Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
One_Autum_Leaff
Chronos
Level 150
God Stats
0W - 3L
1,214 SR
Queue Stats
67W - 74L
1,439 Elo+
Solo
Artemis
Artemis
SyKo Convict
Artemis
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,575 Elo+
Party 1
Sol
Sol
SyKo Sasuke
Sol
Level 157
God Stats
0W - 1L
1,637 SR
Queue Stats
7W - 14L
1,510 Elo+
Party 1
Team Averages
Level 153
1,470 SR
1,505 Elo+

VS

Team Averages
Level 150
1,502 SR
1,514 Elo+
Pele
Pele
DoomtrainMD
Pele
Level 148
God Stats
3W - 0L
1,519 SR
Queue Stats
259W - 187L
1,621 Elo+
Party 3
Achilles
Achilles
Hailstarlord
Achilles
Level 136
God Stats
40W - 28L
1,514 SR
Queue Stats
772W - 790L
1,504 Elo+
Party 2
Persephone
Persephone
JCorpus
Persephone
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,366 Elo+
Solo
Khepri
Khepri
SourNug
Khepri
Level 184
God Stats
3W - 4L
1,417 SR
Queue Stats
428W - 299L
1,573 Elo+
Party 3
Vulcan
Vulcan
adrenalinrush78
Vulcan
Level 156
God Stats
19W - 12L
1,559 SR
Queue Stats
962W - 998L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 3 / 5
8,199
820
6,445
14,249
9,406
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
 
Pele
12
0 / 4 / 5
7,215
722
7,388
12,676
4,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 3 / 5
7,815
782
8,159
8,978
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
SyKo Convict
Artemis
14
1 / 3 / 7
8,018
802
13,777
11,299
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 3
8,976
898
8,083
10,964
3,845
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 5
9,313
931
16,510
14,097
11,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
Hailstarlord
Achilles
14
4 / 3 / 10
8,766
877
8,301
14,483
18,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
JCorpus
Persephone
13
0 / 0 / 9
7,805
781
9,849
5,717
2,861
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
SourNug
Khepri
14
1 / 2 / 10
8,991
899
5,581
14,135
18,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
5 / 0 / 10
9,711
971
15,790
6,734
4,441
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
8
Kills
17
17
Deaths
7
25
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
5
1.17
L
Pele
 
Pele
0
4
5
0.63
W
7
2
5
4.75
W
Achilles
Hailstarlord
Achilles
4
3
10
3
W
Persephone
JCorpus
Persephone
0
0
9
4.5
L
2
3
5
1.5
W
Khepri
SourNug
Khepri
1
2
10
3
L
Artemis
SyKo Convict
Artemis
1
3
7
1.5
L
4
4
3
1.38
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,852
Damage
56,031
58,166
Taken
55,166
25,491
Mitigated
54,790
20,144
Healing
20,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,445
1,986
1,906
5,344
14,249
9,406
0
7,901
6,012
0
11,505
L
Pele
 
Pele
7,388
1,227
290
3,310
12,676
4,354
0
4,808
7,577
0
18,439
W
16,510
2,512
617
2,673
14,097
11,175
1,206
3,696
10,345
0
29,568
W
Achilles
Hailstarlord
Achilles
8,301
849
1,945
3,468
14,483
18,202
500
3,928
10,397
0
10,584
W
Persephone
JCorpus
Persephone
9,849
435
1,052
1,358
5,717
2,861
1,170
2,447
3,218
23,469
0
L
8,159
2,913
375
1,101
8,978
3,311
0
5,989
2,948
17,809
0
W
Khepri
SourNug
Khepri
5,581
194
2,462
3,506
14,135
18,111
196
3,615
10,432
7,836
0
L
Artemis
SyKo Convict
Artemis
13,777
6,951
1,065
3,046
11,299
4,575
0
6,753
4,326
0
34,367
L
8,083
2,703
223
3,484
10,964
3,845
0
5,769
5,053
25,343
0
W
15,790
6,859
1,713
1,909
6,734
4,441
1,267
2,158
4,532
34,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,223
Gold Earned
44,586
155
Minions Killed
119
0
Camps Cleared
0
890,866
Distance Traveled
1,058,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,199
820
8
1
0
159,838
0
L
Pele
7,215
722
29
3
0
203,649
0
W
Pele
9,313
931
28
3
0
200,131
0
W
Achilles
8,766
877
7
1
0
215,714
0
W
Persephone
7,805
781
35
4
0
205,123
0
L
Chronos
7,815
782
33
3
0
171,675
0
W
Khepri
8,991
899
3
0
0
191,427
0
L
Artemis
8,018
802
52
5
0
173,542
0
L
Sol
8,976
898
33
3
0
182,162
0
W
Vulcan
9,711
971
46
5
0
246,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role