Player Matchup

Shiva
Shiva
 
Shiva
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Extacy5309
Cthulhu
Level 84
God Stats
3W - 0L
1,464 SR
Queue Stats
44W - 54L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
Rotthog01
Danzaburou
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 49L
1,403 Elo+
Party 1
Ah Puch
Ah Puch
Seekingbutt
Ah Puch
Level 25
God Stats
15W - 21L
1,638 SR
Queue Stats
33W - 59L
1,385 Elo+
Party 2
Pele
Pele
ThatGuyHaha50
Pele
Level 129
God Stats
5W - 7L
1,556 SR
Queue Stats
98W - 123L
1,423 Elo+
Party 2
Team Averages
Level 78
1,532 SR
1,408 Elo+

VS

Team Averages
Level 84
1,462 SR
1,424 Elo+
Freya
Freya
Reperplays123
Freya
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 76L
1,420 Elo+
Solo
Nu Wa
Nu Wa
ZMainDoe
Nu Wa
Level 108
God Stats
0W - 2L
1,288 SR
Queue Stats
122W - 116L
1,450 Elo+
Solo
Thor
Thor
ZayneCyphon
Thor
Level 100
God Stats
3W - 7L
1,500 SR
Queue Stats
563W - 580L
1,417 Elo+
Solo
Amaterasu
Amaterasu
kronoslols
Amaterasu
Level 48
God Stats
2W - 4L
1,441 SR
Queue Stats
21W - 31L
1,362 Elo+
Solo
Bacchus
Bacchus
youngtrigga420
Bacchus
Level 99
God Stats
11W - 5L
1,582 SR
Queue Stats
244W - 247L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
3 / 3 / 2
6,554
596
6,204
10,020
6,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Extacy5309
Cthulhu
10
1 / 2 / 2
6,304
573
4,658
10,013
4,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Rotthog01
Danzaburou
9
3 / 4 / 0
6,060
551
4,474
9,875
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Seekingbutt
Ah Puch
10
0 / 2 / 2
5,858
533
3,615
6,955
2,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 2
6,664
606
5,165
9,846
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,035
549
7,793
6,418
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
ZMainDoe
Nu Wa
12
4 / 2 / 2
7,166
651
7,303
5,903
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 4
6,893
627
4,602
9,562
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
kronoslols
Amaterasu
11
2 / 4 / 1
6,364
579
6,666
11,464
10,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 1 / 1
6,096
554
5,296
7,566
6,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
10
Kills
13
13
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
3
2
1.33
W
Cthulhu
Extacy5309
Cthulhu
1
2
2
1
L
2
2
3
1.75
W
Danzaburou
Rotthog01
Danzaburou
3
4
0
0.75
W
Ah Puch
Seekingbutt
Ah Puch
0
2
2
0.5
W
3
2
2
2
L
Nu Wa
ZMainDoe
Nu Wa
4
2
2
2.5
L
2
1
4
4
L
Amaterasu
kronoslols
Amaterasu
2
4
1
0.63
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,116
Damage
31,660
46,709
Taken
40,913
21,060
Mitigated
24,111
11,540
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,204
2,057
0
2,100
10,020
6,416
0
439
9,581
0
39,745
W
Cthulhu
Extacy5309
Cthulhu
4,658
368
1,210
3,400
10,013
4,894
0
7,116
2,603
22,197
0
L
7,793
2,398
0
2,182
6,418
2,420
0
2,651
3,767
32,061
1,613
W
Danzaburou
Rotthog01
Danzaburou
4,474
1,869
0
2,234
9,875
3,702
0
6,216
3,355
0
32,958
W
Ah Puch
Seekingbutt
Ah Puch
3,615
114
0
664
6,955
2,602
0
3,319
3,636
38,159
0
W
5,165
1,446
0
1,932
9,846
3,446
0
2,644
7,202
0
46,655
L
Nu Wa
ZMainDoe
Nu Wa
7,303
1,382
0
1,588
5,903
1,988
288
2,890
3,013
49,191
0
L
4,602
1,500
0
837
9,562
3,384
0
1,193
8,369
0
42,790
L
Amaterasu
kronoslols
Amaterasu
6,666
2,708
0
2,298
11,464
10,306
0
0
11,464
0
42,897
L
5,296
991
268
2,117
7,566
6,013
0
1,539
6,027
17,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
32,554
295
Minions Killed
310
0
Camps Cleared
0
1,118,839
Distance Traveled
1,073,635
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,554
596
67
6
0
218,312
2
W
Cthulhu
6,304
573
37
3
0
236,273
0
L
Freya
6,035
549
75
7
0
212,534
0
W
Danzaburou
6,060
551
55
5
0
204,563
0
W
Ah Puch
5,858
533
66
6
0
196,868
1
W
Pele
6,664
606
70
6
0
262,823
2
L
Nu Wa
7,166
651
86
8
0
195,953
0
L
Thor
6,893
627
68
6
0
234,134
0
L
Amaterasu
6,364
579
63
6
0
184,080
0
L
Bacchus
6,096
554
18
2
0
246,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role