Player Matchup

Cthulhu
Cthulhu
Breek_Hause
Cthulhu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,537 Elo+
Party 2
Anubis
Anubis
DrakeZse
Anubis
Level 47
God Stats
0W - 3L
1,372 SR
Queue Stats
0W - 9L
1,039 Elo+
Party 1
Ao Kuang
Ao Kuang
Kingmalmar09717
Ao Kuang
Level 29
God Stats
0W - 1L
1,333 SR
Queue Stats
4W - 14L
1,285 Elo+
Party 1
Anhur
Anhur
Mothmanjaro
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,537 Elo+
Party 2
Charon
Charon
iVulkaan
Charon
Level 55
God Stats
7W - 5L
1,560 SR
Queue Stats
139W - 145L
1,492 Elo+
Solo
Team Averages
Level 46
1,453 SR
1,378 Elo+

VS

Team Averages
Level 63
1,552 SR
1,437 Elo+
Anubis
Anubis
AestheticXYZ
Anubis
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 135L
1,439 Elo+
Party 3
Arachne
Arachne
JusTbLue_Ok
Arachne
Level 29
God Stats
8W - 6L
1,471 SR
Queue Stats
83W - 85L
1,396 Elo+
Party 3
Poseidon
Poseidon
Rafytak1001
Poseidon
Level 69
God Stats
12W - 6L
1,546 SR
Queue Stats
214W - 210L
1,454 Elo+
Solo
Skadi
Skadi
Standardflea451
Skadi
Level 64
God Stats
134W - 122L
1,452 SR
Queue Stats
265W - 245L
1,457 Elo+
Solo
Pele
Pele
SturdyDuck3209
Pele
Level 45
God Stats
11W - 9L
1,791 SR
Queue Stats
96W - 92L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Breek_Hause
Cthulhu
8
0 / 4 / 3
4,869
487
2,101
9,016
4,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
DrakeZse
Anubis
9
3 / 7 / 1
5,615
562
4,962
9,554
3,837
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
7
2 / 5 / 4
5,204
520
4,278
10,395
2,899
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 4 / 1
4,524
452
1,875
6,545
1,391
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
iVulkaan
Charon
11
2 / 1 / 0
6,496
650
5,964
7,127
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
3 / 2 / 4
6,383
638
6,216
6,900
2,927
Magic Focus

Magic Focus

+20
Magical Power

Arachne
JusTbLue_Ok
Arachne
10
8 / 2 / 2
6,495
650
5,234
7,530
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Rafytak1001
Poseidon
11
4 / 2 / 6
6,384
638
5,854
4,396
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
5 / 1 / 6
6,378
638
7,925
5,268
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 1 / 1
5,458
546
3,471
9,574
4,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
21
21
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
2
4
2.5
L
Cthulhu
Breek_Hause
Cthulhu
0
4
3
0.38
L
Anubis
DrakeZse
Anubis
3
7
1
0.5
W
Arachne
JusTbLue_Ok
Arachne
8
2
2
4.5
L
Ao Kuang
2
5
4
0.8
L
1
4
1
0.38
W
Poseidon
Rafytak1001
Poseidon
4
2
6
3.5
W
5
1
6
8
W
1
1
1
1.5
L
Charon
iVulkaan
Charon
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,180
Damage
28,700
42,637
Taken
33,668
15,652
Mitigated
12,859
8,858
Healing
13,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,216
268
0
3,887
6,900
2,927
726
2,915
3,985
53,862
0
L
Cthulhu
Breek_Hause
Cthulhu
2,101
140
859
794
9,016
4,390
0
4,321
4,695
10,988
0
L
Anubis
DrakeZse
Anubis
4,962
104
29
1,775
9,554
3,837
67
2,759
6,795
35,819
0
W
Arachne
JusTbLue_Ok
Arachne
5,234
4,027
0
2,299
7,530
2,455
0
4,349
3,181
0
25,739
L
Ao Kuang
4,278
898
0
1,389
10,395
2,899
150
2,621
7,774
21,589
0
L
1,875
849
0
302
6,545
1,391
0
2,369
4,176
0
13,696
W
Poseidon
Rafytak1001
Poseidon
5,854
811
0
718
4,396
1,087
0
3,136
1,260
43,835
0
W
7,925
3,752
0
2,889
5,268
1,515
1,972
1,878
3,390
0
33,798
W
3,471
1,157
0
4,083
9,574
4,875
0
5,027
4,547
0
32,701
L
Charon
iVulkaan
Charon
5,964
1,380
0
3,710
7,127
3,135
0
0
7,127
42,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,708
Gold Earned
31,098
193
Minions Killed
281
0
Camps Cleared
0
959,046
Distance Traveled
954,941
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,383
638
74
7
0
186,534
0
L
Cthulhu
4,869
487
10
1
0
218,232
0
L
Anubis
5,615
562
56
6
0
174,710
0
W
Arachne
6,495
650
44
4
0
202,872
0
L
Ao Kuang
5,204
520
32
3
0
212,757
0
L
Anhur
4,524
452
24
2
0
189,470
0
W
Poseidon
6,384
638
60
6
0
197,084
6
W
Skadi
6,378
638
52
5
0
173,801
0
W
Pele
5,458
546
51
5
0
194,650
0
L
Charon
6,496
650
71
7
0
163,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role