Player Matchup

Lancelot
Lancelot
Platinum III
DEWUHD736
Lancelot
Platinum III
Level 67
God Stats
6W - 10L
1,316 SR
Queue Stats
143W - 170L
1,881 MMR
Solo
Hades
Hades
Gold IV
Xx_Mikey-FTW_xX
Hades
Gold IV
Level 104
God Stats
6W - 4L
1,763 SR
Queue Stats
19W - 24L
1,677 MMR
Solo
Medusa
Medusa
Platinum V
v IFlizzy
Medusa
Platinum V
Level 155
God Stats
10W - 12L
1,595 SR
Queue Stats
742W - 693L
1,664 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,558 SR
1,741 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,638 SR
1,857 MMR
Ishtar
Ishtar
Gold I
BabyYngvik
Ishtar
Gold I
Level 156
God Stats
4W - 0L
1,695 SR
Queue Stats
27W - 15L
1,955 MMR
Party 1
Scylla
Scylla
Gold V
Qurajaleshar
Scylla
Gold V
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,600 MMR
Solo
Ares
Ares
Platinum II
RelicRemover
Ares
Platinum II
Level 158
God Stats
1W - 0L
1,718 SR
Queue Stats
44W - 36L
2,016 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DEWUHD736
Lancelot
14
1 / 5 / 3
10,902
681
8,070
16,846
16,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 4 / 4
10,744
672
6,429
13,361
7,484
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
v IFlizzy
Medusa
15
4 / 1 / 1
11,901
744
13,038
8,607
4,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SobekThothAthenaHou YiXbalanque

VS

Bans
DiscordiaAo KuangKuzenboBaron SamediCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BabyYngvik
Ishtar
16
3 / 1 / 7
12,867
804
11,444
12,587
6,596
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
15
4 / 2 / 5
12,469
779
14,566
10,378
4,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 2 / 7
12,212
763
7,793
16,362
21,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
10
10
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BabyYngvik
Ishtar
3
1
7
6.5
L
Lancelot
DEWUHD736
Lancelot
1
5
3
0.5
W
Scylla
4
2
5
3.25
W
3
2
7
3.25
L
0
4
4
0.5
L
Medusa
v IFlizzy
Medusa
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,537
Damage
33,803
38,814
Taken
39,327
28,049
Mitigated
33,170
4,668
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BabyYngvik
Ishtar
11,444
6,535
0
4,290
12,587
6,596
2,459
2,206
10,210
0
104,562
L
Lancelot
DEWUHD736
Lancelot
8,070
850
0
870
16,846
16,565
120
10,282
6,564
0
22,650
W
Scylla
14,566
2,131
0
874
10,378
4,870
582
2,564
7,544
54,606
0
W
7,793
963
0
2,479
16,362
21,704
0
3,157
12,967
19,131
0
L
6,429
359
385
2,967
13,361
7,484
616
7,467
5,894
38,811
0
L
Medusa
v IFlizzy
Medusa
13,038
4,029
0
446
8,607
4,000
1,191
5,131
3,476
0
64,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,547
Gold Earned
37,548
175
Minions Killed
216
0
Camps Cleared
0
904,588
Distance Traveled
923,904
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,867
804
153
10
0
314,458
4
L
Lancelot
10,902
681
23
1
0
302,642
2
W
Scylla
12,469
779
52
3
0
290,729
0
W
Ares
12,212
763
11
1
0
318,717
4
L
Hades
10,744
672
69
4
0
281,951
0
L
Medusa
11,901
744
83
5
0
319,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role