Player Matchup

Ares
Ares
Brawlly
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,538 Elo+
Party 1
Hades
Hades
ChrisBlase
Hades
Level 68
God Stats
1W - 1L
1,730 SR
Queue Stats
10W - 12L
1,541 Elo+
Party 1
Artemis
Artemis
Heartbreakkidd17
Artemis
Level 25
God Stats
1W - 4L
1,534 SR
Queue Stats
44W - 78L
1,355 Elo+
Party 3
Thoth
Thoth
bubbaspiering17
Thoth
Level 108
God Stats
1W - 2L
1,275 SR
Queue Stats
75W - 95L
1,447 Elo+
Party 3
Ishtar
Ishtar
gnarshredder10
Ishtar
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 65L
1,419 Elo+
Party 3
Team Averages
Level 91
1,508 SR
1,460 Elo+

VS

Team Averages
Level 96
1,548 SR
1,507 Elo+
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
EhhPhinRownd
Fafnir
Level 144
God Stats
2W - 1L
1,624 SR
Queue Stats
107W - 111L
1,453 Elo+
Solo
Hercules
Hercules
Smoothiezzz007
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,526 Elo+
Party 2
Skadi
Skadi
TJ HAWKS FAN
Skadi
Level 95
God Stats
4W - 3L
1,615 SR
Queue Stats
232W - 244L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
patientZero453
Kuzenbo
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Brawlly
Ares
13
1 / 4 / 6
7,004
700
4,896
14,718
8,965
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
13
2 / 4 / 6
7,361
736
7,505
11,891
8,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 8
7,347
735
8,932
9,395
4,227
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 4 / 8
7,695
770
7,640
9,468
3,614
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 4 / 8
7,751
775
9,729
9,916
5,120
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
11 / 2 / 7
10,147
1,015
14,380
6,537
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fafnir
14
5 / 4 / 13
9,492
949
8,900
11,929
8,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
15
2 / 2 / 18
9,272
927
8,314
10,215
8,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

15
2 / 1 / 15
8,616
862
10,805
7,979
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 3 / 14
8,469
847
8,124
11,530
17,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
88
11
Kills
21
21
Deaths
12
36
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
2
7
7.25
L
Ares
Brawlly
Ares
1
4
6
1
L
Hades
2
4
6
1.25
W
Fafnir
5
4
13
2.88
L
2
5
8
1.2
W
Hercules
2
2
18
5.5
W
2
1
15
9.5
L
4
4
8
2
L
2
4
8
1.5
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,702
Damage
50,523
55,388
Taken
48,190
30,532
Mitigated
41,433
13,282
Healing
17,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,380
248
936
2,307
6,537
2,722
2,317
3,256
3,281
30,018
0
L
Ares
Brawlly
Ares
4,896
518
1,147
1,897
14,718
8,965
213
7,229
7,489
7,822
0
L
Hades
7,505
1,248
1,932
2,424
11,891
8,606
0
6,507
5,384
15,620
0
W
Fafnir
8,900
2,707
1,153
2,544
11,929
8,645
455
5,685
6,244
13,667
0
L
8,932
2,084
616
465
9,395
4,227
68
5,765
3,630
0
16,047
W
Hercules
8,314
1,492
193
3,444
10,215
8,871
508
2,514
7,701
0
14,750
W
10,805
2,982
780
1,989
7,979
3,595
1,759
3,627
4,352
0
25,258
L
7,640
661
432
1,491
9,468
3,614
306
6,811
2,657
12,445
0
L
9,729
5,148
1,211
1,667
9,916
5,120
506
5,092
4,824
0
28,529
W
8,124
2,103
1,180
2,788
11,530
17,600
527
4,959
6,571
12,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,158
Gold Earned
45,996
103
Minions Killed
100
0
Camps Cleared
0
870,088
Distance Traveled
941,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,147
1,015
46
5
0
180,120
0
L
Ares
7,004
700
12
1
0
183,603
0
L
Hades
7,361
736
22
2
0
165,329
0
W
Fafnir
9,492
949
8
1
0
192,257
0
L
Artemis
7,347
735
15
2
0
171,140
0
W
Hercules
9,272
927
8
1
0
185,329
0
W
Skadi
8,616
862
30
3
0
188,805
0
L
Thoth
7,695
770
13
1
0
178,374
0
L
Ishtar
7,751
775
41
4
0
171,642
0
W
Kuzenbo
8,469
847
8
1
0
194,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role