Player Matchup

Hades
Hades
Platinum I
 
Hades
Platinum I
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
B4REFOOTBAND1T
Ares
Gold III
Level 111
God Stats
3W - 4L
1,689 SR
Queue Stats
149W - 152L
1,621 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
Bluedevil614
Kukulkan
Platinum V
Level 85
God Stats
7W - 9L
1,596 SR
Queue Stats
42W - 37L
1,864 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
CoyoteWise
Gilgamesh
Platinum II
Level 238
God Stats
18W - 26L
1,618 SR
Queue Stats
1,173W - 1,198L
1,863 MMR
Solo
Danzaburou
Danzaburou
Platinum I
TheOnlyGeo
Danzaburou
Platinum I
Level 144
God Stats
16W - 16L
1,634 SR
Queue Stats
205W - 191L
2,086 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 162
1,608 SR
1,787 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,537 SR
1,860 MMR
Charon
Charon
Platinum II
HersheysBar
Charon
Platinum II
Level 158
God Stats
24W - 9L
1,735 SR
Queue Stats
128W - 115L
1,853 MMR
Solo
Anubis
Anubis
Platinum IV
Mdotskiii
Anubis
Platinum IV
Level 108
God Stats
2W - 3L
1,245 SR
Queue Stats
364W - 350L
1,854 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
OliverQueen42
Morgan Le Fay
Platinum III
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,860 MMR
Solo
Apollo
Apollo
Platinum II
Scrum123
Apollo
Platinum II
Level 172
God Stats
30W - 16L
1,707 SR
Queue Stats
127W - 117L
1,871 MMR
Solo
Lancelot
Lancelot
Diamond V
jenk69
Lancelot
Diamond V
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 123L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
0 / 2 / 2
10,758
566
3,935
15,601
10,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 3 / 2
8,356
440
4,515
20,120
20,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Kukulkan
Bluedevil614
Kukulkan
16
2 / 6 / 1
9,447
497
13,130
11,824
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
CoyoteWise
Gilgamesh
14
2 / 4 / 4
8,656
456
6,747
23,268
9,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TheOnlyGeo
Danzaburou
16
1 / 3 / 1
10,264
540
8,273
12,340
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ThanatosSusanoChernobogFreyaAthena

VS

Bans
ThothRaijinThorLokiPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
17
4 / 1 / 12
11,161
587
6,542
15,089
15,611
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Anubis
Mdotskiii
Anubis
17
6 / 1 / 6
10,977
578
16,217
10,579
6,637
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
OliverQueen42
Morgan Le Fay
17
1 / 2 / 1
10,742
565
4,891
10,569
7,082
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Scrum123
Apollo
19
4 / 0 / 7
12,043
634
17,125
12,892
7,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
jenk69
Lancelot
17
3 / 2 / 8
10,204
537
11,811
14,419
7,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
6
Kills
18
18
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
2
0.5
L
1
3
2
0.67
L
Kukulkan
Bluedevil614
Kukulkan
2
6
1
0.42
L
Gilgamesh
CoyoteWise
Gilgamesh
2
4
4
1
W
Charon
4
1
12
10
W
Anubis
Mdotskiii
Anubis
6
1
6
9
W
Morgan Le Fay
OliverQueen42
Morgan Le Fay
1
2
1
0.75
W
Apollo
Scrum123
Apollo
4
0
7
7.5
L
Danzaburou
TheOnlyGeo
Danzaburou
1
3
1
0.5
W
Lancelot
jenk69
Lancelot
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,600
Damage
56,586
83,153
Taken
63,548
50,004
Mitigated
43,730
24,812
Healing
26,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,935
395
250
9,924
15,601
10,422
844
3,430
12,171
94,315
0
L
4,515
214
0
3,352
20,120
20,366
0
11,491
8,629
27,409
0
L
Kukulkan
Bluedevil614
Kukulkan
13,130
493
0
484
11,824
4,365
0
6,113
5,711
90,608
0
L
Gilgamesh
CoyoteWise
Gilgamesh
6,747
1,262
0
5,299
23,268
9,794
0
6,054
17,214
194
60,308
W
Charon
6,542
664
2,616
3,738
15,089
15,611
178
4,709
10,380
28,020
0
W
Anubis
Mdotskiii
Anubis
16,217
746
0
6,792
10,579
6,637
487
6,462
4,117
99,926
0
W
Morgan Le Fay
OliverQueen42
Morgan Le Fay
4,891
323
0
6,306
10,569
7,082
670
4,134
6,435
92,641
0
W
Apollo
Scrum123
Apollo
17,125
12,382
0
6,144
12,892
7,383
1,283
2,492
10,400
0
129,563
L
Danzaburou
TheOnlyGeo
Danzaburou
8,273
3,229
0
5,503
12,340
5,057
0
562
11,778
0
94,647
W
Lancelot
jenk69
Lancelot
11,811
980
0
1,008
14,419
7,017
0
4,589
9,830
0
105,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,481
Gold Earned
55,127
602
Minions Killed
684
0
Camps Cleared
0
1,822,657
Distance Traveled
1,980,930
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,758
566
190
10
0
339,294
4
L
Ares
8,356
440
42
2
0
396,427
4
L
Kukulkan
9,447
497
154
8
0
360,311
5
L
Gilgamesh
8,656
456
70
4
0
398,272
0
W
Charon
11,161
587
35
2
0
398,354
8
W
Anubis
10,977
578
171
9
0
370,321
3
W
Morgan Le Fay
10,742
565
161
8
0
369,093
3
W
Apollo
12,043
634
190
10
0
356,764
5
L
Danzaburou
10,264
540
146
8
0
328,353
6
W
Lancelot
10,204
537
127
7
0
486,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role