Player Matchup

Cerberus
Cerberus
AngryFemboy
Cerberus
Level 16
God Stats
1W - 1L
1,719 SR
Queue Stats
26W - 6L
1,838 Elo+
Party 3
Thor
Thor
CTORLELNITN
Thor
Level 156
God Stats
10W - 5L
1,630 SR
Queue Stats
410W - 360L
1,528 Elo+
Party 1
Ishtar
Ishtar
Notcarlworld
Ishtar
Level 177
God Stats
0W - 1L
1,774 SR
Queue Stats
203W - 180L
1,577 Elo+
Solo
Baba Yaga
Baba Yaga
PaulNotPaul
Baba Yaga
Level 155
God Stats
3W - 1L
1,851 SR
Queue Stats
435W - 305L
1,604 Elo+
Party 3
Hades
Hades
megakram
Hades
Level 123
God Stats
3W - 2L
1,525 SR
Queue Stats
70W - 74L
1,538 Elo+
Party 1
Team Averages
Level 125
1,700 SR
1,617 Elo+

VS

Team Averages
Level 160
1,733 SR
1,596 Elo+
Ah Puch
Ah Puch
BeserkerKing
Ah Puch
Level 158
God Stats
2W - 3L
1,789 SR
Queue Stats
152W - 118L
1,596 Elo+
Solo
Anhur
Anhur
Boarnado
Anhur
Level 201
God Stats
15W - 9L
1,655 SR
Queue Stats
217W - 189L
1,612 Elo+
Party 2
Sobek
Sobek
Widop
Sobek
Level 171
God Stats
7W - 3L
1,683 SR
Queue Stats
164W - 156L
1,573 Elo+
Party 2
Sun Wukong
Sun Wukong
gimmedastix5801
Sun Wukong
Level 120
God Stats
7W - 2L
1,832 SR
Queue Stats
335W - 287L
1,588 Elo+
Solo
Pele
Pele
zaclet
Pele
Level 148
God Stats
17W - 8L
1,706 SR
Queue Stats
154W - 138L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AngryFemboy
Cerberus
13
3 / 8 / 6
9,533
477
10,751
31,508
26,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 5 / 1
9,885
494
8,295
20,424
7,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
16
0 / 7 / 2
10,037
502
13,099
22,206
6,863
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
PaulNotPaul
Baba Yaga
17
3 / 5 / 2
10,838
542
12,174
15,783
6,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
megakram
Hades
16
0 / 6 / 2
10,785
539
9,439
20,596
12,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BeserkerKing
Ah Puch
19
3 / 3 / 7
12,298
615
18,422
11,403
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Boarnado
Anhur
20
11 / 2 / 3
14,218
711
23,630
19,174
8,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Widop
Sobek
13
0 / 3 / 11
9,945
497
7,554
22,233
19,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
gimmedastix5801
Sun Wukong
20
0 / 1 / 6
12,603
630
7,937
15,079
12,422
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
zaclet
Pele
20
17 / 1 / 6
13,572
679
30,430
22,529
9,199
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
10
Kills
31
31
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AngryFemboy
Cerberus
3
8
6
0.75
W
Ah Puch
BeserkerKing
Ah Puch
3
3
7
2.17
W
Anhur
Boarnado
Anhur
11
2
3
6.25
L
4
5
1
0.9
L
Ishtar
0
7
2
0.14
L
Baba Yaga
PaulNotPaul
Baba Yaga
3
5
2
0.8
W
Sobek
Widop
Sobek
0
3
11
1.83
W
Sun Wukong
gimmedastix5801
Sun Wukong
0
1
6
3
L
Hades
megakram
Hades
0
6
2
0.17
W
Pele
zaclet
Pele
17
1
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,758
Damage
87,973
110,517
Taken
90,418
59,695
Mitigated
54,623
19,852
Healing
24,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AngryFemboy
Cerberus
10,751
685
0
4,978
31,508
26,510
0
8,266
23,242
32,766
0
W
Ah Puch
BeserkerKing
Ah Puch
18,422
404
0
2,847
11,403
4,503
2,327
5,847
5,556
110,574
0
W
Anhur
Boarnado
Anhur
23,630
15,701
0
9,304
19,174
8,891
2,471
2,327
16,847
0
135,201
L
8,295
1,391
0
541
20,424
7,028
0
4,579
15,845
0
95,311
L
Ishtar
13,099
8,519
0
5,909
22,206
6,863
0
586
21,620
0
101,470
L
Baba Yaga
PaulNotPaul
Baba Yaga
12,174
998
0
1,641
15,783
6,631
0
10,461
5,322
84,032
0
W
Sobek
Widop
Sobek
7,554
1,336
0
3,964
22,233
19,608
128
10,347
11,886
24,535
0
W
Sun Wukong
gimmedastix5801
Sun Wukong
7,937
1,249
0
1,899
15,079
12,422
2,025
6,887
8,192
0
112,042
L
Hades
megakram
Hades
9,439
1,564
55
6,728
20,596
12,663
0
2,084
18,512
97,580
0
W
Pele
zaclet
Pele
30,430
7,463
0
6,026
22,529
9,199
0
8,545
13,984
0
135,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,078
Gold Earned
62,636
678
Minions Killed
698
0
Camps Cleared
0
1,894,327
Distance Traveled
2,116,483
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,533
477
32
2
0
397,669
2
W
Ah Puch
12,298
615
169
8
0
427,029
3
W
Anhur
14,218
711
191
10
0
370,985
3
L
Thor
9,885
494
123
6
0
421,121
0
L
Ishtar
10,037
502
170
9
0
348,925
1
L
Baba Yaga
10,838
542
170
9
0
389,193
3
W
Sobek
9,945
497
18
1
0
455,730
6
W
Sun Wukong
12,603
630
174
9
0
397,914
4
L
Hades
10,785
539
183
9
0
337,419
2
W
Pele
13,572
679
146
7
0
464,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role