Player Matchup

Ix Chel
Ix Chel
Merexell
Ix Chel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 355L
1,450 Elo+
Party 2
Anhur
Anhur
Piicces
Anhur
Level 103
God Stats
4W - 3L
1,506 SR
Queue Stats
377W - 355L
1,477 Elo+
Party 2
Skadi
Skadi
REGGIEJONES21
Skadi
Level 43
God Stats
4W - 7L
1,549 SR
Queue Stats
97W - 98L
1,486 Elo+
Solo
Set
Set
TinyTed69420
Set
Level 88
God Stats
10W - 16L
1,381 SR
Queue Stats
281W - 284L
1,439 Elo+
Party 2
Cerberus
Cerberus
daltonbigpecker
Cerberus
Level 44
God Stats
3W - 3L
1,701 SR
Queue Stats
79W - 89L
1,472 Elo+
Party 2
Team Averages
Level 80
1,527 SR
1,464 Elo+

VS

Team Averages
Level 74
1,587 SR
1,483 Elo+
Loki
Loki
Coldseason
Loki
Level 151
God Stats
8W - 4L
1,691 SR
Queue Stats
446W - 418L
1,474 Elo+
Solo
Chaac
Chaac
ExplodedNoob
Chaac
Level 49
God Stats
6W - 5L
1,601 SR
Queue Stats
145W - 145L
1,551 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Soulshade12
Morgan Le Fay
Level 66
God Stats
28W - 32L
1,485 SR
Queue Stats
265W - 257L
1,502 Elo+
Solo
Chernobog
Chernobog
XGodlyOtakuX
Chernobog
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,438 Elo+
Party 1
Bacchus
Bacchus
martinqga03
Bacchus
Level 64
God Stats
9W - 7L
1,656 SR
Queue Stats
61W - 68L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Merexell
Ix Chel
13
3 / 6 / 0
7,941
567
6,760
12,287
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Piicces
Anhur
13
4 / 0 / 1
7,849
561
6,334
8,463
3,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 1
6,419
459
2,451
7,151
2,596
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 4 / 3
7,191
514
4,210
14,434
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
11
1 / 5 / 5
7,278
520
4,059
14,039
12,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 1
8,635
617
7,739
12,240
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
5 / 1 / 1
8,859
633
7,796
13,177
12,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Soulshade12
Morgan Le Fay
14
3 / 0 / 6
8,653
618
12,113
8,452
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
XGodlyOtakuX
Chernobog
11
2 / 4 / 3
7,592
542
8,016
7,764
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
martinqga03
Bacchus
11
2 / 1 / 3
7,627
545
5,444
10,789
12,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
19
19
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
2
1
3.75
W
5
1
1
5.5
L
Ix Chel
Merexell
Ix Chel
3
6
0
0.5
L
Anhur
Piicces
Anhur
4
0
1
4.5
L
0
4
1
0.13
W
Morgan Le Fay
Soulshade12
Morgan Le Fay
3
0
6
6
L
0
4
3
0.38
W
Chernobog
XGodlyOtakuX
Chernobog
2
4
3
0.88
L
Cerberus
1
5
5
0.7
W
Bacchus
martinqga03
Bacchus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,814
Damage
41,108
56,374
Taken
52,422
28,415
Mitigated
35,748
17,846
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,739
2,316
0
1,238
12,240
4,847
0
1,625
10,615
0
80,917
W
7,796
906
0
3,277
13,177
12,594
492
1,339
11,828
0
59,029
L
Ix Chel
Merexell
Ix Chel
6,760
696
728
2,992
12,287
4,709
0
6,945
4,802
53,616
0
L
Anhur
Piicces
Anhur
6,334
2,911
0
3,545
8,463
3,120
576
2,623
5,816
0
54,695
L
2,451
1,072
0
318
7,151
2,596
467
673
6,448
0
27,202
W
Morgan Le Fay
Soulshade12
Morgan Le Fay
12,113
812
0
3,511
8,452
4,020
348
3,342
5,090
56,899
0
L
4,210
1,821
0
6,472
14,434
5,918
0
2,032
12,231
0
52,666
W
Chernobog
XGodlyOtakuX
Chernobog
8,016
5,258
0
1,258
7,764
1,978
0
1,477
6,280
0
50,393
L
Cerberus
4,059
339
0
3,791
14,039
12,072
0
4,397
9,520
15,251
0
W
Bacchus
martinqga03
Bacchus
5,444
722
0
3,089
10,789
12,309
0
2,973
7,790
20,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,678
Gold Earned
41,366
366
Minions Killed
415
0
Camps Cleared
0
1,330,569
Distance Traveled
1,452,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,635
617
103
7
0
321,164
0
W
Chaac
8,859
633
94
7
0
280,352
0
L
Ix Chel
7,941
567
107
8
0
264,297
0
L
Anhur
7,849
561
96
7
0
274,979
0
L
Skadi
6,419
459
45
3
0
216,628
0
W
Morgan Le Fay
8,653
618
110
8
0
293,119
0
L
Set
7,191
514
88
6
0
298,802
0
W
Chernobog
7,592
542
88
6
0
292,436
0
L
Cerberus
7,278
520
30
2
0
275,863
0
W
Bacchus
7,627
545
20
1
0
265,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role