Player Matchup

Hel
Hel
Platinum IV
Beldfort
Hel
Platinum IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,912 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,500 SR
1,912 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,698 SR
1,873 MMR
Fenrir
Fenrir
Platinum II
CookTheBread
Fenrir
Platinum II
Level 122
God Stats
40W - 29L
1,698 SR
Queue Stats
58W - 49L
1,873 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 0
11,319
871
9,592
15,377
8,348
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah Muzen CabBastetBakasuraHadesChronos

VS

Bans
BellonaAnubisHeraKaliSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 2 / 0
13,641
1,049
12,457
16,062
12,525
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
5
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Fenrir
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,592
Damage
12,457
15,377
Taken
16,062
8,348
Mitigated
12,525
4,157
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,592
1,569
0
4,157
15,377
8,348
203
300
15,077
50,360
0
W
Fenrir
12,457
5,619
0
8,438
16,062
12,525
1,085
10,396
5,666
0
83,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,319
Gold Earned
13,641
98
Minions Killed
156
4
Camps Cleared
8
250,836
Distance Traveled
284,502
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,319
871
98
8
4
250,836
1
W
Fenrir
13,641
1,049
156
12
8
284,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role