Player Matchup

Poseidon
Poseidon
TheBr00t4l
Poseidon
Level 122
God Stats
7W - 16L
1,321 SR
Queue Stats
38W - 43L
1,390 Elo+
Solo
Olorun
Olorun
kyoshibot
Olorun
Level 22
God Stats
23W - 29L
1,505 SR
Queue Stats
36W - 49L
1,436 Elo+
Party 2
Bastet
Bastet
lucasnegraoudi
Bastet
Level 56
God Stats
16W - 20L
1,499 SR
Queue Stats
235W - 280L
1,486 Elo+
Solo
Maman Brigitte
Maman Brigitte
marcoskira
Maman Brigitte
Level 81
God Stats
2W - 6L
1,587 SR
Queue Stats
193W - 211L
1,476 Elo+
Party 2
Izanami
Izanami
tiz1k4
Izanami
Level 53
God Stats
32W - 48L
1,873 SR
Queue Stats
41W - 64L
1,836 Elo+
Solo
Team Averages
Level 67
1,557 SR
1,525 Elo+

VS

Team Averages
Level 68
1,500 SR
1,491 Elo+
Sobek
Sobek
 
Sobek
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Alltieris
Merlin
Level 88
God Stats
3W - 5L
1,420 SR
Queue Stats
297W - 284L
1,530 Elo+
Party 1
Charon
Charon
C4DesertEagle
Charon
Level 27
God Stats
8W - 3L
1,690 SR
Queue Stats
8W - 4L
1,525 Elo+
Party 1
Da Ji
Da Ji
JhonyHzT
Da Ji
Level 68
God Stats
5W - 5L
1,500 SR
Queue Stats
151W - 186L
1,412 Elo+
Solo
Izanami
Izanami
XBruNNox
Izanami
Level 79
God Stats
19W - 34L
1,391 SR
Queue Stats
115W - 127L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
TheBr00t4l
Poseidon
15
1 / 7 / 5
9,594
959
7,863
12,410
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
kyoshibot
Olorun
15
1 / 8 / 3
9,481
948
7,038
17,900
7,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 4
10,603
1,060
7,149
5,925
2,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
marcoskira
Maman Brigitte
15
1 / 7 / 5
9,582
958
8,312
16,902
6,839
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
tiz1k4
Izanami
15
2 / 2 / 3
10,022
1,002
7,228
7,442
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

106

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
5 / 1 / 15
11,511
1,151
8,896
13,511
15,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Alltieris
Merlin
17
4 / 1 / 13
11,503
1,150
8,853
5,717
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 1 / 20
11,598
1,160
6,363
8,371
10,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
JhonyHzT
Da Ji
17
6 / 3 / 15
10,978
1,098
13,633
9,283
5,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
XBruNNox
Izanami
17
10 / 2 / 15
12,000
1,200
19,522
7,861
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
104
8
Kills
26
26
Deaths
8
20
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
1
15
12.5
W
Merlin
Alltieris
Merlin
4
1
13
10.5
W
1
1
20
11
W
Da Ji
JhonyHzT
Da Ji
6
3
15
4.5
L
Poseidon
TheBr00t4l
Poseidon
1
7
5
0.5
W
Izanami
XBruNNox
Izanami
10
2
15
8.75
L
Olorun
kyoshibot
Olorun
1
8
3
0.31
L
3
2
4
2.5
L
Maman Brigitte
marcoskira
Maman Brigitte
1
7
5
0.5
L
Izanami
tiz1k4
Izanami
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,590
Damage
57,267
60,579
Taken
44,743
23,586
Mitigated
37,190
1,896
Healing
7,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,896
537
0
1,920
13,511
15,235
0
6,563
5,811
16,656
0
W
Merlin
Alltieris
Merlin
8,853
389
0
670
5,717
2,171
0
2,580
2,357
33,605
0
W
6,363
788
0
1,678
8,371
10,364
0
4,473
3,748
18,546
555
W
Da Ji
JhonyHzT
Da Ji
13,633
2,438
0
375
9,283
5,615
0
5,770
3,513
0
16,048
L
Poseidon
TheBr00t4l
Poseidon
7,863
230
0
0
12,410
4,153
0
4,023
8,387
16,835
0
W
Izanami
XBruNNox
Izanami
19,522
14,583
0
2,745
7,861
3,805
0
4,354
3,207
0
43,416
L
Olorun
kyoshibot
Olorun
7,038
3,814
140
991
17,900
7,420
0
7,440
10,310
22,254
0
L
7,149
1,088
0
304
5,925
2,431
0
2,884
2,891
0
16,347
L
Maman Brigitte
marcoskira
Maman Brigitte
8,312
185
0
0
16,902
6,839
0
6,701
10,201
17,683
0
L
Izanami
tiz1k4
Izanami
7,228
5,589
0
461
7,442
2,743
0
2,209
5,233
0
22,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,282
Gold Earned
57,590
136
Minions Killed
216
3
Camps Cleared
12
840,474
Distance Traveled
917,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,511
1,151
36
4
0
184,790
0
W
Merlin
11,503
1,150
78
8
6
174,109
0
W
Charon
11,598
1,160
33
3
0
194,373
0
W
Da Ji
10,978
1,098
15
2
2
194,410
0
L
Poseidon
9,594
959
20
2
1
166,657
0
W
Izanami
12,000
1,200
54
5
4
169,428
0
L
Olorun
9,481
948
31
3
1
161,061
0
L
Bastet
10,603
1,060
15
2
0
136,063
0
L
Maman Brigitte
9,582
958
36
4
0
189,690
0
L
Izanami
10,022
1,002
34
3
1
187,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role