Player Matchup

Hun Batz
Hun Batz
Caleb2Predator
Hun Batz
Level 99
God Stats
2W - 2L
1,537 SR
Queue Stats
401W - 346L
1,502 Elo+
Party 1
Athena
Athena
Cody2491
Athena
Level 66
God Stats
20W - 16L
1,575 SR
Queue Stats
279W - 243L
1,524 Elo+
Party 1
Mulan
Mulan
DZMDragon
Mulan
Level 45
God Stats
35W - 25L
1,611 SR
Queue Stats
155W - 155L
1,458 Elo+
Party 1
Izanami
Izanami
PunTa_S1aYer
Izanami
Level 40
God Stats
3W - 3L
1,300 SR
Queue Stats
31W - 43L
1,308 Elo+
Solo
Ix Chel
Ix Chel
TBS bouncerslvr
Ix Chel
Level 97
God Stats
3W - 2L
1,621 SR
Queue Stats
373W - 324L
1,515 Elo+
Party 1
Team Averages
Level 69
1,529 SR
1,461 Elo+

VS

Team Averages
Level 37
1,474 SR
1,428 Elo+
Xbalanque
Xbalanque
GradedBeast8330
Xbalanque
Level 42
God Stats
4W - 3L
1,649 SR
Queue Stats
79W - 94L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
YodieMaverick
Sun Wukong
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
ZeroBr0
Danzaburou
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,553 Elo+
Party 3
Baron Samedi
Baron Samedi
jjojjo118863
Baron Samedi
Level 68
God Stats
0W - 3L
1,219 SR
Queue Stats
161W - 143L
1,444 Elo+
Party 3
Bakasura
Bakasura
liIpean
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
11 / 0 / 6
10,624
625
13,677
12,663
6,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Cody2491
Athena
13
4 / 1 / 13
9,410
554
7,949
17,944
14,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
DZMDragon
Mulan
14
3 / 5 / 6
8,704
512
14,010
16,921
13,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
PunTa_S1aYer
Izanami
15
0 / 4 / 1
8,462
498
5,093
14,189
5,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 2 / 5
10,393
611
14,452
9,755
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GradedBeast8330
Xbalanque
11
0 / 4 / 2
7,281
428
10,423
12,165
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
YodieMaverick
Sun Wukong
13
5 / 3 / 1
8,571
504
12,160
21,094
18,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ZeroBr0
Danzaburou
12
0 / 8 / 1
7,359
433
6,854
13,720
4,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
jjojjo118863
Baron Samedi
14
3 / 6 / 1
8,416
495
10,096
14,488
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
liIpean
Bakasura
13
4 / 6 / 1
8,368
492
7,166
20,120
7,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
27
Kills
12
12
Deaths
27
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
11
0
6
14
W
Athena
Cody2491
Athena
4
1
13
10.5
W
Mulan
DZMDragon
Mulan
3
5
6
1.2
L
Xbalanque
GradedBeast8330
Xbalanque
0
4
2
0.25
W
Izanami
PunTa_S1aYer
Izanami
0
4
1
0.13
W
9
2
5
5.75
L
Sun Wukong
YodieMaverick
Sun Wukong
5
3
1
1.83
L
Danzaburou
ZeroBr0
Danzaburou
0
8
1
0.06
L
Baron Samedi
jjojjo118863
Baron Samedi
3
6
1
0.58
L
Bakasura
liIpean
Bakasura
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,181
Damage
46,699
71,472
Taken
81,587
43,960
Mitigated
40,822
26,473
Healing
20,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
13,677
5,201
0
7,197
12,663
6,251
0
1,431
11,177
0
89,072
W
Athena
Cody2491
Athena
7,949
920
2,094
4,920
17,944
14,120
380
2,102
15,646
24,815
0
W
Mulan
DZMDragon
Mulan
14,010
2,013
0
4,727
16,921
13,549
0
950
15,896
0
65,248
L
Xbalanque
GradedBeast8330
Xbalanque
10,423
3,947
0
2,517
12,165
4,115
1,739
2,001
10,160
0
47,226
W
Izanami
PunTa_S1aYer
Izanami
5,093
2,533
0
3,622
14,189
5,549
2,420
1,334
12,119
0
79,132
W
14,452
1,141
1,378
2,535
9,755
4,491
904
4,279
5,366
83,601
0
L
Sun Wukong
YodieMaverick
Sun Wukong
12,160
2,038
0
4,995
21,094
18,145
0
3,364
17,630
0
56,845
L
Danzaburou
ZeroBr0
Danzaburou
6,854
4,426
0
1,449
13,720
4,512
564
2,742
10,956
0
41,358
L
Baron Samedi
jjojjo118863
Baron Samedi
10,096
412
141
3,645
14,488
6,264
0
9,090
5,342
55,219
0
L
Bakasura
liIpean
Bakasura
7,166
4,583
0
7,681
20,120
7,786
13
4,943
15,098
0
55,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,593
Gold Earned
39,995
482
Minions Killed
394
0
Camps Cleared
0
1,679,024
Distance Traveled
1,600,370
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,624
625
135
8
0
404,813
0
W
Athena
9,410
554
29
2
0
347,773
0
W
Mulan
8,704
512
76
4
0
315,290
2
L
Xbalanque
7,281
428
73
4
0
289,112
0
W
Izanami
8,462
498
121
7
0
291,812
0
W
Ix Chel
10,393
611
121
7
0
319,336
0
L
Sun Wukong
8,571
504
74
4
0
323,169
0
L
Danzaburou
7,359
433
60
4
0
303,028
0
L
Baron Samedi
8,416
495
91
5
0
301,259
2
L
Bakasura
8,368
492
96
6
0
383,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role