Player Matchup

Athena
Athena
 
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
CutieJello
Artemis
Level 47
God Stats
16W - 12L
1,496 SR
Queue Stats
44W - 49L
1,444 Elo+
Party 4
Anubis
Anubis
KnownMarcinho
Anubis
Level 157
God Stats
38W - 42L
1,446 SR
Queue Stats
287W - 269L
1,450 Elo+
Solo
Nike
Nike
SpawnCifer
Nike
Level 113
God Stats
0W - 1L
1,209 SR
Queue Stats
13W - 9L
1,601 Elo+
Party 4
Loki
Loki
iampro90
Loki
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,416 Elo+
Party 2
Team Averages
Level 85
1,430 SR
1,482 Elo+

VS

Team Averages
Level 77
1,395 SR
1,454 Elo+
Tiamat
Tiamat
IamKaze
Tiamat
Level 149
God Stats
4W - 4L
1,415 SR
Queue Stats
641W - 619L
1,409 Elo+
Party 1
Freya
Freya
Koifish5213
Freya
Level 66
God Stats
3W - 6L
1,187 SR
Queue Stats
215W - 196L
1,511 Elo+
Solo
King Arthur
King Arthur
WoollyBehemoth
King Arthur
Level 44
God Stats
6W - 3L
1,296 SR
Queue Stats
199W - 203L
1,405 Elo+
Party 1
Arachne
Arachne
YodaStoleMyKids
Arachne
Level 69
God Stats
5W - 1L
1,687 SR
Queue Stats
41W - 26L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
YourDaddyYoda
Sylvanus
Level 58
God Stats
3W - 1L
1,388 SR
Queue Stats
33W - 38L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 1 / 0
5,233
476
2,552
8,453
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
CutieJello
Artemis
10
0 / 0 / 0
5,318
483
2,104
3,013
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,296
481
5,374
8,159
3,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 0
7,546
686
3,197
6,982
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
10
0 / 0 / 0
5,502
500
1,838
7,309
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IamKaze
Tiamat
10
1 / 0 / 3
5,823
529
4,600
4,569
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 0 / 0
5,675
516
3,130
3,643
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
WoollyBehemoth
King Arthur
10
0 / 1 / 0
5,377
489
2,528
6,604
4,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 1
6,215
565
4,572
8,753
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sylvanus
YourDaddyYoda
Sylvanus
10
2 / 0 / 1
5,989
544
2,559
7,745
4,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
5
5
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
0
0
L
Artemis
CutieJello
Artemis
0
0
0
0
W
Tiamat
IamKaze
Tiamat
1
0
3
2.5
L
0
4
0
0
W
1
0
0
1
L
2
0
0
2
W
King Arthur
WoollyBehemoth
King Arthur
0
1
0
0
W
1
1
1
1.5
W
Sylvanus
YourDaddyYoda
Sylvanus
2
0
1
2.5
L
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,065
Damage
17,389
33,916
Taken
31,314
17,086
Mitigated
15,378
12,271
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,552
587
0
2,247
8,453
6,080
0
4,257
4,172
19,271
0
L
Artemis
CutieJello
Artemis
2,104
530
0
904
3,013
1,036
0
971
2,042
0
33,124
W
Tiamat
IamKaze
Tiamat
4,600
512
0
1,044
4,569
2,355
0
2,355
2,214
34,425
0
L
5,374
247
0
3,500
8,159
3,751
216
4,282
3,596
45,522
0
W
3,130
1,018
0
1,674
3,643
1,369
492
596
3,047
39,299
0
L
3,197
313
0
1,610
6,982
3,648
0
255
6,727
0
62,717
W
King Arthur
WoollyBehemoth
King Arthur
2,528
248
0
1,367
6,604
4,441
0
193
6,411
649
34,767
W
4,572
2,884
0
2,917
8,753
3,046
10
1,495
7,258
0
53,243
W
Sylvanus
YourDaddyYoda
Sylvanus
2,559
884
2,114
2,252
7,745
4,167
0
3,287
4,458
20,269
0
L
Loki
1,838
688
0
4,010
7,309
2,571
0
394
6,835
0
38,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,895
Gold Earned
29,079
367
Minions Killed
309
0
Camps Cleared
0
1,064,825
Distance Traveled
1,103,685
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,233
476
29
3
0
252,528
0
L
Artemis
5,318
483
68
6
0
172,920
0
W
Tiamat
5,823
529
78
7
0
225,827
3
L
Anubis
5,296
481
76
7
0
177,943
0
W
Freya
5,675
516
68
6
0
208,850
4
L
Nike
7,546
686
121
11
0
205,242
0
W
King Arthur
5,377
489
64
6
0
216,040
6
W
Arachne
6,215
565
75
7
0
281,336
0
W
Sylvanus
5,989
544
24
2
0
171,632
2
L
Loki
5,502
500
73
7
0
256,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role