Player Matchup

Ganesha
Ganesha
DoctahBubbles
Ganesha
Level 123
God Stats
3W - 4L
1,467 SR
Queue Stats
238W - 213L
1,584 Elo+
Party 1
Eset
Eset
DragoonXLiger
Eset
Level 204
God Stats
5W - 3L
1,724 SR
Queue Stats
229W - 220L
1,483 Elo+
Solo
Chiron
Chiron
Janglesss
Chiron
Level 122
God Stats
1W - 6L
1,219 SR
Queue Stats
275W - 256L
1,585 Elo+
Party 1
Apollo
Apollo
Klupperz
Apollo
Level 166
God Stats
0W - 1L
1,314 SR
Queue Stats
14W - 11L
1,592 Elo+
Solo
Ymir
Ymir
SilentJ38
Ymir
Level 128
God Stats
0W - 3L
1,253 SR
Queue Stats
72W - 76L
1,531 Elo+
Party 1
Team Averages
Level 149
1,395 SR
1,555 Elo+

VS

Team Averages
Level 121
1,605 SR
1,589 Elo+
Chaac
Chaac
 
Chaac
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Bilboboss
Charon
Level 100
God Stats
4W - 0L
1,773 SR
Queue Stats
243W - 121L
1,738 Elo+
Solo
Ah Puch
Ah Puch
JaySwaminarayan
Ah Puch
Level 62
God Stats
13W - 6L
1,500 SR
Queue Stats
277W - 269L
1,561 Elo+
Solo
Freya
Freya
ReconXMaverick
Freya
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 217L
1,591 Elo+
Solo
Olorun
Olorun
Watsamatta
Olorun
Level 147
God Stats
3W - 0L
1,751 SR
Queue Stats
346W - 340L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 5 / 4
7,015
702
6,651
14,079
18,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 4 / 4
7,069
707
3,931
7,010
4,909
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Janglesss
Chiron
13
3 / 2 / 1
7,536
754
6,945
8,147
5,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Klupperz
Apollo
14
2 / 3 / 3
7,985
799
5,171
9,558
6,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
12
0 / 2 / 3
6,690
669
1,786
8,155
10,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 2 / 11
8,361
836
5,841
12,114
17,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
Bilboboss
Charon
16
4 / 2 / 10
9,906
991
9,044
11,798
9,797
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
3 / 1 / 12
9,201
920
15,804
8,402
5,554
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 4
7,980
798
4,789
7,424
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Watsamatta
Olorun
14
3 / 1 / 7
8,626
863
6,279
4,171
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
6
Kills
15
16
Deaths
9
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
11
4.25
W
Charon
Bilboboss
Charon
4
2
10
4.5
L
Ganesha
0
5
4
0.4
L
1
4
4
0.75
L
Chiron
Janglesss
Chiron
3
2
1
1.75
W
3
1
12
9
L
Apollo
Klupperz
Apollo
2
3
3
1.17
W
2
3
4
1.33
L
Ymir
0
2
3
0.75
W
Olorun
Watsamatta
Olorun
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,484
Damage
41,757
46,949
Taken
43,909
45,566
Mitigated
37,197
13,644
Healing
17,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,841
1,192
403
4,546
12,114
17,004
408
2,555
9,559
0
13,485
W
Charon
Bilboboss
Charon
9,044
991
1,940
2,414
11,798
9,797
385
2,831
8,967
17,651
0
L
Ganesha
6,651
279
2,084
2,858
14,079
18,153
0
10,147
3,932
15,940
0
L
3,931
69
933
431
7,010
4,909
0
5,789
1,221
10,194
0
L
Chiron
Janglesss
Chiron
6,945
1,925
781
1,990
8,147
5,127
0
6,852
1,295
0
13,832
W
15,804
240
1,080
1,923
8,402
5,554
1,302
1,811
6,591
29,933
0
L
Apollo
Klupperz
Apollo
5,171
3,102
905
2,352
9,558
6,999
28
6,633
2,925
0
19,341
W
4,789
1,169
606
1,477
7,424
3,153
1,915
3,687
3,737
10,912
0
L
Ymir
1,786
0
329
981
8,155
10,378
0
6,495
1,660
3,739
0
W
Olorun
Watsamatta
Olorun
6,279
1,985
1,285
1,377
4,171
1,689
3,787
1,484
2,687
19,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,295
Gold Earned
44,074
99
Minions Killed
117
0
Camps Cleared
0
881,622
Distance Traveled
947,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,361
836
10
1
0
195,442
0
W
Charon
9,906
991
8
1
0
188,930
0
L
Ganesha
7,015
702
1
0
0
163,836
0
L
Eset
7,069
707
18
2
0
170,179
0
L
Chiron
7,536
754
18
2
0
179,863
0
W
Ah Puch
9,201
920
46
5
0
212,645
0
L
Apollo
7,985
799
56
6
0
202,114
0
W
Freya
7,980
798
21
2
0
171,259
0
L
Ymir
6,690
669
6
1
0
165,630
0
W
Olorun
8,626
863
32
3
0
179,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role