Player Matchup

Kumbhakarna
Kumbhakarna
Alextheundead666
Kumbhakarna
Level 69
God Stats
3W - 3L
1,575 SR
Queue Stats
100W - 109L
1,454 Elo+
Solo
Izanami
Izanami
AvoidableDaisy
Izanami
Level 61
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Lancelot
Lancelot
BigAsianCreampie
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,544 Elo+
Party 3
Ne Zha
Ne Zha
Fellnar
Ne Zha
Level 68
God Stats
0W - 2L
1,269 SR
Queue Stats
404W - 387L
1,462 Elo+
Party 1
Shiva
Shiva
LadyBurtie
Shiva
Level 41
God Stats
7W - 7L
1,595 SR
Queue Stats
195W - 192L
1,471 Elo+
Party 1
Team Averages
Level 61
1,451 SR
1,486 Elo+

VS

Team Averages
Level 83
1,625 SR
1,480 Elo+
Discordia
Discordia
Flaccid_Ropes
Discordia
Level 116
God Stats
2W - 3L
1,414 SR
Queue Stats
147W - 158L
1,422 Elo+
Party 2
Anubis
Anubis
I_Am_The_Meta
Anubis
Level 147
God Stats
7W - 5L
1,602 SR
Queue Stats
241W - 224L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
Telyina
Danzaburou
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,377 Elo+
Solo
Odin
Odin
ThE og BirDiE
Odin
Level 89
God Stats
2W - 0L
1,899 SR
Queue Stats
77W - 80L
1,537 Elo+
Solo
Ullr
Ullr
theCramps
Ullr
Level 31
God Stats
2W - 0L
1,712 SR
Queue Stats
136W - 102L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alextheundead666
Kumbhakarna
15
4 / 3 / 4
8,375
761
6,166
18,338
15,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 6 / 5
7,011
637
2,176
10,306
3,754
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
1 / 6 / 4
7,789
708
3,891
11,317
6,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Fellnar
Ne Zha
14
3 / 6 / 3
7,772
707
13,741
12,117
5,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
13
1 / 6 / 5
7,265
660
3,556
15,762
14,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Flaccid_Ropes
Discordia
18
1 / 1 / 20
9,785
890
16,707
6,838
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
13 / 1 / 7
10,409
946
18,430
6,069
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Telyina
Danzaburou
15
3 / 0 / 17
9,175
834
8,109
4,209
1,318
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 4 / 11
9,323
848
8,236
13,006
12,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
14
3 / 3 / 18
8,840
804
11,313
9,015
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
100
9
Kills
27
27
Deaths
9
21
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Alextheundead666
Kumbhakarna
4
3
4
2
L
0
6
5
0.42
L
1
6
4
0.5
L
Ne Zha
Fellnar
Ne Zha
3
6
3
0.75
W
Discordia
Flaccid_Ropes
Discordia
1
1
20
11
W
13
1
7
16.5
L
Shiva
1
6
5
0.58
W
Danzaburou
Telyina
Danzaburou
3
0
17
11.5
W
7
4
11
3.13
W
Ullr
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,530
Damage
62,795
67,840
Taken
39,137
45,671
Mitigated
22,399
13,897
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Alextheundead666
Kumbhakarna
6,166
318
2,920
5,395
18,338
15,801
0
9,039
9,299
13,685
0
L
2,176
1,037
0
0
10,306
3,754
0
7,153
3,153
0
9,391
L
3,891
906
0
234
11,317
6,401
0
5,790
5,527
223
7,295
L
Ne Zha
Fellnar
Ne Zha
13,741
937
396
614
12,117
5,700
0
5,033
7,084
0
26,626
W
Discordia
Flaccid_Ropes
Discordia
16,707
620
496
1,017
6,838
2,402
689
1,141
5,648
30,594
0
W
18,430
288
1,563
2,537
6,069
2,808
492
1,235
4,796
36,036
0
L
Shiva
3,556
258
2,256
2,082
15,762
14,015
0
8,122
7,640
0
11,290
W
Danzaburou
Telyina
Danzaburou
8,109
4,410
0
1,526
4,209
1,318
1,616
408
3,801
0
19,090
W
8,236
541
1,425
2,070
13,006
12,642
106
2,282
10,182
0
11,325
W
Ullr
11,313
6,119
614
1,773
9,015
3,229
652
1,313
7,664
0
17,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
47,532
89
Minions Killed
128
0
Camps Cleared
0
963,464
Distance Traveled
1,035,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,375
761
18
2
0
207,234
0
L
Izanami
7,011
637
25
2
0
171,495
0
L
Lancelot
7,789
708
11
1
0
195,750
0
L
Ne Zha
7,772
707
16
1
0
182,174
0
W
Discordia
9,785
890
39
4
0
216,868
0
W
Anubis
10,409
946
33
3
0
182,717
0
L
Shiva
7,265
660
19
2
0
206,811
0
W
Danzaburou
9,175
834
26
2
0
221,058
0
W
Odin
9,323
848
13
1
0
222,123
0
W
Ullr
8,840
804
17
2
0
193,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role