Player Matchup

Izanami
Izanami
BeauStacks
Izanami
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 13L
1,558 Elo+
Party 1
Poseidon
Poseidon
Drjppyz-
Poseidon
Level 4
God Stats
1W - 4L
1,292 SR
Queue Stats
2W - 7L
1,122 Elo+
Party 3
Vamana
Vamana
KILLEM_W1T_AL0HA
Vamana
Level 69
God Stats
6W - 6L
1,431 SR
Queue Stats
255W - 275L
1,310 Elo+
Party 3
Fenrir
Fenrir
iNiam360
Fenrir
Level 61
God Stats
13W - 15L
1,524 SR
Queue Stats
32W - 42L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
jam omangi
Baron Samedi
Level 29
God Stats
5W - 2L
1,494 SR
Queue Stats
20W - 32L
1,369 Elo+
Party 1
Team Averages
Level 34
1,448 SR
1,361 Elo+

VS

Team Averages
Level 53
1,390 SR
1,399 Elo+
Chang'e
Chang'e
BlooSiren
Chang'e
Level 3
God Stats
13W - 17L
1,446 SR
Queue Stats
13W - 26L
1,500 Elo+
Party 2
King Arthur
King Arthur
DylanMcChillen
King Arthur
Level 105
God Stats
9W - 10L
1,471 SR
Queue Stats
282W - 305L
1,448 Elo+
Party 2
Horus
Horus
hawaiianpunch047
Horus
Level 11
God Stats
16W - 21L
1,438 SR
Queue Stats
111W - 122L
1,357 Elo+
Party 2
Arachne
Arachne
pittsteeler123
Arachne
Level 39
God Stats
6W - 10L
1,500 SR
Queue Stats
194W - 188L
1,258 Elo+
Solo
Ishtar
Ishtar
sebastian_delta
Ishtar
Level 105
God Stats
0W - 4L
1,095 SR
Queue Stats
293W - 302L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeauStacks
Izanami
9
0 / 4 / 6
5,028
503
3,881
6,517
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Drjppyz-
Poseidon
8
0 / 1 / 2
4,856
486
2,013
2,779
576
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 1 / 0
5,643
564
3,969
8,093
8,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fenrir
iNiam360
Fenrir
11
9 / 0 / 0
6,491
649
4,798
6,526
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
jam omangi
Baron Samedi
9
2 / 0 / 6
5,682
568
5,220
4,252
3,457
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlooSiren
Chang'e
7
0 / 2 / 0
4,225
423
832
4,823
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
DylanMcChillen
King Arthur
10
1 / 1 / 0
5,610
561
5,324
8,585
6,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 3 / 2
5,610
561
1,967
8,797
6,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
1 / 1 / 0
4,630
463
784
5,009
1,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
2 / 5 / 1
5,018
502
3,715
8,767
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
6
6
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
BeauStacks
Izanami
0
4
6
0.75
L
Chang'e
BlooSiren
Chang'e
0
2
0
0
W
Poseidon
Drjppyz-
Poseidon
0
1
2
1
L
King Arthur
DylanMcChillen
King Arthur
1
1
0
1
W
1
1
0
1
L
2
3
2
1
W
Fenrir
iNiam360
Fenrir
9
0
0
9
W
Baron Samedi
jam omangi
Baron Samedi
2
0
6
5
L
1
1
0
1
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,881
Damage
12,622
28,167
Taken
35,981
16,459
Mitigated
19,073
6,267
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BeauStacks
Izanami
3,881
2,703
0
474
6,517
1,709
481
0
6,517
0
26,630
L
Chang'e
BlooSiren
Chang'e
832
312
0
878
4,823
1,202
0
1,459
3,364
13,354
0
W
Poseidon
Drjppyz-
Poseidon
2,013
568
0
204
2,779
576
50
128
2,651
16,484
0
L
King Arthur
DylanMcChillen
King Arthur
5,324
1,012
0
1,250
8,585
6,608
0
0
8,585
0
36,064
W
3,969
2,472
0
1,430
8,093
8,074
0
0
8,093
0
30,042
L
1,967
713
703
2,275
8,797
6,875
0
2,261
6,536
0
13,761
W
Fenrir
iNiam360
Fenrir
4,798
1,137
0
1,994
6,526
2,643
0
704
5,822
0
34,558
W
Baron Samedi
jam omangi
Baron Samedi
5,220
1,300
377
1,788
4,252
3,457
247
0
4,252
26,885
0
L
784
550
0
424
5,009
1,418
0
554
4,455
0
19,667
L
3,715
2,159
0
1,679
8,767
2,970
0
2,959
5,808
0
31,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,700
Gold Earned
25,093
205
Minions Killed
174
0
Camps Cleared
0
914,395
Distance Traveled
908,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,028
503
41
4
0
185,193
0
L
Chang'e
4,225
423
22
2
0
148,161
0
W
Poseidon
4,856
486
28
3
0
183,630
0
L
King Arthur
5,610
561
54
5
0
199,006
0
W
Vamana
5,643
564
55
6
0
158,940
0
L
Horus
5,610
561
28
3
0
190,623
0
W
Fenrir
6,491
649
45
5
0
225,974
0
W
Baron Samedi
5,682
568
36
4
0
160,658
0
L
Arachne
4,630
463
30
3
0
204,473
0
L
Ishtar
5,018
502
40
4
0
166,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role