Player Matchup

Cupid
Cupid
Andre Black
Cupid
Level 125
God Stats
4W - 5L
1,445 SR
Queue Stats
137W - 146L
1,366 Elo+
Party 1
Raijin
Raijin
ImADumbRein
Raijin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 105L
1,526 Elo+
Party 3
Izanami
Izanami
K1llerBoreto
Izanami
Level 142
God Stats
1W - 3L
1,545 SR
Queue Stats
129W - 134L
1,370 Elo+
Party 1
Sol
Sol
KnottyByNature
Sol
Level 42
God Stats
2W - 2L
1,722 SR
Queue Stats
96W - 93L
1,592 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NaoTIMPorta
Cu Chulainn
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 164L
1,462 Elo+
Solo
Team Averages
Level 116
1,542 SR
1,463 Elo+

VS

Team Averages
Level 108
1,460 SR
1,499 Elo+
Surtr
Surtr
CommanderUwU685
Surtr
Level 156
God Stats
4W - 4L
1,477 SR
Queue Stats
328W - 335L
1,481 Elo+
Party 2
Bacchus
Bacchus
TheHallowedMonk
Bacchus
Level 87
God Stats
5W - 0L
1,443 SR
Queue Stats
53W - 48L
1,528 Elo+
Party 2
Cabrakan
Cabrakan
Unwanted2621
Cabrakan
Level 40
God Stats
1W - 1L
1,496 SR
Queue Stats
52W - 61L
1,488 Elo+
Party 2
Cupid
Cupid
Zerubeus
Cupid
Level 126
God Stats
1W - 1L
1,185 SR
Queue Stats
106W - 115L
1,502 Elo+
Solo
Maui
Maui
awesomemaximus9
Maui
Level 131
God Stats
1W - 0L
1,700 SR
Queue Stats
98W - 66L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
7,809
781
9,689
7,736
4,639
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
12
1 / 6 / 6
7,415
742
10,776
10,454
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
K1llerBoreto
Izanami
12
1 / 4 / 5
6,977
698
5,611
7,687
3,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 2 / 5
8,270
827
10,119
5,913
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
NaoTIMPorta
Cu Chulainn
14
2 / 2 / 6
8,044
804
7,864
14,426
11,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 14
7,134
713
7,298
13,344
15,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
7 / 1 / 6
9,333
933
13,152
10,429
14,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Unwanted2621
Cabrakan
14
1 / 3 / 14
8,271
827
5,331
12,918
18,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Zerubeus
Cupid
15
4 / 2 / 11
8,388
839
8,772
7,126
3,825
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 2 / 8
8,222
822
7,240
12,108
13,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
10
Kills
16
16
Deaths
10
25
Assists
53
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
W
0
2
14
3.5
L
Raijin
1
6
6
0.67
L
Izanami
K1llerBoreto
Izanami
1
4
5
0.88
L
2
2
5
2.25
L
Cu Chulainn
NaoTIMPorta
Cu Chulainn
2
2
6
2.5
W
7
1
6
10
W
Cabrakan
Unwanted2621
Cabrakan
1
3
14
2.67
W
Cupid
Zerubeus
Cupid
4
2
11
4.75
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,059
Damage
41,793
46,216
Taken
55,925
26,454
Mitigated
65,414
15,960
Healing
20,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,689
5,522
1,498
2,057
7,736
4,639
0
5,267
2,469
0
17,863
W
7,298
2,913
1,200
3,504
13,344
15,865
0
4,264
9,080
387
16,261
L
Raijin
10,776
1,599
1,478
1,059
10,454
4,609
0
7,047
3,407
19,243
0
L
Izanami
K1llerBoreto
Izanami
5,611
3,417
72
395
7,687
3,453
159
4,583
3,104
0
13,558
L
10,119
4,199
0
1,092
5,913
2,628
0
3,341
2,572
28,207
1,048
L
Cu Chulainn
NaoTIMPorta
Cu Chulainn
7,864
1,540
1,574
6,735
14,426
11,125
0
5,800
8,626
0
14,338
W
13,152
1,202
628
2,883
10,429
14,204
138
3,348
7,081
16,293
0
W
Cabrakan
Unwanted2621
Cabrakan
5,331
570
365
1,256
12,918
18,155
196
4,993
7,925
10,360
0
W
Cupid
Zerubeus
Cupid
8,772
4,909
4,758
1,295
7,126
3,825
1,085
3,592
3,534
0
27,480
W
7,240
1,083
1,499
3,006
12,108
13,365
78
4,615
7,493
12,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,515
Gold Earned
41,348
132
Minions Killed
93
0
Camps Cleared
0
801,438
Distance Traveled
960,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,809
781
24
2
0
171,491
0
W
Surtr
7,134
713
21
2
0
188,589
0
L
Raijin
7,415
742
26
3
0
148,348
0
L
Izanami
6,977
698
11
1
0
153,719
0
L
Sol
8,270
827
55
6
0
151,852
0
L
Cu Chulainn
8,044
804
16
2
0
176,028
0
W
Bacchus
9,333
933
7
1
0
217,005
0
W
Cabrakan
8,271
827
7
1
0
182,723
0
W
Cupid
8,388
839
49
5
0
169,730
0
W
Maui
8,222
822
9
1
0
202,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role