Player Matchup

Thor
Thor
CptCyanide
Thor
Level 119
God Stats
13W - 11L
1,611 SR
Queue Stats
81W - 89L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FatherXylophone
Morgan Le Fay
Level 110
God Stats
5W - 5L
1,638 SR
Queue Stats
156W - 145L
1,576 Elo+
Party 2
Charon
Charon
Mintpastelsky
Charon
Level 77
God Stats
6W - 6L
1,600 SR
Queue Stats
43W - 33L
1,575 Elo+
Party 2
Chronos
Chronos
TundraMutt
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,437 Elo+
Party 2
Cu Chulainn
Cu Chulainn
isleeee
Cu Chulainn
Level 28
God Stats
2W - 4L
1,610 SR
Queue Stats
21W - 24L
1,399 Elo+
Party 2
Team Averages
Level 71
1,592 SR
1,503 Elo+

VS

Team Averages
Level 114
1,693 SR
1,490 Elo+
Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
JustCaLLMeShini
Nike
Level 102
God Stats
2W - 5L
1,496 SR
Queue Stats
195W - 178L
1,525 Elo+
Party 1
Anubis
Anubis
Mike_2_smooth
Anubis
Level 150
God Stats
5W - 1L
1,877 SR
Queue Stats
134W - 129L
1,473 Elo+
Party 1
Serqet
Serqet
alphagod707
Serqet
Level 144
God Stats
1W - 1L
1,813 SR
Queue Stats
130W - 129L
1,517 Elo+
Party 1
Anhur
Anhur
ionicmercury398
Anhur
Level 50
God Stats
2W - 0L
1,781 SR
Queue Stats
28W - 31L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 2
6,535
654
3,375
9,371
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
FatherXylophone
Morgan Le Fay
12
1 / 2 / 5
6,726
673
4,975
6,122
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 0
5,289
529
2,067
6,253
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
TundraMutt
Chronos
9
0 / 4 / 1
4,911
491
2,317
6,185
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
isleeee
Cu Chulainn
9
1 / 3 / 0
5,050
505
2,943
8,222
6,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 3
6,078
608
2,543
5,520
3,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 1
6,965
697
7,033
6,627
4,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 3 / 0
6,195
620
1,933
5,716
2,652
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
10
5 / 3 / 0
5,801
580
4,277
8,189
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 2
6,218
622
4,532
5,971
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
8
Kills
12
12
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
3
2.5
L
5
2
2
3
L
Morgan Le Fay
FatherXylophone
Morgan Le Fay
1
2
5
1.75
W
2
0
1
2.5
W
2
3
0
0.67
L
1
1
0
1
L
Chronos
TundraMutt
Chronos
0
4
1
0.13
W
Serqet
5
3
0
1.67
W
2
1
2
3
L
Cu Chulainn
isleeee
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,677
Damage
20,318
36,153
Taken
32,023
16,910
Mitigated
16,724
6,503
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,543
524
105
1,374
5,520
3,871
0
1,768
3,731
14,990
0
L
3,375
1,403
0
1,680
9,371
3,345
0
978
7,991
0
42,554
L
Morgan Le Fay
FatherXylophone
Morgan Le Fay
4,975
333
0
989
6,122
2,169
0
2,291
3,831
51,381
0
W
7,033
313
0
958
6,627
4,814
0
0
6,021
0
54,858
W
1,933
0
0
2,385
5,716
2,652
0
2,837
2,705
41,520
0
L
2,067
446
0
1,013
6,253
3,634
36
378
5,875
9,852
0
L
Chronos
TundraMutt
Chronos
2,317
859
0
1,128
6,185
1,393
0
829
5,356
33,962
0
W
Serqet
4,277
827
0
250
8,189
2,971
0
1,568
6,526
0
35,756
W
4,532
3,280
0
1,828
5,971
2,416
0
2,916
3,055
0
44,494
L
Cu Chulainn
isleeee
Cu Chulainn
2,943
593
0
1,693
8,222
6,369
0
0
8,060
0
25,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,511
Gold Earned
31,257
289
Minions Killed
303
0
Camps Cleared
0
1,001,796
Distance Traveled
1,017,322
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,078
608
21
2
0
209,829
3
L
Thor
6,535
654
74
7
0
225,431
1
L
Morgan Le Fay
6,726
673
98
10
0
211,004
1
W
Nike
6,965
697
91
9
0
196,629
2
W
Anubis
6,195
620
65
7
0
181,899
4
L
Charon
5,289
529
13
1
0
198,603
2
L
Chronos
4,911
491
61
6
0
184,145
2
W
Serqet
5,801
580
51
5
0
238,335
2
W
Anhur
6,218
622
75
8
0
190,630
1
L
Cu Chulainn
5,050
505
43
4
0
182,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role