Chernobog
MSeixas
Chernobog
Level 15
God Stats
5W - 0L
1,806 SR
Queue Stats
69W - 93L
1,309 Elo+
Party 2
Geb
Geb
UnholyJ3wBun
Geb
Level 124
God Stats
2W - 6L
1,075 SR
Queue Stats
745W - 733L
1,487 Elo+
Solo
Poseidon
Poseidon
gabrielpeixoto18
Poseidon
Level 28
God Stats
8W - 9L
1,537 SR
Queue Stats
61W - 64L
1,261 Elo+
Party 2
Nike
Nike
gglemos24
Nike
Level 105
God Stats
10W - 14L
1,576 SR
Queue Stats
105W - 112L
1,262 Elo+
Party 2
Team Averages
Level 71
1,484 SR
1,323 Elo+

VS

Team Averages
Level 42
1,298 SR
1,198 Elo+
Medusa
Medusa
DaRizzardWarlock
Medusa
Level 46
God Stats
0W - 3L
1,333 SR
Queue Stats
3W - 23L
1,101 Elo+
Party 1
Thoth
Thoth
Spy-3965
Thoth
Level 48
God Stats
0W - 4L
1,417 SR
Queue Stats
5W - 28L
1,153 Elo+
Party 1
Nox
Nox
WatermelonChamoy
Nox
Level 49
God Stats
8W - 12L
1,474 SR
Queue Stats
233W - 215L
1,418 Elo+
Solo
Sol
Sol
YONKO_Pride
Sol
Level 51
God Stats
0W - 3L
1,004 SR
Queue Stats
9W - 32L
1,228 Elo+
Party 1
Hachiman
Hachiman
abnormalamerican
Hachiman
Level 15
God Stats
0W - 6L
1,263 SR
Queue Stats
0W - 10L
1,089 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bleeds
Mercury
12
2 / 2 / 2
7,082
545
3,479
10,257
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
MSeixas
Chernobog
11
4 / 1 / 2
7,063
543
7,933
6,665
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 7
7,177
552
4,538
7,870
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 0 / 1
7,750
596
5,629
5,100
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
14
11 / 1 / 1
9,116
701
11,189
12,843
12,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,525
425
2,908
8,794
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
Spy-3965
Thoth
10
1 / 3 / 0
6,351
489
4,944
10,539
3,045
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
5,923
456
3,710
9,857
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 0
7,170
552
6,753
12,227
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 9 / 0
6,107
470
3,572
11,883
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
19
Kills
5
5
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bleeds
Mercury
2
2
2
1.5
L
0
4
2
0.25
W
Chernobog
MSeixas
Chernobog
4
1
2
5
L
Thoth
Spy-3965
Thoth
1
3
0
0.33
W
0
1
7
3.5
L
1
2
0
0.5
L
2
3
0
0.67
L
1
9
0
0.11
W
2
0
1
2.5
W
Nike
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,768
Damage
21,887
42,735
Taken
53,300
26,937
Mitigated
20,822
8,323
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bleeds
Mercury
3,479
1,975
0
1,000
10,257
3,713
722
3,084
7,173
0
49,744
L
2,908
976
86
1,216
8,794
3,659
0
2,210
6,584
0
21,477
W
Chernobog
MSeixas
Chernobog
7,933
5,112
0
1,768
6,665
2,713
0
2,443
4,222
0
47,156
L
Thoth
Spy-3965
Thoth
4,944
483
0
3,904
10,539
3,045
0
740
9,799
35,014
0
W
4,538
133
0
2,095
7,870
6,428
0
3,163
4,707
19,961
0
L
3,710
741
0
1,032
9,857
6,632
0
1,588
8,269
24,149
0
L
6,753
556
0
6,293
12,227
4,227
699
5,629
6,598
55,423
0
L
3,572
2,674
0
0
11,883
3,259
0
0
11,883
0
15,749
W
5,629
163
0
1,720
5,100
2,028
201
4,197
903
54,356
0
W
Nike
11,189
2,882
0
1,740
12,843
12,055
232
2,520
10,323
0
60,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,188
Gold Earned
31,076
346
Minions Killed
235
0
Camps Cleared
0
1,315,116
Distance Traveled
1,210,144
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,082
545
72
6
0
316,041
0
L
Medusa
5,525
425
35
3
0
227,536
2
W
Chernobog
7,063
543
69
5
0
228,051
0
L
Thoth
6,351
489
59
5
0
271,929
0
W
Geb
7,177
552
27
2
0
256,506
2
L
Nox
5,923
456
32
2
0
261,067
4
L
Sol
7,170
552
88
7
0
235,054
0
L
Hachiman
6,107
470
21
2
0
214,558
0
W
Poseidon
7,750
596
88
7
0
270,321
0
W
Nike
9,116
701
90
7
0
244,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role