Player Matchup

Odin
Odin
Agustano19
Odin
Level 29
God Stats
5W - 7L
1,300 SR
Queue Stats
25W - 50L
1,178 Elo+
Party 1
Baron Samedi
Baron Samedi
Fofesna-alQueso
Baron Samedi
Level 127
God Stats
14W - 6L
1,600 SR
Queue Stats
107W - 97L
1,468 Elo+
Solo
Arachne
Arachne
IvarBN2001
Arachne
Level 101
God Stats
4W - 3L
1,421 SR
Queue Stats
102W - 114L
1,332 Elo+
Party 1
Bastet
Bastet
saltdtoest
Bastet
Level 69
God Stats
4W - 2L
1,725 SR
Queue Stats
53W - 59L
1,256 Elo+
Solo
Chiron
Chiron
sweet_primer
Chiron
Level 120
God Stats
275W - 229L
1,567 SR
Queue Stats
1,323W - 1,354L
1,486 Elo+
Solo
Team Averages
Level 89
1,522 SR
1,344 Elo+

VS

Team Averages
Level 66
1,495 SR
1,462 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MrManfred450
Sun Wukong
Level 65
God Stats
8W - 7L
1,584 SR
Queue Stats
243W - 253L
1,456 Elo+
Party 2
Loki
Loki
ROTEXE
Loki
Level 64
God Stats
8W - 14L
1,385 SR
Queue Stats
187W - 190L
1,448 Elo+
Solo
Ganesha
Ganesha
TheAzureMage
Ganesha
Level 66
God Stats
2W - 6L
1,373 SR
Queue Stats
128W - 141L
1,480 Elo+
Solo
Zeus
Zeus
Toradahashi
Zeus
Level 68
God Stats
4W - 4L
1,633 SR
Queue Stats
283W - 310L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,430
418
3,925
7,649
5,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Fofesna-alQueso
Baron Samedi
13
5 / 2 / 1
7,991
615
6,308
9,054
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
IvarBN2001
Arachne
11
2 / 0 / 3
6,693
515
6,207
9,756
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
saltdtoest
Bastet
12
2 / 1 / 2
7,522
579
8,230
11,118
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
10
0 / 1 / 1
5,924
456
6,130
6,874
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 2 / 0
6,706
516
8,458
8,289
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MrManfred450
Sun Wukong
11
0 / 3 / 1
6,566
505
7,126
12,408
9,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
ROTEXE
Loki
11
2 / 2 / 0
6,491
499
3,923
9,112
3,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
TheAzureMage
Ganesha
10
0 / 0 / 2
6,421
494
3,176
10,009
9,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
6,029
464
6,455
7,462
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
5
5
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
2
0
1
W
1
1
0
1
W
Baron Samedi
Fofesna-alQueso
Baron Samedi
5
2
1
2.75
W
Arachne
IvarBN2001
Arachne
2
0
3
3.5
L
Sun Wukong
MrManfred450
Sun Wukong
0
3
1
0.17
L
Loki
ROTEXE
Loki
2
2
0
1
L
Ganesha
TheAzureMage
Ganesha
0
0
2
1
L
1
3
0
0.33
W
Bastet
saltdtoest
Bastet
2
1
2
3
W
Chiron
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,800
Damage
29,138
44,451
Taken
47,280
20,412
Mitigated
27,419
17,587
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,458
4,455
0
3,696
8,289
3,341
0
453
7,836
0
56,247
W
3,925
686
0
1,711
7,649
5,868
0
2,096
5,553
2,385
13,147
W
Baron Samedi
Fofesna-alQueso
Baron Samedi
6,308
389
314
2,951
9,054
4,903
0
4,328
4,726
53,875
0
W
Arachne
IvarBN2001
Arachne
6,207
4,248
0
2,632
9,756
3,613
0
2,163
7,593
0
43,679
L
Sun Wukong
MrManfred450
Sun Wukong
7,126
656
0
1,855
12,408
9,486
0
1,018
11,390
0
41,097
L
Loki
ROTEXE
Loki
3,923
984
0
350
9,112
3,184
0
2,292
6,820
0
50,343
L
Ganesha
TheAzureMage
Ganesha
3,176
416
0
3,512
10,009
9,058
0
641
9,368
17,644
0
L
6,455
1,323
0
1,728
7,462
2,350
0
2,998
4,464
33,119
0
W
Bastet
saltdtoest
Bastet
8,230
2,967
0
4,917
11,118
4,151
747
216
10,902
0
48,467
W
Chiron
6,130
1,432
785
4,277
6,874
1,877
0
828
6,046
0
45,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,560
Gold Earned
32,213
324
Minions Killed
335
0
Camps Cleared
0
1,288,047
Distance Traveled
1,195,880
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,706
516
111
9
0
221,742
0
W
Odin
5,430
418
29
2
0
262,291
0
W
Baron Samedi
7,991
615
96
7
0
234,775
4
W
Arachne
6,693
515
56
4
0
305,853
0
L
Sun Wukong
6,566
505
68
5
0
241,529
8
L
Loki
6,491
499
83
6
0
262,037
0
L
Ganesha
6,421
494
4
0
0
254,066
1
L
Zeus
6,029
464
69
5
0
216,506
2
W
Bastet
7,522
579
81
6
0
271,255
0
W
Chiron
5,924
456
62
5
0
213,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role