Player Matchup

Charon
Charon
CeeKing101
Charon
Level 71
God Stats
4W - 7L
1,437 SR
Queue Stats
28W - 37L
1,386 Elo+
Party 1
Heimdallr
Heimdallr
Chantz101
Heimdallr
Level 25
God Stats
6W - 10L
1,644 SR
Queue Stats
23W - 37L
1,300 Elo+
Party 1
Thanatos
Thanatos
Merchant101
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,436 Elo+
Party 1
Atlas
Atlas
YaBoiFugu
Atlas
Level 49
God Stats
24W - 22L
1,477 SR
Queue Stats
228W - 217L
1,464 Elo+
Party 4
Ra
Ra
unaliveurselfbro
Ra
Level 23
God Stats
18W - 21L
1,438 SR
Queue Stats
179W - 165L
1,444 Elo+
Party 4
Team Averages
Level 34
1,499 SR
1,406 Elo+

VS

Team Averages
Level 48
1,475 SR
1,446 Elo+
Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Ahdizal
Guan Yu
Level 40
God Stats
2W - 1L
1,449 SR
Queue Stats
22W - 32L
1,385 Elo+
Solo
Chiron
Chiron
CPTmunchiez
Chiron
Level 45
God Stats
4W - 3L
1,637 SR
Queue Stats
34W - 35L
1,434 Elo+
Party 3
Cthulhu
Cthulhu
PLATAPUNK
Cthulhu
Level 26
God Stats
2W - 1L
1,459 SR
Queue Stats
31W - 35L
1,411 Elo+
Party 3
Scylla
Scylla
proxfox145
Scylla
Level 24
God Stats
1W - 4L
1,330 SR
Queue Stats
83W - 99L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CeeKing101
Charon
10
1 / 1 / 1
7,271
485
4,141
10,136
8,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Chantz101
Heimdallr
12
1 / 2 / 2
7,187
479
8,852
10,777
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Merchant101
Thanatos
11
1 / 4 / 0
6,557
437
6,966
12,804
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
YaBoiFugu
Atlas
14
1 / 2 / 0
7,910
527
9,184
13,362
4,656
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 0 / 1
8,928
595
2,301
6,439
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
4 / 0 / 2
8,648
577
5,539
12,038
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guan Yu
Ahdizal
Guan Yu
13
2 / 1 / 2
8,156
544
8,719
14,520
11,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
11
1 / 2 / 1
6,643
443
8,725
9,146
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
PLATAPUNK
Cthulhu
12
1 / 2 / 1
7,283
486
4,901
10,799
6,913
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
proxfox145
Scylla
14
1 / 1 / 1
8,307
554
6,775
6,210
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
9
9
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
2
5
W
Guan Yu
Ahdizal
Guan Yu
2
1
2
3
W
Chiron
1
2
1
0.75
L
Charon
CeeKing101
Charon
1
1
1
1.5
L
Heimdallr
Chantz101
Heimdallr
1
2
2
1
L
Thanatos
Merchant101
Thanatos
1
4
0
0.25
W
Cthulhu
PLATAPUNK
Cthulhu
1
2
1
0.75
L
Atlas
YaBoiFugu
Atlas
1
2
0
0.5
W
Scylla
proxfox145
Scylla
1
1
1
1.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,444
Damage
34,659
53,518
Taken
52,713
25,073
Mitigated
28,743
21,114
Healing
15,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,539
1,360
0
3,191
12,038
4,868
176
1,428
10,610
0
89,274
W
Guan Yu
Ahdizal
Guan Yu
8,719
1,511
0
4,476
14,520
11,764
156
8,685
5,835
0
51,753
W
Chiron
8,725
3,363
472
2,851
9,146
3,395
292
1,915
7,231
0
43,466
L
Charon
CeeKing101
Charon
4,141
404
0
3,175
10,136
8,778
0
3,369
6,719
25,837
0
L
Heimdallr
Chantz101
Heimdallr
8,852
4,029
0
4,932
10,777
4,778
0
2,502
8,275
0
52,343
L
Thanatos
Merchant101
Thanatos
6,966
1,351
0
7,300
12,804
4,335
0
1,871
10,841
0
51,786
W
Cthulhu
PLATAPUNK
Cthulhu
4,901
725
1,780
1,793
10,799
6,913
31
2,192
8,607
23,524
0
L
Atlas
YaBoiFugu
Atlas
9,184
2,892
0
2,490
13,362
4,656
0
899
12,444
55,509
0
W
Scylla
proxfox145
Scylla
6,775
483
0
1,214
6,210
1,803
0
1,406
4,804
71,067
0
L
2,301
326
228
2,989
6,439
2,526
570
2,670
3,563
84,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,853
Gold Earned
39,037
405
Minions Killed
443
0
Camps Cleared
0
1,489,422
Distance Traveled
1,634,863
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,648
577
120
8
0
360,511
0
W
Guan Yu
8,156
544
83
6
0
305,323
4
W
Chiron
6,643
443
83
6
0
347,782
0
L
Charon
7,271
485
22
1
0
280,129
0
L
Heimdallr
7,187
479
98
7
0
251,050
3
L
Thanatos
6,557
437
61
4
0
345,084
0
W
Cthulhu
7,283
486
14
1
0
317,046
2
L
Atlas
7,910
527
65
4
0
276,624
0
W
Scylla
8,307
554
143
10
0
304,201
0
L
Ra
8,928
595
159
11
0
336,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role