Player Matchup

Cthulhu
Cthulhu
Extacy5309
Cthulhu
Level 84
God Stats
3W - 0L
1,358 SR
Queue Stats
44W - 54L
1,313 Elo+
Party 3
Bacchus
Bacchus
Rotthog01
Bacchus
Level 86
God Stats
3W - 5L
1,462 SR
Queue Stats
44W - 49L
1,389 Elo+
Party 3
Izanami
Izanami
SludgeKami
Izanami
Level 61
God Stats
9W - 6L
1,510 SR
Queue Stats
30W - 31L
1,336 Elo+
Party 1
Loki
Loki
bettisward36
Loki
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 11L
1,369 Elo+
Party 1
Chang'e
Chang'e
dtackleKB43
Chang'e
Level 100
God Stats
5W - 0L
1,815 SR
Queue Stats
355W - 323L
1,457 Elo+
Solo
Team Averages
Level 68
1,529 SR
1,373 Elo+

VS

Team Averages
Level 77
1,458 SR
1,420 Elo+
Awilix
Awilix
BROSKI 4K
Awilix
Level 74
God Stats
1W - 3L
1,500 SR
Queue Stats
344W - 361L
1,422 Elo+
Party 2
Anhur
Anhur
BawdyTadpole292
Anhur
Level 67
God Stats
14W - 17L
1,450 SR
Queue Stats
300W - 328L
1,458 Elo+
Party 2
Jormungandr
Jormungandr
FizzySummer
Jormungandr
Level 97
God Stats
12W - 7L
1,660 SR
Queue Stats
590W - 577L
1,414 Elo+
Party 2
Freya
Freya
TCF_Crook
Freya
Level 60
God Stats
0W - 2L
1,179 SR
Queue Stats
6W - 17L
1,275 Elo+
Solo
Nike
Nike
UptightCandy87
Nike
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Extacy5309
Cthulhu
15
7 / 0 / 1
9,508
679
10,548
11,813
6,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Rotthog01
Bacchus
10
1 / 1 / 5
7,198
514
4,352
7,309
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
SludgeKami
Izanami
9
1 / 3 / 1
6,172
441
6,690
7,987
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 3 / 5
6,917
494
3,991
8,581
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
dtackleKB43
Chang'e
14
7 / 3 / 1
8,768
626
11,600
12,214
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BROSKI 4K
Awilix
12
3 / 4 / 4
7,118
508
5,687
14,368
5,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
4 / 0 / 1
7,653
547
5,046
6,870
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
FizzySummer
Jormungandr
11
1 / 4 / 6
7,320
523
8,527
13,007
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
TCF_Crook
Freya
10
1 / 6 / 2
6,382
456
3,931
11,897
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
0 / 5 / 0
6,044
432
4,262
9,783
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
19
Kills
9
10
Deaths
19
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Awilix
BROSKI 4K
Awilix
3
4
4
1.25
L
4
0
1
4.5
W
Cthulhu
Extacy5309
Cthulhu
7
0
1
7.5
L
Jormungandr
FizzySummer
Jormungandr
1
4
6
1
W
Bacchus
Rotthog01
Bacchus
1
1
5
3.5
W
Izanami
SludgeKami
Izanami
1
3
1
0.5
L
Freya
TCF_Crook
Freya
1
6
2
0.33
L
0
5
0
0
W
3
3
5
1.83
W
Chang'e
dtackleKB43
Chang'e
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,181
Damage
27,453
47,904
Taken
55,925
23,590
Mitigated
25,058
15,827
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BROSKI 4K
Awilix
5,687
1,594
0
2,289
14,368
5,498
0
6,524
7,748
0
41,189
L
5,046
2,133
0
3,095
6,870
2,610
858
1,556
5,284
0
44,507
W
Cthulhu
Extacy5309
Cthulhu
10,548
1,671
91
5,519
11,813
6,893
210
1,164
10,619
63,844
0
L
Jormungandr
FizzySummer
Jormungandr
8,527
1,676
0
2,744
13,007
8,169
153
3,174
9,807
45,517
0
W
Bacchus
Rotthog01
Bacchus
4,352
215
0
1,854
7,309
6,728
58
2,632
4,677
21,729
0
W
Izanami
SludgeKami
Izanami
6,690
4,513
0
1,539
7,987
2,430
344
2,808
5,179
0
45,927
L
Freya
TCF_Crook
Freya
3,931
964
0
2,501
11,897
4,414
484
7,434
4,445
27,888
0
L
4,262
1,585
0
0
9,783
4,367
0
7,205
2,141
0
32,654
W
3,991
1,079
0
1,380
8,581
2,810
0
1,690
6,861
0
23,818
W
Chang'e
dtackleKB43
Chang'e
11,600
595
240
5,204
12,214
4,729
734
3,796
8,110
68,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,563
Gold Earned
34,517
375
Minions Killed
300
0
Camps Cleared
0
1,345,711
Distance Traveled
1,252,379
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,118
508
62
4
0
325,555
0
L
Anhur
7,653
547
69
5
0
239,081
0
W
Cthulhu
9,508
679
134
10
0
280,545
0
L
Jormungandr
7,320
523
46
3
0
255,119
0
W
Bacchus
7,198
514
25
2
0
267,134
0
W
Izanami
6,172
441
75
5
0
222,643
5
L
Freya
6,382
456
56
4
0
241,571
0
L
Nike
6,044
432
67
5
0
191,053
0
W
Loki
6,917
494
31
2
0
323,247
0
W
Chang'e
8,768
626
110
8
0
252,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role