Player Matchup

Cernunnos
Cernunnos
BrendanX190
Cernunnos
Level 104
God Stats
16W - 9L
1,621 SR
Queue Stats
265W - 277L
1,399 Elo+
Solo
Bacchus
Bacchus
Marco_iZ_Pro
Bacchus
Level 49
God Stats
17W - 8L
1,697 SR
Queue Stats
33W - 32L
1,455 Elo+
Party 1
Zeus
Zeus
Wrighty_53
Zeus
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 67L
1,489 Elo+
Party 1
Team Averages
Level 94
1,606 SR
1,448 Elo+

VS

Team Averages
Level 110
1,615 SR
1,417 Elo+
Baron Samedi
Baron Samedi
Fatboisplit
Baron Samedi
Level 120
God Stats
18W - 9L
1,570 SR
Queue Stats
89W - 94L
1,425 Elo+
Party 2
Cernunnos
Cernunnos
GRANDTHFTMUFFlN
Cernunnos
Level 101
God Stats
3W - 3L
1,607 SR
Queue Stats
244W - 241L
1,388 Elo+
Party 2
Horus
Horus
MtManChris
Horus
Level 109
God Stats
6W - 4L
1,669 SR
Queue Stats
89W - 81L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BrendanX190
Cernunnos
11
2 / 1 / 9
7,920
792
6,696
7,102
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Marco_iZ_Pro
Bacchus
12
3 / 0 / 8
8,192
819
4,496
6,974
6,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
7 / 0 / 4
8,915
892
10,039
3,745
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fatboisplit
Baron Samedi
8
0 / 5 / 0
6,319
632
4,668
7,347
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
GRANDTHFTMUFFlN
Cernunnos
9
0 / 4 / 0
6,334
633
3,308
8,709
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
9
1 / 3 / 0
6,991
699
3,127
10,741
8,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
12
Kills
1
1
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BrendanX190
Cernunnos
2
1
9
6.5
L
Baron Samedi
Fatboisplit
Baron Samedi
0
5
0
0
L
Cernunnos
GRANDTHFTMUFFlN
Cernunnos
0
4
0
0
W
Bacchus
Marco_iZ_Pro
Bacchus
3
0
8
7
L
Horus
1
3
0
0.33
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,231
Damage
11,103
17,821
Taken
26,797
9,914
Mitigated
16,418
6,661
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BrendanX190
Cernunnos
6,696
3,294
0
3,433
7,102
2,408
1,034
2,160
4,942
0
25,730
L
Baron Samedi
Fatboisplit
Baron Samedi
4,668
210
134
692
7,347
4,407
31
4,281
2,852
19,502
0
L
Cernunnos
GRANDTHFTMUFFlN
Cernunnos
3,308
1,212
0
1,680
8,709
3,301
0
4,978
3,531
0
18,169
W
Bacchus
Marco_iZ_Pro
Bacchus
4,496
198
0
2,033
6,974
6,266
119
1,318
5,656
15,220
0
L
Horus
3,127
1,516
658
3,024
10,741
8,710
0
5,088
5,328
0
16,386
W
10,039
1,165
0
1,195
3,745
1,240
442
1,383
2,362
42,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
19,644
116
Minions Killed
80
0
Camps Cleared
0
555,217
Distance Traveled
448,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,920
792
35
4
0
168,526
0
L
Baron Samedi
6,319
632
26
3
0
113,414
0
L
Cernunnos
6,334
633
27
3
0
159,602
0
W
Bacchus
8,192
819
20
2
0
198,176
0
L
Horus
6,991
699
27
3
0
175,220
0
W
Zeus
8,915
892
61
6
0
188,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role